Player Matchup

Charybdis
Charybdis
AironLaRosa777
Charybdis
Level 95
God Stats
2W - 0L
1,659 SR
Queue Stats
38W - 43L
1,427 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Carlos100581
Morgan Le Fay
Level 109
God Stats
2W - 3L
1,349 SR
Queue Stats
168W - 153L
1,513 Elo+
Party 3
Gilgamesh
Gilgamesh
TaloFoobs
Gilgamesh
Level 157
God Stats
34W - 34L
1,479 SR
Queue Stats
268W - 279L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
legendxsmoke
Sun Wukong
Level 109
God Stats
12W - 6L
1,712 SR
Queue Stats
87W - 59L
1,504 Elo+
Solo
Khepri
Khepri
sanicpyndrome
Khepri
Level 146
God Stats
29W - 30L
1,462 SR
Queue Stats
232W - 248L
1,490 Elo+
Party 1
Team Averages
Level 123
1,532 SR
1,487 Elo+

VS

Team Averages
Level 71
1,624 SR
1,504 Elo+
Shiva
Shiva
GnarlyBby
Shiva
Level 54
God Stats
3W - 1L
1,924 SR
Queue Stats
7W - 7L
1,512 Elo+
Party 2
Poseidon
Poseidon
MrCLeanSparty
Poseidon
Level 89
God Stats
1W - 2L
1,528 SR
Queue Stats
141W - 135L
1,526 Elo+
Solo
Ares
Ares
Rar3nd
Ares
Level 65
God Stats
31W - 37L
1,551 SR
Queue Stats
139W - 171L
1,490 Elo+
Party 2
Olorun
Olorun
SleezySamurai
Olorun
Level 69
God Stats
14W - 18L
1,515 SR
Queue Stats
202W - 229L
1,503 Elo+
Party 2
Pele
Pele
TheGodSpooky
Pele
Level 78
God Stats
9W - 5L
1,602 SR
Queue Stats
34W - 30L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AironLaRosa777
Charybdis
20
7 / 1 / 3
13,118
596
8,429
12,830
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Carlos100581
Morgan Le Fay
18
2 / 1 / 9
12,122
551
19,214
17,159
9,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
TaloFoobs
Gilgamesh
20
10 / 0 / 9
13,496
613
15,854
18,422
10,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
legendxsmoke
Sun Wukong
20
7 / 1 / 11
14,560
662
24,384
27,173
23,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 13
11,320
515
4,056
14,677
16,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GnarlyBby
Shiva
14
0 / 5 / 0
8,692
395
5,608
17,452
16,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
MrCLeanSparty
Poseidon
16
1 / 6 / 0
9,446
429
10,972
17,016
7,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
Rar3nd
Ares
12
0 / 5 / 2
8,754
398
9,201
25,420
32,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 6 / 0
9,313
423
9,766
15,619
8,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 2
9,063
412
13,757
19,327
8,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
26
Kills
4
4
Deaths
26
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AironLaRosa777
Charybdis
7
1
3
8.5
W
Morgan Le Fay
Carlos100581
Morgan Le Fay
2
1
9
6.5
L
Shiva
GnarlyBby
Shiva
0
5
0
0
L
Poseidon
MrCLeanSparty
Poseidon
1
6
0
0.17
L
Ares
Rar3nd
Ares
0
5
2
0.2
L
2
6
0
0.33
W
Gilgamesh
TaloFoobs
Gilgamesh
10
0
9
14.5
L
1
4
2
0.5
W
Sun Wukong
legendxsmoke
Sun Wukong
7
1
11
12.5
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,937
Damage
49,304
90,261
Taken
94,834
66,552
Mitigated
74,822
35,244
Healing
18,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AironLaRosa777
Charybdis
8,429
3,834
0
7,127
12,830
6,244
1,100
6,537
6,283
0
124,368
W
Morgan Le Fay
Carlos100581
Morgan Le Fay
19,214
3,261
204
4,985
17,159
9,442
48
7,971
8,818
106,636
0
L
Shiva
GnarlyBby
Shiva
5,608
1,629
439
2,899
17,452
16,965
996
937
16,515
0
48,628
L
Poseidon
MrCLeanSparty
Poseidon
10,972
883
0
2,872
17,016
7,556
0
7,163
9,853
85,971
0
L
Ares
Rar3nd
Ares
9,201
940
0
2,412
25,420
32,974
0
8,515
16,905
38,462
0
L
9,766
4,624
40
4,462
15,619
8,349
652
3,847
11,772
64,415
10,387
W
Gilgamesh
TaloFoobs
Gilgamesh
15,854
7,198
0
2,096
18,422
10,581
1,122
5,618
12,640
0
131,395
L
13,757
2,879
0
5,140
19,327
8,978
0
2,808
16,519
0
80,005
W
Sun Wukong
legendxsmoke
Sun Wukong
24,384
7,210
0
15,614
27,173
23,915
1,918
4,079
22,975
0
130,228
W
4,056
511
823
4,395
14,677
16,370
279
5,965
8,595
30,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,616
Gold Earned
45,268
728
Minions Killed
484
0
Camps Cleared
0
2,131,295
Distance Traveled
1,946,728
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,118
596
181
8
0
367,708
6
W
Morgan Le Fay
12,122
551
151
7
0
437,530
7
L
Shiva
8,692
395
68
3
0
363,279
4
L
Poseidon
9,446
429
148
7
0
389,795
4
L
Ares
8,754
398
34
2
0
382,808
4
L
Olorun
9,313
423
123
6
0
358,759
7
W
Gilgamesh
13,496
613
157
7
0
517,247
2
L
Pele
9,063
412
111
5
0
452,087
2
W
Sun Wukong
14,560
662
202
9
0
411,218
0
W
Khepri
11,320
515
37
2
0
397,592
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role