Player Matchup

Aphrodite
Aphrodite
Deaththegirl910
Aphrodite
Level 49
God Stats
10W - 12L
1,566 SR
Queue Stats
35W - 46L
1,396 Elo+
Solo
Rama
Rama
Himself111
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
IDunnoAnyMoree
Kuzenbo
Level 15
God Stats
14W - 12L
1,669 SR
Queue Stats
188W - 222L
1,446 Elo+
Solo
Bellona
Bellona
Satosho
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
el_diablo1164
Kukulkan
Level 48
God Stats
0W - 3L
1,494 SR
Queue Stats
14W - 39L
1,261 Elo+
Solo
Team Averages
Level 29
1,546 SR
1,421 Elo+

VS

Team Averages
Level 23
1,436 SR
1,379 Elo+
Ah Puch
Ah Puch
FamiliarSkidmark
Ah Puch
Level 6
God Stats
12W - 12L
1,441 SR
Queue Stats
34W - 40L
1,352 Elo+
Party 2
Ra
Ra
HoboSnotHead111
Ra
Level 17
God Stats
1W - 1L
1,309 SR
Queue Stats
6W - 6L
1,429 Elo+
Solo
Charybdis
Charybdis
SensationalDukie
Charybdis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,402 Elo+
Party 2
Hun Batz
Hun Batz
Typical zahi
Hun Batz
Level 39
God Stats
4W - 1L
1,621 SR
Queue Stats
124W - 140L
1,355 Elo+
Solo
Achilles
Achilles
pato_1005
Achilles
Level 48
God Stats
4W - 2L
1,310 SR
Queue Stats
35W - 45L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Deaththegirl910
Aphrodite
14
3 / 2 / 2
7,717
772
5,384
10,896
6,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 1
8,351
835
11,584
13,115
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 1 / 0
6,212
621
136
1,490
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
Satosho
Bellona
11
1 / 5 / 2
6,666
667
9,692
14,898
13,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
el_diablo1164
Kukulkan
15
1 / 2 / 6
8,190
819
8,553
7,329
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
7,821
782
8,994
7,588
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 3 / 9
8,029
803
4,860
6,778
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
15
5 / 1 / 5
8,519
852
10,887
12,077
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Typical zahi
Hun Batz
16
4 / 3 / 0
8,796
880
4,136
10,522
4,699
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
pato_1005
Achilles
14
2 / 1 / 8
8,140
814
9,482
11,705
7,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
14
14
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Deaththegirl910
Aphrodite
3
2
2
2
W
2
2
8
3
L
5
4
1
1.38
W
1
3
9
1.83
L
0
1
0
0
L
Bellona
Satosho
Bellona
1
5
2
0.4
W
Charybdis
5
1
5
7.5
W
Hun Batz
Typical zahi
Hun Batz
4
3
0
1.33
L
Kukulkan
el_diablo1164
Kukulkan
1
2
6
2
W
Achilles
pato_1005
Achilles
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,349
Damage
38,359
47,728
Taken
48,670
29,740
Mitigated
24,291
10,465
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Deaththegirl910
Aphrodite
5,384
359
2,985
3,638
10,896
6,035
0
4,030
6,866
21,219
0
W
8,994
475
0
1,283
7,588
3,361
630
1,342
6,194
18,491
0
L
11,584
8,999
0
2,272
13,115
5,871
0
3,184
9,931
0
33,662
W
4,860
838
873
1,036
6,778
3,425
1,202
4,168
2,320
24,238
0
L
136
112
0
0
1,490
834
0
202
1,288
1,999
0
L
Bellona
Satosho
Bellona
9,692
2,804
0
754
14,898
13,250
0
4,759
10,139
0
14,054
W
Charybdis
10,887
4,442
0
2,787
12,077
5,059
454
2,272
9,749
0
38,742
W
Hun Batz
Typical zahi
Hun Batz
4,136
1,277
0
1,644
10,522
4,699
260
1,973
8,441
0
30,782
L
Kukulkan
el_diablo1164
Kukulkan
8,553
519
0
816
7,329
3,750
217
1,679
5,650
33,241
0
W
Achilles
pato_1005
Achilles
9,482
3,017
0
2,554
11,705
7,747
770
3,665
7,893
0
26,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,136
Gold Earned
41,305
173
Minions Killed
229
0
Camps Cleared
0
986,740
Distance Traveled
1,129,709
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,717
772
26
3
0
209,182
0
W
Ah Puch
7,821
782
27
3
0
221,234
3
L
Rama
8,351
835
57
6
0
184,789
0
W
Ra
8,029
803
60
6
0
209,480
0
L
Kuzenbo
6,212
621
6
1
0
195,420
1
L
Bellona
6,666
667
9
1
0
215,037
0
W
Charybdis
8,519
852
54
5
0
222,249
1
W
Hun Batz
8,796
880
52
5
0
231,548
0
L
Kukulkan
8,190
819
75
8
0
182,312
1
W
Achilles
8,140
814
36
4
0
245,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role