Player Matchup

Anhur
Anhur
Beskar2719
Anhur
Level 106
God Stats
2W - 1L
1,285 SR
Queue Stats
70W - 68L
1,382 Elo+
Solo
Fenrir
Fenrir
Blastfemia
Fenrir
Level 41
God Stats
3W - 1L
1,445 SR
Queue Stats
120W - 128L
1,308 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ENG3L DUS7
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,263 Elo+
Solo
Kali
Kali
THAT WAS ME 32
Kali
Level 88
God Stats
3W - 5L
1,288 SR
Queue Stats
331W - 411L
1,366 Elo+
Solo
Chaac
Chaac
asmodeus4414
Chaac
Level 57
God Stats
5W - 0L
1,862 SR
Queue Stats
241W - 236L
1,337 Elo+
Party 2
Team Averages
Level 63
1,476 SR
1,331 Elo+

VS

Team Averages
Level 74
1,427 SR
1,202 Elo+
Medusa
Medusa
A Wake Bake
Medusa
Level 83
God Stats
1W - 5L
1,391 SR
Queue Stats
122W - 133L
1,339 Elo+
Solo
Bakasura
Bakasura
Iceprincess731
Bakasura
Level 39
God Stats
0W - 3L
1,266 SR
Queue Stats
27W - 69L
1,172 Elo+
Party 1
Kali
Kali
SofaKing266
Kali
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,201 Elo+
Party 1
Chernobog
Chernobog
bwigs420
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 32L
1,089 Elo+
Party 1
Sol
Sol
jabcus91
Sol
Level 112
God Stats
2W - 1L
1,478 SR
Queue Stats
49W - 103L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
8 / 3 / 14
13,485
749
16,039
19,571
10,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Blastfemia
Fenrir
20
7 / 3 / 18
12,106
673
14,289
17,384
19,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
ENG3L DUS7
Morgan Le Fay
20
5 / 4 / 20
12,913
717
20,636
15,102
9,758
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 7 / 12
10,982
610
7,614
19,797
13,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 2 / 18
12,936
719
19,642
24,322
22,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 7 / 7
11,978
665
23,271
21,300
11,742
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
16
0 / 9 / 9
9,954
553
5,108
18,457
11,298
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 7 / 7
11,791
655
12,147
23,503
11,293
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
bwigs420
Chernobog
17
2 / 4 / 4
9,758
542
10,059
12,149
5,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 3 / 8
10,307
573
22,260
17,886
7,172
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
54
30
Kills
19
19
Deaths
30
82
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
7
7
1.5
W
Anhur
8
3
14
5
W
Fenrir
Blastfemia
Fenrir
7
3
18
5.33
W
Morgan Le Fay
ENG3L DUS7
Morgan Le Fay
5
4
20
3.75
L
Bakasura
0
9
9
0.5
L
7
7
7
1.5
W
1
7
12
1
W
9
2
18
9
L
Chernobog
bwigs420
Chernobog
2
4
4
1
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,220
Damage
72,845
96,176
Taken
93,295
76,255
Mitigated
47,136
43,783
Healing
28,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
23,271
15,118
2,065
5,083
21,300
11,742
559
7,700
13,356
0
42,535
W
Anhur
16,039
7,105
2,525
9,774
19,571
10,568
2,249
6,990
12,571
0
43,348
W
Fenrir
Blastfemia
Fenrir
14,289
3,508
4,015
5,141
17,384
19,674
1,345
4,070
13,294
0
18,637
W
Morgan Le Fay
ENG3L DUS7
Morgan Le Fay
20,636
2,755
395
3,850
15,102
9,758
3,348
2,453
12,627
51,440
0
L
Bakasura
5,108
2,689
940
2,477
18,457
11,298
23
2,989
15,090
0
12,723
L
12,147
7,358
1,004
7,301
23,503
11,293
0
5,100
18,197
0
22,705
W
7,614
4,384
2,177
4,801
19,797
13,532
131
3,364
16,413
0
13,803
W
19,642
3,828
1,446
9,659
24,322
22,723
1,668
5,383
18,919
0
39,029
L
Chernobog
bwigs420
Chernobog
10,059
6,095
606
2,408
12,149
5,631
0
2,150
9,712
0
20,851
L
22,260
4,574
654
5,941
17,886
7,172
392
2,697
15,027
39,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,422
Gold Earned
53,788
162
Minions Killed
136
0
Camps Cleared
0
1,611,671
Distance Traveled
1,394,345
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,978
665
48
3
0
287,694
0
W
Anhur
13,485
749
63
4
0
332,377
3
W
Fenrir
12,106
673
10
1
0
372,592
0
W
Morgan Le Fay
12,913
717
59
3
0
316,737
0
L
Bakasura
9,954
553
27
2
0
239,503
0
L
Kali
11,791
655
19
1
0
282,437
0
W
Kali
10,982
610
6
0
0
226,285
4
W
Chaac
12,936
719
24
1
0
363,680
4
L
Chernobog
9,758
542
20
1
0
283,267
0
L
Sol
10,307
573
22
1
0
301,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role