Player Matchup

Thoth
Thoth
ArmadylGosword
Thoth
Level 136
God Stats
1W - 2L
1,774 SR
Queue Stats
130W - 108L
1,690 Elo+
Solo
Izanami
Izanami
finarfinz
Izanami
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,360 Elo+
Party 1
Chaac
Chaac
odoobieo
Chaac
Level 48
God Stats
4W - 2L
1,869 SR
Queue Stats
5W - 6L
1,426 Elo+
Party 1
Team Averages
Level 114
1,714 SR
1,492 Elo+

VS

Team Averages
Level 86
1,733 SR
1,571 Elo+
Sol
Sol
BlazeScout
Sol
Level 148
God Stats
3W - 0L
1,707 SR
Queue Stats
58W - 43L
1,600 Elo+
Party 2
Thor
Thor
FattestSeal
Thor
Level 42
God Stats
1W - 0L
1,777 SR
Queue Stats
38W - 20L
1,634 Elo+
Party 2
Yemoja
Yemoja
Ubervega
Yemoja
Level 68
God Stats
1W - 0L
1,715 SR
Queue Stats
35W - 39L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 4
15,068
753
25,161
16,543
7,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
finarfinz
Izanami
16
3 / 6 / 6
12,507
625
15,006
21,358
9,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
odoobieo
Chaac
17
2 / 8 / 6
12,695
635
12,275
26,987
23,126
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 12
14,442
722
32,194
24,416
10,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
9 / 6 / 6
14,312
716
15,261
19,405
7,938
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Ubervega
Yemoja
18
3 / 3 / 11
14,061
703
10,171
22,185
34,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
12
Kills
19
19
Deaths
12
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
5
4
1.8
W
7
3
12
4.33
W
9
6
6
2
W
Yemoja
Ubervega
Yemoja
3
3
11
2.83
L
Izanami
finarfinz
Izanami
3
6
6
1
L
Chaac
odoobieo
Chaac
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,442
Damage
57,626
64,888
Taken
66,006
39,867
Mitigated
53,548
10,356
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,161
276
0
995
16,543
7,027
584
9,261
7,282
73,625
0
W
32,194
13,621
0
14,156
24,416
10,826
3,102
8,435
15,487
91,360
9,291
W
15,261
2,560
0
695
19,405
7,938
0
7,460
11,532
0
44,049
W
Yemoja
Ubervega
Yemoja
10,171
1,452
1,248
2,911
22,185
34,784
357
8,024
13,340
35,914
0
L
Izanami
finarfinz
Izanami
15,006
10,646
0
5,001
21,358
9,714
2,058
12,467
8,891
0
46,621
L
Chaac
odoobieo
Chaac
12,275
2,869
0
4,360
26,987
23,126
346
18,186
8,801
0
38,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
42,815
224
Minions Killed
215
8
Camps Cleared
8
995,610
Distance Traveled
976,466
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
15,068
753
121
6
1
348,086
4
W
Sol
14,442
722
122
6
4
322,680
2
W
Thor
14,312
716
50
3
3
349,508
4
W
Yemoja
14,061
703
43
2
1
304,278
4
L
Izanami
12,507
625
62
3
3
309,612
4
L
Chaac
12,695
635
41
2
4
337,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role