Player Matchup

Chiron
Chiron
 
Chiron
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
MoistyBoy
Mercury
Level 122
God Stats
16W - 12L
1,528 SR
Queue Stats
107W - 98L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
Plaguelord659
Baron Samedi
Level 65
God Stats
4W - 1L
1,863 SR
Queue Stats
31W - 30L
1,545 Elo+
Party 1
Zeus
Zeus
TATSUMI420SCOPER
Zeus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,625 Elo+
Party 1
Team Averages
Level 115
1,578 SR
1,544 Elo+

VS

Team Averages
Level 119
1,602 SR
1,538 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LightningDragon
Ne Zha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,478 Elo+
Solo
Hou Yi
Hou Yi
Nosequeponer27
Hou Yi
Level 128
God Stats
4W - 3L
1,530 SR
Queue Stats
276W - 232L
1,602 Elo+
Solo
Atlas
Atlas
SkinlessRavioli
Atlas
Level 116
God Stats
2W - 1L
1,806 SR
Queue Stats
23W - 16L
1,568 Elo+
Solo
Merlin
Merlin
Vanoi
Merlin
Level 79
God Stats
12W - 11L
1,672 SR
Queue Stats
238W - 257L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 0 / 3
8,858
521
8,724
11,328
3,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
 
Horus
13
1 / 1 / 3
7,935
467
3,807
10,382
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
MoistyBoy
Mercury
16
5 / 0 / 4
9,470
557
9,040
10,927
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Plaguelord659
Baron Samedi
15
3 / 0 / 1
8,595
506
5,182
7,730
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 5 / 2
9,862
580
16,975
16,421
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
2 / 2 / 1
9,551
562
9,226
19,422
14,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 2
8,119
478
3,296
15,673
6,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 0
8,314
489
8,074
11,983
4,931
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 0 / 2
7,564
445
6,336
10,358
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Vanoi
Merlin
13
1 / 4 / 0
8,090
476
5,031
11,464
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
6
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
3
2.5
W
Horus
 
Horus
1
1
3
2.5
L
Amaterasu
 
Amaterasu
2
2
1
1.25
L
2
4
2
0.75
W
Mercury
MoistyBoy
Mercury
5
0
4
7
L
1
2
0
0.5
W
Baron Samedi
Plaguelord659
Baron Samedi
3
0
1
3.5
L
0
0
2
1
W
2
5
2
0.6
L
Merlin
Vanoi
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,728
Damage
31,963
56,788
Taken
68,900
27,282
Mitigated
42,559
22,716
Healing
22,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,724
3,247
419
5,213
11,328
3,904
495
1,271
10,057
0
75,422
W
Horus
 
Horus
3,807
2,031
1,896
3,617
10,382
8,293
0
3,983
6,399
0
25,814
L
Amaterasu
 
Amaterasu
9,226
3,504
0
9,492
19,422
14,574
516
12,992
6,426
0
78,062
L
3,296
866
0
5,526
15,673
6,618
900
1,120
14,493
0
59,520
W
Mercury
MoistyBoy
Mercury
9,040
4,612
0
1,259
10,927
4,504
0
1,429
9,498
0
93,066
L
8,074
4,737
0
3,319
11,983
4,931
0
289
11,686
0
67,225
W
Baron Samedi
Plaguelord659
Baron Samedi
5,182
155
603
2,567
7,730
4,593
0
3,013
4,717
65,472
0
L
6,336
2,494
0
1,962
10,358
11,134
0
3,495
6,733
28,060
0
W
16,975
6,576
0
7,142
16,421
5,988
43
1,671
14,750
97,902
0
L
Merlin
Vanoi
Merlin
5,031
864
0
1,815
11,464
5,302
0
3,718
7,405
65,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,720
Gold Earned
41,638
609
Minions Killed
517
0
Camps Cleared
0
1,752,262
Distance Traveled
1,640,550
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,858
521
138
8
0
345,414
0
W
Horus
7,935
467
41
2
0
355,625
5
L
Amaterasu
9,551
562
155
9
0
360,124
11
L
Ne Zha
8,119
478
84
5
0
356,900
4
W
Mercury
9,470
557
130
8
0
433,455
4
L
Hou Yi
8,314
489
102
6
0
294,961
5
W
Baron Samedi
8,595
506
135
8
0
324,289
7
L
Atlas
7,564
445
45
3
0
349,146
4
W
Zeus
9,862
580
165
10
0
293,479
5
L
Merlin
8,090
476
131
8
0
279,419
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role