Player Matchup

Bellona
Bellona
CLA Apollo
Bellona
Level 151
God Stats
10W - 2L
1,546 SR
Queue Stats
137W - 76L
1,652 Elo+
Party 1
Erlang Shen
Erlang Shen
PortedMonster88
Erlang Shen
Level 129
God Stats
2W - 0L
1,677 SR
Queue Stats
144W - 99L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
Raife01
Zhong Kui
Level 45
God Stats
3W - 3L
1,321 SR
Queue Stats
70W - 89L
1,261 Elo+
Solo
Team Averages
Level 108
1,515 SR
1,485 Elo+

VS

Team Averages
Level 127
1,507 SR
1,520 Elo+
Heimdallr
Heimdallr
Phsycobull
Heimdallr
Level 124
God Stats
1W - 6L
1,413 SR
Queue Stats
93W - 140L
1,398 Elo+
Solo
Scylla
Scylla
iRoniiin
Scylla
Level 121
God Stats
18W - 20L
1,516 SR
Queue Stats
79W - 89L
1,575 Elo+
Solo
Lancelot
Lancelot
rexTheking21
Lancelot
Level 136
God Stats
0W - 1L
1,593 SR
Queue Stats
16W - 24L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CLA Apollo
Bellona
18
9 / 1 / 5
12,488
781
20,396
18,944
21,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erlang Shen
PortedMonster88
Erlang Shen
17
2 / 1 / 10
11,967
748
11,951
24,921
23,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Raife01
Zhong Kui
15
4 / 2 / 5
11,006
688
8,458
13,711
9,262
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Phsycobull
Heimdallr
13
1 / 8 / 3
9,257
579
11,293
17,393
8,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
iRoniiin
Scylla
15
2 / 3 / 2
10,406
650
18,814
9,727
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
rexTheking21
Lancelot
13
1 / 4 / 3
9,568
598
14,689
19,207
13,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
4
4
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
CLA Apollo
Bellona
9
1
5
11.5
L
Heimdallr
Phsycobull
Heimdallr
1
8
3
0.31
W
Erlang Shen
PortedMonster88
Erlang Shen
2
1
10
7
W
Zhong Kui
Raife01
Zhong Kui
4
2
5
3.25
L
Scylla
iRoniiin
Scylla
2
3
2
1
L
Lancelot
rexTheking21
Lancelot
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,805
Damage
44,796
57,576
Taken
46,327
54,359
Mitigated
26,674
22,169
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CLA Apollo
Bellona
20,396
5,639
328
6,045
18,944
21,452
1,055
5,909
12,765
0
64,024
L
Heimdallr
Phsycobull
Heimdallr
11,293
5,416
0
2,516
17,393
8,855
0
2,531
14,862
0
24,113
W
Erlang Shen
PortedMonster88
Erlang Shen
11,951
3,674
1,688
10,878
24,921
23,645
834
9,385
14,955
0
41,989
W
Zhong Kui
Raife01
Zhong Kui
8,458
376
0
3,230
13,711
9,262
1,191
3,430
10,049
35,531
0
L
Scylla
iRoniiin
Scylla
18,814
1,593
0
0
9,727
4,365
0
2,764
6,963
65,027
0
L
Lancelot
rexTheking21
Lancelot
14,689
3,056
0
3,358
19,207
13,454
0
3,493
15,714
0
31,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,461
Gold Earned
29,231
186
Minions Killed
156
10
Camps Cleared
3
1,127,035
Distance Traveled
843,611
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,488
781
94
6
6
400,011
3
L
Heimdallr
9,257
579
36
2
0
241,128
0
W
Erlang Shen
11,967
748
40
3
2
395,422
2
W
Zhong Kui
11,006
688
52
3
2
331,602
4
L
Scylla
10,406
650
97
6
3
273,361
2
L
Lancelot
9,568
598
23
1
0
329,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role