Player Matchup

Bellona
Bellona
IplayNakud
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,442 Elo+
Party 2
Hou Yi
Hou Yi
JosuJLE17
Hou Yi
Level 123
God Stats
1W - 1L
1,801 SR
Queue Stats
850W - 917L
1,444 Elo+
Solo
Olorun
Olorun
Standupbruce
Olorun
Level 156
God Stats
5W - 7L
1,500 SR
Queue Stats
788W - 829L
1,533 Elo+
Party 2
Ra
Ra
blurdemon
Ra
Level 126
God Stats
7W - 8L
1,435 SR
Queue Stats
192W - 207L
1,500 Elo+
Party 2
Arachne
Arachne
faultedman
Arachne
Level 119
God Stats
9W - 8L
1,562 SR
Queue Stats
190W - 183L
1,488 Elo+
Solo
Team Averages
Level 122
1,560 SR
1,481 Elo+

VS

Team Averages
Level 95
1,502 SR
1,439 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Galahad711
Tyr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 82L
1,458 Elo+
Party 3
Artemis
Artemis
SweepyBred
Artemis
Level 89
God Stats
2W - 1L
1,669 SR
Queue Stats
3W - 3L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
ThatGuy749
Danzaburou
Level 100
God Stats
1W - 1L
1,340 SR
Queue Stats
7W - 11L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IplayNakud
Bellona
8
1 / 4 / 0
4,870
443
3,508
10,097
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
JosuJLE17
Hou Yi
8
0 / 3 / 1
4,662
424
5,110
10,169
2,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
10
0 / 4 / 1
5,451
496
3,121
8,980
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 0
6,907
628
6,626
7,637
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
faultedman
Arachne
11
4 / 2 / 1
6,513
592
5,597
10,528
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 0 / 3
6,802
618
5,902
5,668
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
 
Skadi
11
2 / 2 / 2
6,336
576
6,161
8,908
3,418
11
1 / 1 / 0
6,168
561
3,024
11,592
8,224
Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Artemis
SweepyBred
Artemis
10
3 / 1 / 5
6,792
617
7,039
9,533
5,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
ThatGuy749
Danzaburou
11
5 / 2 / 3
6,768
615
9,025
8,116
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
13
13
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
3
3.5
W
Skadi
 
Skadi
2
2
2
1.5
W
1
1
0
1
L
Bellona
IplayNakud
Bellona
1
4
0
0.25
L
Hou Yi
JosuJLE17
Hou Yi
0
3
1
0.17
L
Olorun
0
4
1
0.13
W
Artemis
SweepyBred
Artemis
3
1
5
5.5
W
Danzaburou
ThatGuy749
Danzaburou
5
2
3
3.25
L
1
0
0
1
L
Arachne
faultedman
Arachne
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,962
Damage
31,151
47,411
Taken
43,817
21,717
Mitigated
22,645
16,843
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,902
2,780
0
2,003
5,668
2,594
612
2,061
3,607
0
48,414
W
Skadi
 
Skadi
6,161
2,378
301
1,700
8,908
3,418
262
2,187
6,721
0
51,102
W
3,024
215
0
5,693
11,592
8,224
0
4,787
6,805
0
52,025
L
Bellona
IplayNakud
Bellona
3,508
1,473
0
3,465
10,097
6,456
0
0
10,097
0
15,406
L
Hou Yi
JosuJLE17
Hou Yi
5,110
1,843
0
1,930
10,169
2,705
0
0
10,169
0
26,908
L
Olorun
3,121
1,375
85
2,473
8,980
3,458
54
0
8,980
38,048
0
W
Artemis
SweepyBred
Artemis
7,039
3,284
0
2,808
9,533
5,769
276
335
9,198
0
18,053
W
Danzaburou
ThatGuy749
Danzaburou
9,025
5,130
0
3,254
8,116
2,640
1,134
377
7,739
0
45,813
L
6,626
1,429
449
5,056
7,637
5,129
251
0
7,637
55,752
0
L
Arachne
faultedman
Arachne
5,597
3,568
0
3,385
10,528
3,969
0
0
10,528
0
41,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,403
Gold Earned
32,866
303
Minions Killed
339
0
Camps Cleared
0
1,089,275
Distance Traveled
1,026,451
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,802
618
92
8
0
204,029
3
W
Skadi
6,336
576
95
9
0
204,566
3
W
Tyr
6,168
561
61
6
0
223,870
3
L
Bellona
4,870
443
25
2
0
199,418
1
L
Hou Yi
4,662
424
39
4
0
200,507
0
L
Olorun
5,451
496
59
5
0
190,556
1
W
Artemis
6,792
617
19
2
0
187,083
0
W
Danzaburou
6,768
615
72
7
0
206,903
0
L
Ra
6,907
628
106
10
0
216,967
1
L
Arachne
6,513
592
74
7
0
281,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role