Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CrazylilBanjo
Lancelot
Level 106
God Stats
18W - 7L
1,704 SR
Queue Stats
132W - 96L
1,604 Elo+
Solo
Cupid
Cupid
ImAMo_FoTree
Cupid
Level 68
God Stats
10W - 5L
2,049 SR
Queue Stats
696W - 195L
1,776 Elo+
Party 1
Hercules
Hercules
ImSoWashed
Hercules
Level 26
God Stats
65W - 13L
1,936 SR
Queue Stats
537W - 90L
1,897 Elo+
Party 1
Achilles
Achilles
MR cream pie86
Achilles
Level 126
God Stats
5W - 3L
1,572 SR
Queue Stats
694W - 680L
1,556 Elo+
Solo
Team Averages
Level 97
1,752 SR
1,667 Elo+

VS

Team Averages
Level 109
1,481 SR
1,588 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Conartest91
Yu Huang
Level 158
God Stats
0W - 3L
1,198 SR
Queue Stats
162W - 144L
1,658 Elo+
Party 2
Ullr
Ullr
JVdubs
Ullr
Level 147
God Stats
3W - 3L
1,644 SR
Queue Stats
53W - 33L
1,613 Elo+
Party 2
Charybdis
Charybdis
MyShlong
Charybdis
Level 105
God Stats
3W - 2L
1,844 SR
Queue Stats
184W - 202L
1,546 Elo+
Party 2
Kuzenbo
Kuzenbo
TouchMySalmon
Kuzenbo
Level 29
God Stats
0W - 1L
1,220 SR
Queue Stats
8W - 5L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 0 / 1
5,961
596
2,619
2,822
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
CrazylilBanjo
Lancelot
10
1 / 0 / 1
5,612
561
1,744
6,318
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 7
6,833
683
8,573
6,869
2,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ImSoWashed
Hercules
10
8 / 2 / 7
6,652
665
9,357
9,300
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
10
1 / 0 / 1
5,760
576
6,113
6,617
5,819
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 2 / 0
4,856
486
1,317
7,170
2,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yu Huang
Conartest91
Yu Huang
10
0 / 1 / 0
5,613
561
1,427
4,519
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
JVdubs
Ullr
10
0 / 2 / 0
5,946
595
2,065
7,841
2,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
MyShlong
Charybdis
6
0 / 6 / 1
4,344
434
2,581
9,287
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
5
1 / 6 / 0
4,460
446
2,708
11,199
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
17
Kills
1
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
L
Ao Kuang
 
Ao Kuang
0
2
0
0
L
Yu Huang
Conartest91
Yu Huang
0
1
0
0
W
Lancelot
CrazylilBanjo
Lancelot
1
0
1
1.5
W
5
0
7
8.5
W
Hercules
ImSoWashed
Hercules
8
2
7
5.75
L
Ullr
JVdubs
Ullr
0
2
0
0
W
Achilles
1
0
1
1.5
L
Charybdis
MyShlong
Charybdis
0
6
1
0.08
L
Kuzenbo
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,406
Damage
10,098
31,926
Taken
40,016
16,587
Mitigated
15,614
15,025
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,619
170
0
897
2,822
987
336
1,413
1,409
42,296
0
L
Ao Kuang
 
Ao Kuang
1,317
302
0
1,817
7,170
2,235
0
281
6,881
28,489
0
L
Yu Huang
Conartest91
Yu Huang
1,427
163
0
672
4,519
1,693
0
1,782
2,587
43,986
0
W
Lancelot
CrazylilBanjo
Lancelot
1,744
148
0
3,338
6,318
2,580
0
595
5,723
0
36,949
W
8,573
5,629
708
3,820
6,869
2,503
242
1,423
5,446
0
53,098
W
Hercules
ImSoWashed
Hercules
9,357
4,889
0
3,677
9,300
4,698
88
1,893
7,407
0
23,641
L
Ullr
JVdubs
Ullr
2,065
1,157
0
1,000
7,841
2,749
42
0
7,841
0
44,847
W
Achilles
6,113
626
0
2,585
6,617
5,819
0
128
6,489
0
40,753
L
Charybdis
MyShlong
Charybdis
2,581
1,064
129
1,977
9,287
1,602
0
0
9,287
0
17,704
L
Kuzenbo
2,708
1,129
0
1,364
11,199
7,335
0
338
10,801
7,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
25,219
345
Minions Killed
268
0
Camps Cleared
0
1,006,835
Distance Traveled
954,300
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,961
596
90
9
0
199,675
3
L
Ao Kuang
4,856
486
54
5
0
214,018
0
L
Yu Huang
5,613
561
89
9
0
178,870
2
W
Lancelot
5,612
561
73
7
0
236,752
3
W
Cupid
6,833
683
97
10
0
162,982
0
W
Hercules
6,652
665
18
2
0
201,097
1
L
Ullr
5,946
595
92
9
0
171,521
1
W
Achilles
5,760
576
67
7
0
206,329
1
L
Charybdis
4,344
434
28
3
0
181,065
0
L
Kuzenbo
4,460
446
5
1
0
208,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role