Player Matchup

Charybdis
Charybdis
BudgetBrandon
Charybdis
Level 112
God Stats
8W - 3L
1,822 SR
Queue Stats
129W - 111L
1,478 Elo+
Party 2
Persephone
Persephone
Daicchi
Persephone
Level 14
God Stats
9W - 9L
1,475 SR
Queue Stats
50W - 49L
1,492 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GenkoGreen
Kumbhakarna
Level 116
God Stats
14W - 3L
1,869 SR
Queue Stats
64W - 57L
1,488 Elo+
Solo
Guan Yu
Guan Yu
GetsuFlash
Guan Yu
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 118L
1,468 Elo+
Party 2
Da Ji
Da Ji
jetsuflash
Da Ji
Level 29
God Stats
7W - 3L
1,634 SR
Queue Stats
119W - 111L
1,480 Elo+
Party 2
Team Averages
Level 79
1,660 SR
1,481 Elo+

VS

Team Averages
Level 90
1,346 SR
1,458 Elo+
Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AlanBeatlesRock
Charybdis
Level 153
God Stats
1W - 5L
1,166 SR
Queue Stats
194W - 211L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Deaththegirl910
Kukulkan
Level 49
God Stats
19W - 17L
1,416 SR
Queue Stats
35W - 46L
1,421 Elo+
Solo
Fafnir
Fafnir
KylesMissingDad
Fafnir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 188L
1,424 Elo+
Party 1
Chaac
Chaac
Nugennt
Chaac
Level 69
God Stats
0W - 4L
1,150 SR
Queue Stats
56W - 77L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BudgetBrandon
Charybdis
19
8 / 2 / 7
10,661
820
25,748
11,747
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Daicchi
Persephone
17
1 / 0 / 8
9,940
765
9,206
4,016
1,950
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
GenkoGreen
Kumbhakarna
16
0 / 0 / 14
9,830
756
5,336
14,553
20,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
GetsuFlash
Guan Yu
17
3 / 2 / 7
9,400
723
6,711
13,688
17,651
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
17
6 / 2 / 10
10,169
782
12,776
13,201
7,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 4 / 3
8,284
637
6,195
15,312
8,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
AlanBeatlesRock
Charybdis
16
3 / 2 / 2
9,270
713
9,663
12,635
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
1 / 4 / 1
8,726
671
11,325
10,090
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 3 / 3
8,657
666
4,887
16,072
20,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Nugennt
Chaac
16
1 / 5 / 2
9,139
703
12,576
18,928
16,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
18
Kills
6
6
Deaths
18
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
3
0.63
L
Charybdis
AlanBeatlesRock
Charybdis
3
2
2
2
W
Charybdis
BudgetBrandon
Charybdis
8
2
7
5.75
W
Persephone
Daicchi
Persephone
1
0
8
5
L
Kukulkan
1
4
1
0.38
W
Kumbhakarna
GenkoGreen
Kumbhakarna
0
0
14
7
W
Guan Yu
GetsuFlash
Guan Yu
3
2
7
3.25
L
0
3
3
0.5
L
Chaac
Nugennt
Chaac
1
5
2
0.4
W
Da Ji
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,777
Damage
44,646
57,205
Taken
73,037
54,520
Mitigated
56,167
15,945
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,195
2,622
0
1,333
15,312
8,414
734
1,942
12,170
0
14,187
L
Charybdis
AlanBeatlesRock
Charybdis
9,663
4,526
0
1,392
12,635
6,007
60
2,945
9,690
0
31,778
W
Charybdis
BudgetBrandon
Charybdis
25,748
14,999
0
4,510
11,747
6,424
3,759
3,253
8,494
0
63,995
W
Persephone
Daicchi
Persephone
9,206
612
0
1,191
4,016
1,950
742
1,242
2,774
38,683
0
L
Kukulkan
11,325
581
391
843
10,090
4,443
43
1,558
8,532
37,019
0
W
Kumbhakarna
GenkoGreen
Kumbhakarna
5,336
944
0
1,041
14,553
20,694
557
6,536
8,017
12,471
0
W
Guan Yu
GetsuFlash
Guan Yu
6,711
760
4,564
4,089
13,688
17,651
147
2,735
10,953
0
24,417
L
4,887
1,543
1,524
2,649
16,072
20,501
0
4,242
11,830
12,733
0
L
Chaac
Nugennt
Chaac
12,576
2,467
0
3,555
18,928
16,802
363
3,855
15,073
0
45,841
W
Da Ji
12,776
3,146
0
550
13,201
7,801
307
2,446
10,755
0
29,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,000
Gold Earned
44,076
249
Minions Killed
231
0
Camps Cleared
0
1,348,484
Distance Traveled
1,262,039
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,284
637
19
1
0
247,911
1
L
Charybdis
9,270
713
46
4
0
236,729
0
W
Charybdis
10,661
820
88
7
0
237,523
1
W
Persephone
9,940
765
70
5
0
261,772
0
L
Kukulkan
8,726
671
72
6
0
254,210
2
W
Kumbhakarna
9,830
756
11
1
0
290,947
4
W
Guan Yu
9,400
723
36
3
0
273,563
3
L
Fafnir
8,657
666
14
1
0
246,664
0
L
Chaac
9,139
703
80
6
0
276,525
2
W
Da Ji
10,169
782
44
3
0
284,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role