Player Matchup

Thanatos
Thanatos
DatBoyCooke
Thanatos
Level 67
God Stats
10W - 7L
1,568 SR
Queue Stats
145W - 160L
1,463 Elo+
Party 1
Fafnir
Fafnir
KIRK_KO_BANG
Fafnir
Level 146
God Stats
3W - 4L
1,557 SR
Queue Stats
88W - 97L
1,522 Elo+
Solo
Guan Yu
Guan Yu
OnePunchLuffy-
Guan Yu
Level 109
God Stats
3W - 7L
1,714 SR
Queue Stats
1,025W - 1,061L
1,494 Elo+
Party 1
Janus
Janus
enzo4slime
Janus
Level 106
God Stats
87W - 104L
1,462 SR
Queue Stats
600W - 616L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pawthead
Ah Muzen Cab
Level 62
God Stats
35W - 23L
1,652 SR
Queue Stats
143W - 160L
1,569 Elo+
Solo
Team Averages
Level 98
1,591 SR
1,496 Elo+

VS

Team Averages
Level 80
1,633 SR
1,486 Elo+
Medusa
Medusa
Awe5ome dude22
Medusa
Level 32
God Stats
3W - 2L
1,699 SR
Queue Stats
5W - 13L
1,463 Elo+
Solo
Fenrir
Fenrir
Darkn3ssRises4U
Fenrir
Level 107
God Stats
2W - 2L
1,635 SR
Queue Stats
177W - 159L
1,550 Elo+
Solo
Sobek
Sobek
SageCalamity
Sobek
Level 46
God Stats
24W - 30L
1,578 SR
Queue Stats
71W - 72L
1,412 Elo+
Solo
Ra
Ra
VASCONCELLO
Ra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,443 Elo+
Solo
Lancelot
Lancelot
chingusmcdingus
Lancelot
Level 100
God Stats
5W - 1L
1,755 SR
Queue Stats
119W - 101L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DatBoyCooke
Thanatos
13
4 / 8 / 4
8,538
474
7,101
15,994
8,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
14
4 / 1 / 5
9,917
551
8,724
15,894
15,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 6 / 1
8,704
484
8,229
19,228
22,925
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
14
2 / 6 / 2
8,906
495
6,905
14,542
6,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
pawthead
Ah Muzen Cab
17
6 / 2 / 5
9,950
553
20,427
13,519
6,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,712
428
4,185
12,279
4,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 2 / 4
12,382
688
17,421
17,235
8,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 5 / 8
8,224
457
6,856
20,604
18,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 11
8,951
497
13,386
12,733
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
17
5 / 1 / 10
10,600
589
15,942
15,551
10,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
17
Kills
23
23
Deaths
18
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
6
3
0.42
W
15
2
4
8.5
L
Thanatos
DatBoyCooke
Thanatos
4
8
4
0.75
L
Fafnir
4
1
5
6.5
L
1
6
1
0.25
W
1
5
8
1
W
1
4
11
1.63
W
Lancelot
5
1
10
10
L
Janus
2
6
2
0.5
L
Ah Muzen Cab
pawthead
Ah Muzen Cab
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,386
Damage
57,790
79,177
Taken
78,402
60,371
Mitigated
46,795
24,737
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,185
1,398
325
589
12,279
4,061
921
1,174
11,105
0
44,002
W
17,421
5,280
0
4,028
17,235
8,636
958
4,270
12,755
0
98,748
L
Thanatos
DatBoyCooke
Thanatos
7,101
1,514
0
8,170
15,994
8,549
0
3,135
12,859
0
42,864
L
Fafnir
8,724
2,895
361
7,519
15,894
15,810
0
7,042
8,852
31,297
0
L
8,229
656
312
2,822
19,228
22,925
0
2,846
16,382
107
62,500
W
6,856
772
0
2,218
20,604
18,729
299
4,082
16,432
26,669
0
W
13,386
1,585
2,324
4,145
12,733
5,282
968
4,064
8,417
64,226
0
W
Lancelot
15,942
2,969
0
5,985
15,551
10,087
0
1,590
13,957
0
93,505
L
Janus
6,905
794
0
1,240
14,542
6,373
0
3,577
10,965
69,361
0
L
Ah Muzen Cab
pawthead
Ah Muzen Cab
20,427
8,597
0
4,313
13,519
6,714
1,801
3,642
9,877
0
96,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,015
Gold Earned
47,869
481
Minions Killed
490
0
Camps Cleared
0
1,663,821
Distance Traveled
1,767,217
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,712
428
76
4
0
324,353
0
W
Fenrir
12,382
688
142
8
0
377,660
2
L
Thanatos
8,538
474
61
3
0
342,711
1
L
Fafnir
9,917
551
36
2
0
313,529
9
L
Guan Yu
8,704
484
112
6
0
316,708
1
W
Sobek
8,224
457
22
1
0
333,652
1
W
Ra
8,951
497
107
6
0
320,193
2
W
Lancelot
10,600
589
143
8
0
411,359
1
L
Janus
8,906
495
144
8
0
341,458
1
L
Ah Muzen Cab
9,950
553
128
7
0
349,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role