Player Matchup

Skadi
Skadi
BKNYNJ
Skadi
Level 128
God Stats
322W - 309L
1,522 SR
Queue Stats
1,322W - 1,439L
1,509 Elo+
Solo
Zeus
Zeus
Backjonfield
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,424 Elo+
Solo
Cerberus
Cerberus
HillBillyWillEe
Cerberus
Level 142
God Stats
4W - 6L
1,517 SR
Queue Stats
319W - 352L
1,430 Elo+
Solo
Osiris
Osiris
Pandakraut23
Osiris
Level 159
God Stats
0W - 2L
1,608 SR
Queue Stats
19W - 23L
1,484 Elo+
Solo
Charybdis
Charybdis
Versailles4480
Charybdis
Level 79
God Stats
3W - 2L
1,710 SR
Queue Stats
94W - 77L
1,495 Elo+
Solo
Team Averages
Level 115
1,571 SR
1,468 Elo+

VS

Team Averages
Level 119
1,517 SR
1,482 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Aterisk
Tiamat
Level 77
God Stats
7W - 5L
1,665 SR
Queue Stats
199W - 214L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Gundampilot5676
Cthulhu
Level 113
God Stats
3W - 0L
1,702 SR
Queue Stats
9W - 8L
1,528 Elo+
Solo
Nike
Nike
KobraDaWolf-YT
Nike
Level 126
God Stats
52W - 42L
1,572 SR
Queue Stats
1,001W - 994L
1,422 Elo+
Party 1
Apollo
Apollo
Sebgar
Apollo
Level 123
God Stats
9W - 18L
1,146 SR
Queue Stats
1,108W - 1,143L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BKNYNJ
Skadi
11
0 / 0 / 0
6,136
1,023
3,453
1,503
743
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 4 / 0
6,183
1,031
7,565
6,015
2,561
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
10
0 / 1 / 0
5,692
949
970
2,446
1,138
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Osiris
11
0 / 1 / 0
6,252
1,042
2,405
6,550
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Versailles4480
Charybdis
11
0 / 2 / 0
6,120
1,020
2,174
6,203
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

331

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 2
6,906
1,151
4,629
4,396
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Aterisk
Tiamat
12
2 / 0 / 5
6,755
1,126
4,500
2,956
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 0 / 6
6,457
1,076
3,738
5,582
2,148
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 6
7,009
1,168
4,263
3,513
2,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Sebgar
Apollo
12
2 / 0 / 5
7,052
1,175
3,785
2,756
886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
8
8
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
W
Tiamat
Aterisk
Tiamat
2
0
5
4.5
L
Skadi
BKNYNJ
Skadi
0
0
0
0
L
0
4
0
0
W
0
0
6
3
L
Cerberus
0
1
0
0
W
2
0
6
5
L
Osiris
0
1
0
0
W
Apollo
Sebgar
Apollo
2
0
5
4.5
L
Charybdis
Versailles4480
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,567
Damage
20,915
22,717
Taken
19,203
12,262
Mitigated
9,105
2,715
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,629
781
0
1,301
4,396
1,534
0
1,737
2,659
16,576
0
W
Tiamat
Aterisk
Tiamat
4,500
213
0
535
2,956
2,300
0
854
2,102
15,617
0
L
Skadi
BKNYNJ
Skadi
3,453
1,708
0
376
1,503
743
0
1,452
51
0
18,794
L
7,565
1,156
0
606
6,015
2,561
0
3,959
2,056
19,969
0
W
3,738
189
1,002
2
5,582
2,148
0
2,775
2,807
10,913
0
L
Cerberus
970
40
0
265
2,446
1,138
0
1,243
1,203
1,482
0
W
4,263
547
0
708
3,513
2,237
0
1,391
2,122
0
9,630
L
Osiris
2,405
989
0
1,442
6,550
4,879
0
2,701
3,849
0
12,676
W
Apollo
Sebgar
Apollo
3,785
2,704
0
958
2,756
886
0
1,778
978
0
16,882
L
Charybdis
Versailles4480
Charybdis
2,174
1,637
0
26
6,203
2,941
0
3,512
2,691
0
13,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
34,179
124
Minions Killed
126
4
Camps Cleared
8
435,195
Distance Traveled
562,070
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,906
1,151
21
4
2
121,059
2
W
Tiamat
6,755
1,126
39
7
2
109,353
0
L
Skadi
6,136
1,023
35
6
0
84,961
0
L
Zeus
6,183
1,031
21
4
2
97,251
1
W
Cthulhu
6,457
1,076
22
4
1
117,377
2
L
Cerberus
5,692
949
3
1
0
32,420
1
W
Nike
7,009
1,168
14
2
1
102,563
0
L
Osiris
6,252
1,042
21
4
1
134,371
2
W
Apollo
7,052
1,175
30
5
2
111,718
1
L
Charybdis
6,120
1,020
44
7
1
86,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role