Player Matchup

Neith
Neith
Octopi_314159265
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,329 Elo+
Party 1
Sol
Sol
PardonMyRake
Sol
Level 158
God Stats
1W - 0L
1,334 SR
Queue Stats
12W - 7L
1,664 Elo+
Party 1
Bellona
Bellona
fluffydonutman
Bellona
Level 89
God Stats
5W - 4L
1,592 SR
Queue Stats
28W - 31L
1,510 Elo+
Party 1
Team Averages
Level 91
1,475 SR
1,501 Elo+

VS

Team Averages
Level 93
1,496 SR
1,410 Elo+
Cupid
Cupid
MumbleeMatt
Cupid
Level 148
God Stats
1W - 1L
1,535 SR
Queue Stats
2W - 8L
1,470 Elo+
Solo
Nike
Nike
Møøsebane
Nike
Level 65
God Stats
1W - 2L
1,717 SR
Queue Stats
123W - 129L
1,423 Elo+
Party 2
Hera
Hera
WhaackAttaack
Hera
Level 67
God Stats
28W - 21L
1,234 SR
Queue Stats
59W - 67L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
8,447
845
6,687
7,663
3,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 2 / 5
9,165
917
16,822
13,237
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 7
7,753
775
4,681
10,213
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
6,910
691
5,521
11,792
5,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 3 / 3
7,580
758
9,926
13,169
12,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 4
7,490
749
7,437
8,881
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
12
Kills
7
7
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
4
3
3
1.83
W
4
2
6
3.5
W
7
2
5
4.75
L
2
4
4
1
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,190
Damage
22,884
31,113
Taken
33,842
18,117
Mitigated
21,705
12,412
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,521
2,173
284
2,093
11,792
5,098
110
5,598
5,970
0
24,872
L
9,926
943
83
1,240
13,169
12,983
0
5,988
7,023
0
18,036
W
6,687
1,579
0
1,926
7,663
3,160
1,209
2,494
5,052
0
19,639
W
16,822
7,512
0
8,009
13,237
5,956
1,651
3,300
9,643
42,757
5,315
L
7,437
2,234
0
100
8,881
3,624
164
3,924
4,819
21,481
0
W
4,681
773
698
1,779
10,213
9,001
0
2,121
7,845
0
16,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,365
Gold Earned
21,980
132
Minions Killed
86
7
Camps Cleared
3
591,904
Distance Traveled
585,718
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,910
691
44
4
1
171,520
0
L
Nike
7,580
758
20
2
0
214,987
0
W
Neith
8,447
845
36
4
1
192,568
2
W
Sol
9,165
917
70
7
5
185,514
3
L
Hera
7,490
749
22
2
2
199,211
3
W
Bellona
7,753
775
26
3
1
213,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role