Player Matchup

Sylvanus
Sylvanus
AltLight
Sylvanus
Level 107
God Stats
9W - 5L
1,656 SR
Queue Stats
326W - 326L
1,464 Elo+
Solo
Ra
Ra
CrayonÉater
Ra
Level 124
God Stats
2W - 1L
1,827 SR
Queue Stats
30W - 13L
1,786 Elo+
Party 1
Kuzenbo
Kuzenbo
Ribusu
Kuzenbo
Level 160
God Stats
2W - 2L
1,786 SR
Queue Stats
167W - 112L
1,763 Elo+
Party 1
Artemis
Artemis
Sofrosty
Artemis
Level 105
God Stats
0W - 2L
1,759 SR
Queue Stats
31W - 13L
1,821 Elo+
Party 1
Lancelot
Lancelot
game4days
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 5L
1,929 Elo+
Party 1
Team Averages
Level 108
1,706 SR
1,753 Elo+

VS

Team Averages
Level 78
1,571 SR
1,588 Elo+
Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
FirmerGun
Hel
Level 44
God Stats
3W - 0L
1,349 SR
Queue Stats
361W - 226L
1,699 Elo+
Party 3
Janus
Janus
InfiniteGeniuses
Janus
Level 156
God Stats
7W - 2L
1,557 SR
Queue Stats
287W - 177L
1,748 Elo+
Party 3
Cliodhna
Cliodhna
Sosalossss
Cliodhna
Level 48
God Stats
7W - 6L
1,672 SR
Queue Stats
90W - 101L
1,528 Elo+
Party 2
Fafnir
Fafnir
StigmaJ
Fafnir
Level 98
God Stats
9W - 4L
1,778 SR
Queue Stats
82W - 90L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AltLight
Sylvanus
2
0 / 0 / 0
3,172
453
311
570
244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
4,063
580
2,156
3,410
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Ribusu
Kuzenbo
7
1 / 2 / 0
4,362
623
3,979
6,484
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Sofrosty
Artemis
7
1 / 1 / 1
4,289
613
2,876
3,134
1,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
game4days
Lancelot
7
1 / 0 / 1
4,178
597
3,482
4,504
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 1 / 0
3,858
551
683
4,162
1,127
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 1
4,902
700
5,052
4,899
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 0 / 0
4,578
654
1,950
3,011
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Sosalossss
Cliodhna
8
2 / 0 / 2
4,877
697
2,765
5,348
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
StigmaJ
Fafnir
6
0 / 1 / 1
4,378
625
1,608
5,006
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
L
Sylvanus
AltLight
Sylvanus
0
0
0
0
L
0
1
0
0
W
1
1
1
1.5
W
1
0
0
1
L
Kuzenbo
Ribusu
Kuzenbo
1
2
0
0.5
L
Artemis
Sofrosty
Artemis
1
1
1
1.5
W
Cliodhna
Sosalossss
Cliodhna
2
0
2
3
W
Fafnir
StigmaJ
Fafnir
0
1
1
0.5
L
Lancelot
game4days
Lancelot
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,804
Damage
12,058
18,102
Taken
22,426
7,903
Mitigated
9,375
6,550
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
683
307
0
1,509
4,162
1,127
0
640
3,522
0
27,492
L
Sylvanus
AltLight
Sylvanus
311
255
0
107
570
244
0
141
429
2,710
0
L
2,156
406
261
970
3,410
1,215
0
1,554
1,711
26,405
0
W
5,052
1,005
0
1,928
4,899
2,224
0
3,651
920
30,720
0
W
1,950
335
0
1,250
3,011
893
0
966
2,045
30,350
0
L
Kuzenbo
Ribusu
Kuzenbo
3,979
1,492
0
1,955
6,484
3,862
0
4,769
1,432
21,381
0
L
Artemis
Sofrosty
Artemis
2,876
1,449
0
1,327
3,134
1,047
0
1,030
2,104
0
22,608
W
Cliodhna
Sosalossss
Cliodhna
2,765
454
0
2,476
5,348
1,680
0
575
4,773
0
21,526
W
Fafnir
StigmaJ
Fafnir
1,608
410
0
2,436
5,006
3,451
0
286
4,720
8,119
0
L
Lancelot
game4days
Lancelot
3,482
1,232
0
1,930
4,504
1,535
0
638
3,816
0
20,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,064
Gold Earned
22,593
179
Minions Killed
242
0
Camps Cleared
0
663,662
Distance Traveled
748,308
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,858
551
54
8
0
135,672
0
L
Sylvanus
3,172
453
2
0
0
44,313
2
L
Ra
4,063
580
49
7
0
157,335
0
W
Hel
4,902
700
54
8
0
133,973
1
W
Janus
4,578
654
62
9
0
150,778
2
L
Kuzenbo
4,362
623
44
6
0
146,548
0
L
Artemis
4,289
613
41
6
0
134,350
3
W
Cliodhna
4,877
697
61
9
0
182,147
0
W
Fafnir
4,378
625
11
2
0
145,738
2
L
Lancelot
4,178
597
43
6
0
181,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role