Player Matchup

Horus
Horus
DrThunder2792
Horus
Level 159
God Stats
0W - 3L
1,536 SR
Queue Stats
87W - 95L
1,608 Elo+
Party 1
Charybdis
Charybdis
Killerx24x
Charybdis
Level 77
God Stats
2W - 6L
1,683 SR
Queue Stats
306W - 290L
1,603 Elo+
Solo
Janus
Janus
Tenshi6938
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 83L
1,561 Elo+
Solo
Nu Wa
Nu Wa
peacepanda
Nu Wa
Level 158
God Stats
47W - 43L
1,549 SR
Queue Stats
101W - 107L
1,557 Elo+
Party 1
Khepri
Khepri
rS Kioshima
Khepri
Level 158
God Stats
6W - 6L
1,673 SR
Queue Stats
259W - 265L
1,568 Elo+
Solo
Team Averages
Level 123
1,589 SR
1,579 Elo+

VS

Team Averages
Level 121
1,779 SR
1,677 Elo+
Geb
Geb
BliggyBly
Geb
Level 160
God Stats
16W - 6L
1,805 SR
Queue Stats
499W - 315L
1,657 Elo+
Party 2
Jing Wei
Jing Wei
Kreshoa
Jing Wei
Level 160
God Stats
10W - 1L
2,053 SR
Queue Stats
105W - 30L
1,797 Elo+
Party 2
Camazotz
Camazotz
Octizy
Camazotz
Level 107
God Stats
3W - 1L
1,468 SR
Queue Stats
253W - 119L
1,703 Elo+
Party 2
Kukulkan
Kukulkan
huztezy
Kukulkan
Level 65
God Stats
25W - 17L
1,641 SR
Queue Stats
47W - 29L
1,655 Elo+
Party 2
Sol
Sol
xxSETZERxx
Sol
Level 112
God Stats
3W - 2L
1,928 SR
Queue Stats
76W - 62L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
5,776
722
3,667
11,439
9,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Killerx24x
Charybdis
11
1 / 4 / 0
5,848
731
6,744
9,943
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
10
0 / 1 / 1
5,468
684
1,251
1,794
627
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
11
1 / 2 / 0
6,010
751
7,447
6,846
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
0 / 3 / 1
6,148
769
3,586
13,483
11,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,130
891
5,386
9,168
7,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Kreshoa
Jing Wei
14
5 / 0 / 5
7,602
950
12,785
7,471
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Octizy
Camazotz
13
2 / 2 / 7
6,781
848
9,155
12,499
4,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
huztezy
Kukulkan
13
2 / 0 / 4
6,675
834
6,995
4,355
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 5
7,026
878
5,825
8,348
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
14
14
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
0
4
2
0.25
L
Charybdis
Killerx24x
Charybdis
1
4
0
0.25
W
Jing Wei
Kreshoa
Jing Wei
5
0
5
7.5
W
Camazotz
Octizy
Camazotz
2
2
7
2.75
L
Janus
0
1
1
0.5
W
Kukulkan
huztezy
Kukulkan
2
0
4
4
L
Nu Wa
1
2
0
0.5
L
Khepri
0
3
1
0.17
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,695
Damage
40,146
43,505
Taken
41,841
28,605
Mitigated
20,713
9,515
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,386
150
1,587
3,285
9,168
7,957
0
2,647
6,490
13,526
0
L
3,667
1,802
1,095
2,017
11,439
9,472
0
6,065
5,374
0
9,441
L
Charybdis
Killerx24x
Charybdis
6,744
4,906
0
1,627
9,943
4,488
0
4,173
5,770
0
22,127
W
Jing Wei
Kreshoa
Jing Wei
12,785
10,976
0
375
7,471
3,110
2,458
2,816
4,655
0
39,431
W
Camazotz
Octizy
Camazotz
9,155
2,630
0
5,121
12,499
4,744
0
3,522
8,773
0
21,474
L
Janus
1,251
151
0
461
1,794
627
0
562
1,232
6,063
0
W
Kukulkan
huztezy
Kukulkan
6,995
120
0
0
4,355
2,006
530
1,357
2,894
26,367
0
L
Nu Wa
7,447
2,768
0
250
6,846
2,875
35
1,908
4,938
16,336
0
L
Khepri
3,586
420
1,394
2,671
13,483
11,143
0
5,498
7,985
8,199
0
W
5,825
2,880
0
2,744
8,348
2,896
2,716
1,942
6,382
30,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
35,214
90
Minions Killed
209
0
Camps Cleared
0
701,734
Distance Traveled
947,761
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,130
891
10
1
0
195,045
0
L
Horus
5,776
722
13
2
0
179,265
0
L
Charybdis
5,848
731
36
5
0
152,577
0
W
Jing Wei
7,602
950
70
9
0
174,334
0
W
Camazotz
6,781
848
27
3
0
205,404
0
L
Janus
5,468
684
12
2
0
47,013
0
W
Kukulkan
6,675
834
48
6
0
182,295
0
L
Nu Wa
6,010
751
20
3
0
161,577
1
L
Khepri
6,148
769
9
1
0
161,302
4
W
Sol
7,026
878
54
7
0
190,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role