Player Matchup

King Arthur
King Arthur
Jsnjb220
King Arthur
Level 129
God Stats
6W - 5L
1,632 SR
Queue Stats
359W - 340L
1,540 Elo+
Party 1
Zeus
Zeus
Pandaboi220
Zeus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 288L
1,536 Elo+
Party 1
Ullr
Ullr
TheMagicPants
Ullr
Level 28
God Stats
2W - 0L
1,760 SR
Queue Stats
14W - 0L
1,966 Elo+
Party 3
Thor
Thor
Whiteracon
Thor
Level 46
God Stats
8W - 0L
2,036 SR
Queue Stats
14W - 0L
1,966 Elo+
Party 3
Athena
Athena
coolstardude2
Athena
Level 140
God Stats
2W - 0L
1,729 SR
Queue Stats
127W - 98L
1,530 Elo+
Solo
Team Averages
Level 90
1,731 SR
1,708 Elo+

VS

Team Averages
Level 92
1,485 SR
1,513 Elo+
Janus
Janus
AcTiv LyFe
Janus
Level 156
God Stats
3W - 5L
1,435 SR
Queue Stats
311W - 314L
1,545 Elo+
Party 2
Ares
Ares
Anbugibson
Ares
Level 123
God Stats
1W - 2L
1,548 SR
Queue Stats
52W - 44L
1,550 Elo+
Party 2
Erlang Shen
Erlang Shen
BattousaiJNS
Erlang Shen
Level 96
God Stats
14W - 20L
1,445 SR
Queue Stats
184W - 201L
1,434 Elo+
Solo
Jormungandr
Jormungandr
MrJuliuz
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 81L
1,607 Elo+
Solo
Artemis
Artemis
dayDRAMA
Artemis
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jsnjb220
King Arthur
13
3 / 4 / 0
8,102
506
11,090
16,371
15,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 6 / 11
8,713
545
7,592
10,321
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 1 / 2
11,351
709
13,269
14,995
7,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
12 / 1 / 5
10,453
653
14,380
12,545
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 16
8,505
532
5,927
14,321
15,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
5 / 7 / 4
9,573
598
10,093
11,187
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 2
7,298
456
2,993
11,848
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Erlang Shen
BattousaiJNS
Erlang Shen
12
5 / 6 / 3
8,140
509
9,940
16,036
8,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
MrJuliuz
Jormungandr
14
3 / 5 / 2
9,016
564
15,186
16,378
7,245
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
dayDRAMA
Artemis
11
0 / 8 / 2
6,672
417
6,506
11,346
3,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
32
Kills
13
13
Deaths
32
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
5
7
4
1
L
0
6
2
0.17
L
Erlang Shen
BattousaiJNS
Erlang Shen
5
6
3
1.08
W
King Arthur
Jsnjb220
King Arthur
3
4
0
0.75
L
Jormungandr
MrJuliuz
Jormungandr
3
5
2
0.8
W
3
6
11
1.42
W
13
1
2
14
W
12
1
5
14.5
W
1
1
16
9
L
Artemis
dayDRAMA
Artemis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,258
Damage
44,718
68,553
Taken
66,795
48,860
Mitigated
32,237
9,355
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
10,093
1,283
149
1,385
11,187
3,543
0
2,575
8,612
54,144
0
L
2,993
215
0
785
11,848
9,372
0
2,656
9,192
29,536
0
L
Erlang Shen
BattousaiJNS
Erlang Shen
9,940
4,563
0
4,033
16,036
8,864
0
3,562
12,474
0
49,806
W
King Arthur
Jsnjb220
King Arthur
11,090
1,952
0
750
16,371
15,363
0
10,274
6,097
0
56,190
L
Jormungandr
MrJuliuz
Jormungandr
15,186
5,517
0
3,693
16,378
7,245
136
3,531
12,847
75,635
0
W
7,592
1,501
0
395
10,321
4,316
642
4,690
5,631
51,879
0
W
13,269
7,385
0
3,525
14,995
7,368
2,366
2,587
12,408
0
108,825
W
14,380
5,304
0
2,073
12,545
6,485
0
3,238
9,307
0
100,537
W
5,927
1,207
0
2,612
14,321
15,328
54
7,483
6,838
19,802
0
L
Artemis
dayDRAMA
Artemis
6,506
3,520
0
892
11,346
3,213
0
1,195
10,151
0
36,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,124
Gold Earned
40,699
533
Minions Killed
405
0
Camps Cleared
0
1,511,835
Distance Traveled
1,395,563
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,573
598
80
5
0
262,963
0
L
Ares
7,298
456
42
3
0
279,060
0
L
Erlang Shen
8,140
509
82
5
0
318,875
1
W
King Arthur
8,102
506
90
6
0
270,174
0
L
Jormungandr
9,016
564
140
9
0
266,180
2
W
Zeus
8,713
545
105
7
0
266,069
4
W
Ullr
11,351
709
168
11
0
283,556
0
W
Thor
10,453
653
137
9
0
345,872
4
W
Athena
8,505
532
33
2
0
346,164
7
L
Artemis
6,672
417
61
4
0
268,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role