Player Matchup

Kukulkan
Kukulkan
Ekiph
Kukulkan
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,505 Elo+
Solo
Khepri
Khepri
FNGSuicideChrist
Khepri
Level 18
God Stats
4W - 18L
1,124 SR
Queue Stats
6W - 30L
1,160 Elo+
Party 2
Ah Puch
Ah Puch
R0b0t1x
Ah Puch
Level 64
God Stats
2W - 1L
1,690 SR
Queue Stats
53W - 68L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
TokyoEx
Jormungandr
Level 14
God Stats
0W - 2L
1,281 SR
Queue Stats
4W - 13L
1,155 Elo+
Party 2
Charybdis
Charybdis
mewkage
Charybdis
Level 28
God Stats
5W - 10L
1,330 SR
Queue Stats
6W - 20L
1,227 Elo+
Party 2
Team Averages
Level 44
1,385 SR
1,292 Elo+

VS

Team Averages
Level 79
1,613 SR
1,503 Elo+
Anubis
Anubis
Dripliquiddz
Anubis
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,204 Elo+
Party 1
Poseidon
Poseidon
PeteLaKock
Poseidon
Level 26
God Stats
1W - 1L
1,848 SR
Queue Stats
11W - 8L
1,753 Elo+
Party 3
Geb
Geb
SOME1UWANANO
Geb
Level 31
God Stats
2W - 1L
1,317 SR
Queue Stats
30W - 48L
1,344 Elo+
Party 1
Bellona
Bellona
rena1
Bellona
Level 127
God Stats
40W - 45L
1,721 SR
Queue Stats
685W - 717L
1,541 Elo+
Solo
Cupid
Cupid
zнυℓтуη
Cupid
Level 81
God Stats
3W - 1L
1,676 SR
Queue Stats
15W - 13L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ekiph
Kukulkan
14
0 / 2 / 1
9,025
903
12,229
5,238
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 6 / 1
8,836
884
2,634
19,866
20,081
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
R0b0t1x
Ah Puch
14
0 / 6 / 0
8,934
893
16,317
12,537
5,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
TokyoEx
Jormungandr
14
0 / 7 / 1
9,717
972
7,576
19,144
22,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
mewkage
Charybdis
14
1 / 5 / 0
8,954
895
5,321
14,985
7,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

127

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
8 / 0 / 16
11,475
1,148
22,224
6,604
4,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
PeteLaKock
Poseidon
17
5 / 0 / 15
10,910
1,091
7,477
6,016
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 0 / 17
10,777
1,078
9,883
15,634
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
rena1
Bellona
16
2 / 1 / 17
10,046
1,005
7,201
13,131
14,845
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 0 / 12
11,966
1,197
21,844
6,233
3,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
103
1
Kills
26
26
Deaths
1
3
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
0
16
16
L
Kukulkan
Ekiph
Kukulkan
0
2
1
0.25
L
0
6
1
0.08
W
Poseidon
PeteLaKock
Poseidon
5
0
15
12.5
L
Ah Puch
R0b0t1x
Ah Puch
0
6
0
0
W
3
0
17
11.5
L
Jormungandr
TokyoEx
Jormungandr
0
7
1
0.07
L
Charybdis
mewkage
Charybdis
1
5
0
0.2
W
Bellona
rena1
Bellona
2
1
17
10.5
W
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,077
Damage
68,629
71,770
Taken
47,618
57,564
Mitigated
42,103
2,469
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
22,224
1,036
0
2,912
6,604
4,102
0
5,918
490
41,194
0
L
Kukulkan
Ekiph
Kukulkan
12,229
376
138
35
5,238
2,515
0
3,041
2,197
44,036
0
L
2,634
181
0
250
19,866
20,081
0
11,424
8,442
6,190
0
W
Poseidon
PeteLaKock
Poseidon
7,477
1,522
0
1,515
6,016
3,476
0
5,511
350
21,787
1,178
L
Ah Puch
R0b0t1x
Ah Puch
16,317
871
0
971
12,537
5,637
0
7,960
4,577
40,605
0
W
9,883
2,281
0
609
15,634
16,302
0
12,585
2,736
16,077
0
L
Jormungandr
TokyoEx
Jormungandr
7,576
1,943
0
794
19,144
22,004
0
11,202
7,942
19,537
0
L
Charybdis
mewkage
Charybdis
5,321
2,783
0
281
14,985
7,327
0
5,723
9,262
0
13,826
W
Bellona
rena1
Bellona
7,201
2,693
160
1,229
13,131
14,845
0
10,234
2,573
0
15,410
W
21,844
13,113
713
3,665
6,233
3,378
0
3,408
2,713
0
62,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,466
Gold Earned
55,174
183
Minions Killed
242
5
Camps Cleared
9
812,023
Distance Traveled
991,501
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,475
1,148
56
6
1
205,149
0
L
Kukulkan
9,025
903
74
7
1
166,719
0
L
Khepri
8,836
884
11
1
0
174,455
0
W
Poseidon
10,910
1,091
44
4
0
191,698
1
L
Ah Puch
8,934
893
60
6
1
172,963
0
W
Geb
10,777
1,078
10
1
2
199,438
2
L
Jormungandr
9,717
972
20
2
1
151,094
0
L
Charybdis
8,954
895
18
2
2
146,792
0
W
Bellona
10,046
1,005
13
1
0
197,988
0
W
Cupid
11,966
1,197
119
12
6
197,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role