Player Matchup

Charybdis
Charybdis
Karma CGM
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 81L
1,222 Elo+
Party 1
Horus
Horus
KidFlash CGM
Horus
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 80L
1,308 Elo+
Party 1
Merlin
Merlin
UwU Dalha
Merlin
Level 74
God Stats
1W - 4L
1,685 SR
Queue Stats
30W - 85L
1,240 Elo+
Party 1
Team Averages
Level 81
1,562 SR
1,257 Elo+

VS

Team Averages
Level 77
1,520 SR
1,393 Elo+
Loki
Loki
PsiLobster
Loki
Level 120
God Stats
7W - 11L
1,640 SR
Queue Stats
292W - 267L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
Trappy Scaletta
Baron Samedi
Level 54
God Stats
11W - 14L
1,527 SR
Queue Stats
90W - 84L
1,373 Elo+
Solo
Mercury
Mercury
anhur-presley
Mercury
Level 58
God Stats
60W - 65L
1,394 SR
Queue Stats
382W - 523L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Karma CGM
Charybdis
16
3 / 7 / 2
12,978
590
11,878
18,325
9,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 0 / 4
14,355
653
8,464
24,854
35,696
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
UwU Dalha
Merlin
18
1 / 3 / 5
13,155
598
21,331
15,984
8,818
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 1
14,154
643
22,851
16,711
8,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Trappy Scaletta
Baron Samedi
19
3 / 4 / 5
13,628
619
15,732
20,649
13,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
19
2 / 0 / 5
13,502
614
11,984
16,855
8,187
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
6
Kills
10
10
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Karma CGM
Charybdis
3
7
2
0.57
L
2
0
4
4
W
5
2
1
2.75
W
Baron Samedi
Trappy Scaletta
Baron Samedi
3
4
5
1.38
L
Merlin
UwU Dalha
Merlin
1
3
5
1.17
W
Mercury
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,673
Damage
50,567
59,163
Taken
54,215
54,247
Mitigated
29,731
22,252
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Karma CGM
Charybdis
11,878
4,791
0
2,170
18,325
9,733
1,000
5,447
12,878
0
50,685
L
8,464
3,589
3,603
11,277
24,854
35,696
230
6,689
18,165
0
23,978
W
22,851
5,676
0
3,565
16,711
8,078
1,323
6,834
9,877
0
76,897
W
Baron Samedi
Trappy Scaletta
Baron Samedi
15,732
3,386
2,577
8,242
20,649
13,466
447
9,224
11,425
49,141
0
L
Merlin
UwU Dalha
Merlin
21,331
570
699
4,503
15,984
8,818
222
4,340
11,644
73,539
0
W
Mercury
11,984
6,435
0
3,145
16,855
8,187
1,185
5,710
11,145
0
48,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,488
Gold Earned
41,284
209
Minions Killed
213
6
Camps Cleared
11
1,172,015
Distance Traveled
1,302,697
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,978
590
73
3
2
342,145
4
L
Horus
14,355
653
23
1
1
448,529
3
W
Loki
14,154
643
81
4
6
445,935
0
W
Baron Samedi
13,628
619
52
2
1
351,943
3
L
Merlin
13,155
598
113
5
3
381,341
5
W
Mercury
13,502
614
80
4
4
504,819
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role