Player Matchup

Hou Yi
Hou Yi
Cobulation
Hou Yi
Level 64
God Stats
3W - 1L
1,826 SR
Queue Stats
100W - 31L
1,754 Elo+
Party 2
Da Ji
Da Ji
FallenCourtesy
Da Ji
Level 154
God Stats
1W - 0L
1,640 SR
Queue Stats
93W - 33L
1,765 Elo+
Party 2
Artemis
Artemis
KuroiRim
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 24L
1,767 Elo+
Party 2
Kuzenbo
Kuzenbo
SeizedGod
Kuzenbo
Level 119
God Stats
3W - 1L
1,576 SR
Queue Stats
76W - 24L
1,770 Elo+
Party 2
Khepri
Khepri
Some_Baked_Beans
Khepri
Level 89
God Stats
3W - 2L
1,368 SR
Queue Stats
94W - 27L
1,753 Elo+
Party 2
Team Averages
Level 91
1,582 SR
1,762 Elo+

VS

Team Averages
Level 80
1,514 SR
1,440 Elo+
Nike
Nike
AldoFlowW
Nike
Level 124
God Stats
4W - 2L
1,456 SR
Queue Stats
152W - 161L
1,407 Elo+
Solo
He Bo
He Bo
Birdsdown
He Bo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 66L
1,500 Elo+
Party 1
Medusa
Medusa
BruhMcFrick
Medusa
Level 143
God Stats
1W - 2L
1,364 SR
Queue Stats
149W - 115L
1,557 Elo+
Party 1
Khepri
Khepri
IcyHELLBENDERz
Khepri
Level 92
God Stats
1W - 1L
1,410 SR
Queue Stats
12W - 23L
1,334 Elo+
Party 1
Hou Yi
Hou Yi
配合度为零
Hou Yi
Level 24
God Stats
2W - 1L
1,839 SR
Queue Stats
30W - 51L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cobulation
Hou Yi
18
3 / 1 / 13
10,952
730
21,532
14,171
9,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
9 / 0 / 9
11,685
779
15,901
10,323
7,843
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
KuroiRim
Artemis
17
3 / 3 / 12
10,414
694
15,147
13,694
7,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
SeizedGod
Kuzenbo
17
3 / 1 / 11
11,073
738
8,855
14,853
20,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 1 / 12
10,906
727
7,146
11,984
15,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 3 / 1
7,293
486
4,703
10,258
7,522
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

He Bo
Birdsdown
He Bo
17
2 / 5 / 2
9,191
613
14,552
13,047
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
17
3 / 3 / 1
9,457
630
16,833
13,224
7,529
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 2 / 2
9,317
621
4,712
16,577
17,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 6 / 2
8,858
591
11,951
17,890
9,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
19
Kills
5
6
Deaths
19
57
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
0
3
1
0.17
L
He Bo
Birdsdown
He Bo
2
5
2
0.6
L
Medusa
3
3
1
1.17
W
Hou Yi
Cobulation
Hou Yi
3
1
13
9.5
W
9
0
9
13.5
L
0
2
2
0.5
W
Artemis
KuroiRim
Artemis
3
3
12
3
W
Kuzenbo
SeizedGod
Kuzenbo
3
1
11
8.5
W
1
1
12
7
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,581
Damage
52,751
65,025
Taken
70,996
61,028
Mitigated
49,397
20,174
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
4,703
182
1,633
1,104
10,258
7,522
0
3,165
7,093
0
8,403
L
He Bo
Birdsdown
He Bo
14,552
334
0
1,908
13,047
6,528
0
2,611
10,436
21,586
0
L
Medusa
16,833
3,777
0
276
13,224
7,529
0
3,008
10,216
0
49,434
W
Hou Yi
Cobulation
Hou Yi
21,532
9,819
1,101
1,900
14,171
9,066
1,661
4,748
9,423
0
42,825
W
15,901
4,234
2,974
1,416
10,323
7,843
1,104
3,157
7,166
0
20,503
L
4,712
237
1,256
2,629
16,577
17,942
0
3,433
13,144
13,279
0
W
Artemis
KuroiRim
Artemis
15,147
9,121
334
3,607
13,694
7,348
3,249
6,115
7,579
0
32,079
W
Kuzenbo
SeizedGod
Kuzenbo
8,855
3,283
1,320
3,337
14,853
20,975
594
1,979
12,874
20,772
0
W
7,146
36
2,091
2,094
11,984
15,796
960
3,265
8,719
22,078
0
L
11,951
3,731
826
3,056
17,890
9,876
0
3,784
14,106
0
27,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,030
Gold Earned
44,116
152
Minions Killed
157
0
Camps Cleared
0
1,366,035
Distance Traveled
1,112,857
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,293
486
10
1
0
151,939
4
L
He Bo
9,191
613
25
2
0
235,952
0
L
Medusa
9,457
630
55
4
0
274,287
0
W
Hou Yi
10,952
730
50
3
0
263,706
0
W
Da Ji
11,685
779
20
1
0
272,030
5
L
Khepri
9,317
621
29
2
0
239,253
0
W
Artemis
10,414
694
31
2
0
254,556
0
W
Kuzenbo
11,073
738
27
2
0
288,472
1
W
Khepri
10,906
727
24
2
0
287,271
0
L
Hou Yi
8,858
591
38
3
0
211,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role