Player Matchup

Thor
Thor
EVAD3D
Thor
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 65L
1,419 Elo+
Party 1
Nike
Nike
Mecha Angel41
Nike
Level 129
God Stats
3W - 3L
1,323 SR
Queue Stats
206W - 221L
1,456 Elo+
Solo
Zeus
Zeus
STL Deity
Zeus
Level 121
God Stats
7W - 7L
1,664 SR
Queue Stats
494W - 464L
1,595 Elo+
Solo
Janus
Janus
Zaddy_Zero
Janus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,454 Elo+
Solo
Apollo
Apollo
smurfylocks
Apollo
Level 42
God Stats
3W - 4L
1,174 SR
Queue Stats
87W - 86L
1,449 Elo+
Party 1
Team Averages
Level 93
1,432 SR
1,475 Elo+

VS

Team Averages
Level 111
1,291 SR
1,430 Elo+
Medusa
Medusa
Boyls
Medusa
Level 156
God Stats
1W - 5L
1,228 SR
Queue Stats
205W - 217L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
BullseyE1203
Cu Chulainn
Level 125
God Stats
1W - 4L
1,238 SR
Queue Stats
127W - 129L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
adriandark1900
Ah Muzen Cab
Level 129
God Stats
2W - 5L
1,284 SR
Queue Stats
263W - 282L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
masterfullemon
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,347 Elo+
Solo
Khepri
Khepri
oMuckDucko
Khepri
Level 122
God Stats
0W - 2L
1,206 SR
Queue Stats
25W - 23L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
EVAD3D
Thor
18
7 / 6 / 14
12,275
722
21,945
18,894
11,529
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 3 / 18
11,992
705
14,252
23,717
30,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
20
9 / 3 / 10
12,873
757
29,616
9,638
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
20
4 / 2 / 14
12,001
706
19,340
14,774
8,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
19
3 / 5 / 13
11,548
679
18,970
20,205
13,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boyls
Medusa
14
0 / 3 / 7
8,976
528
3,894
9,578
4,350
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
BullseyE1203
Cu Chulainn
20
5 / 5 / 11
11,385
670
15,332
34,289
29,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
adriandark1900
Ah Muzen Cab
19
7 / 6 / 6
11,660
686
22,023
20,879
12,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
masterfullemon
Morgan Le Fay
19
6 / 10 / 7
12,032
708
11,664
27,516
15,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Khepri
oMuckDucko
Khepri
19
1 / 7 / 12
11,317
666
8,285
25,171
32,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
62
27
Kills
19
19
Deaths
31
69
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Medusa
Boyls
Medusa
0
3
7
1.17
L
Cu Chulainn
BullseyE1203
Cu Chulainn
5
5
11
2.1
W
Thor
EVAD3D
Thor
7
6
14
2.33
W
4
3
18
4.33
W
Zeus
9
3
10
4.67
W
Janus
4
2
14
5.5
L
Ah Muzen Cab
adriandark1900
Ah Muzen Cab
7
6
6
1.67
L
Morgan Le Fay
masterfullemon
Morgan Le Fay
6
10
7
0.95
L
Khepri
oMuckDucko
Khepri
1
7
12
1
W
Apollo
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,123
Damage
61,198
87,228
Taken
117,433
68,669
Mitigated
93,003
26,059
Healing
31,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Boyls
Medusa
3,894
1,447
788
2,193
9,578
4,350
0
2,476
7,042
0
11,297
L
Cu Chulainn
BullseyE1203
Cu Chulainn
15,332
1,423
577
11,557
34,289
29,170
226
13,284
20,854
3,916
25,198
W
Thor
EVAD3D
Thor
21,945
4,744
1,807
2,739
18,894
11,529
329
6,214
12,680
0
35,045
W
14,252
794
1,948
4,180
23,717
30,623
240
4,158
19,559
0
21,729
W
Zeus
29,616
2,385
2,560
974
9,638
5,065
2,034
1,296
8,342
48,891
0
W
Janus
19,340
944
2,263
4,349
14,774
8,157
1,049
4,476
10,298
45,152
0
L
Ah Muzen Cab
adriandark1900
Ah Muzen Cab
22,023
7,233
1,419
5,215
20,879
12,027
1,211
7,665
13,025
0
51,564
L
Morgan Le Fay
masterfullemon
Morgan Le Fay
11,664
1,561
1,294
5,720
27,516
15,042
386
12,356
14,917
21,980
0
L
Khepri
oMuckDucko
Khepri
8,285
241
448
2,309
25,171
32,414
130
13,175
11,575
20,119
0
W
Apollo
18,970
10,629
1,461
3,778
20,205
13,295
5,167
5,525
14,680
0
46,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,689
Gold Earned
55,370
209
Minions Killed
150
0
Camps Cleared
0
1,519,378
Distance Traveled
1,408,842
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,976
528
8
0
0
327,108
5
L
Cu Chulainn
11,385
670
23
1
0
319,557
2
W
Thor
12,275
722
25
1
0
282,301
0
W
Nike
11,992
705
16
1
0
325,893
1
W
Zeus
12,873
757
37
2
0
313,854
1
W
Janus
12,001
706
67
4
0
309,614
1
L
Ah Muzen Cab
11,660
686
60
4
0
253,067
0
L
Morgan Le Fay
12,032
708
30
2
0
228,506
0
L
Khepri
11,317
666
29
2
0
280,604
1
W
Apollo
11,548
679
64
4
0
287,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role