Player Matchup

Hades
Hades
 
Hades
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ChiefHarper
Hachiman
Level 45
God Stats
5W - 2L
1,718 SR
Queue Stats
39W - 36L
1,352 Elo+
Party 2
Bellona
Bellona
Qofe
Bellona
Level 37
God Stats
2W - 8L
1,123 SR
Queue Stats
44W - 46L
1,354 Elo+
Party 2
Da Ji
Da Ji
Skyronix
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,441 Elo+
Solo
Athena
Athena
sorinzeul
Athena
Level 69
God Stats
1W - 2L
1,478 SR
Queue Stats
164W - 167L
1,382 Elo+
Solo
Team Averages
Level 51
1,464 SR
1,406 Elo+

VS

Team Averages
Level 96
1,553 SR
1,413 Elo+
Jormungandr
Jormungandr
Apsaslee
Jormungandr
Level 80
God Stats
8W - 3L
1,662 SR
Queue Stats
106W - 128L
1,354 Elo+
Party 1
Nemesis
Nemesis
ignacioMS
Nemesis
Level 85
God Stats
8W - 4L
1,485 SR
Queue Stats
61W - 51L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
noopi
Baron Samedi
Level 126
God Stats
2W - 3L
1,645 SR
Queue Stats
96W - 100L
1,414 Elo+
Solo
Charybdis
Charybdis
pLinda
Charybdis
Level 119
God Stats
18W - 16L
1,473 SR
Queue Stats
167W - 167L
1,402 Elo+
Party 1
Odin
Odin
stalenn
Odin
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 200L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 6 / 2
6,309
421
8,159
13,396
7,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ChiefHarper
Hachiman
12
2 / 3 / 2
6,720
448
6,493
10,849
3,911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Qofe
Bellona
11
3 / 3 / 2
7,304
487
7,008
14,802
15,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Skyronix
Da Ji
12
3 / 5 / 3
7,387
492
7,374
13,251
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
sorinzeul
Athena
10
2 / 6 / 2
6,585
439
5,732
16,471
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Apsaslee
Jormungandr
12
4 / 3 / 8
7,889
526
7,147
13,623
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
ignacioMS
Nemesis
13
7 / 0 / 3
8,232
549
8,214
9,206
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
noopi
Baron Samedi
13
4 / 2 / 5
8,125
542
12,979
11,324
6,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
pLinda
Charybdis
13
1 / 3 / 3
7,865
524
5,757
9,618
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
stalenn
Odin
12
5 / 3 / 5
7,880
525
8,990
14,516
10,587
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
11
Kills
21
23
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
6
2
0.33
W
Jormungandr
Apsaslee
Jormungandr
4
3
8
2.67
L
Hachiman
ChiefHarper
Hachiman
2
3
2
1
L
Bellona
Qofe
Bellona
3
3
2
1.33
L
Da Ji
Skyronix
Da Ji
3
5
3
0.9
W
Nemesis
ignacioMS
Nemesis
7
0
3
8.5
W
Baron Samedi
noopi
Baron Samedi
4
2
5
3.25
W
Charybdis
pLinda
Charybdis
1
3
3
0.83
L
Athena
sorinzeul
Athena
2
6
2
0.5
W
Odin
stalenn
Odin
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,766
Damage
43,087
68,769
Taken
58,287
48,518
Mitigated
38,518
14,377
Healing
19,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,159
340
552
2,591
13,396
7,919
0
4,723
8,673
37,880
0
W
Jormungandr
Apsaslee
Jormungandr
7,147
2,349
0
1,943
13,623
13,638
468
3,322
10,301
27,983
0
L
Hachiman
ChiefHarper
Hachiman
6,493
4,534
0
3,400
10,849
3,911
0
3,074
7,775
0
38,903
L
Bellona
Qofe
Bellona
7,008
3,355
0
3,080
14,802
15,178
894
3,991
10,811
0
40,459
L
Da Ji
Skyronix
Da Ji
7,374
2,246
0
3,403
13,251
5,583
1,567
2,175
11,076
0
49,060
W
Nemesis
ignacioMS
Nemesis
8,214
3,604
0
5,948
9,206
4,181
76
1,524
7,682
0
61,438
W
Baron Samedi
noopi
Baron Samedi
12,979
2,107
1,181
2,930
11,324
6,871
1,635
4,842
6,482
59,307
0
W
Charybdis
pLinda
Charybdis
5,757
3,814
0
4,500
9,618
3,241
2,856
1,107
8,511
0
59,276
L
Athena
sorinzeul
Athena
5,732
1,892
0
1,351
16,471
15,927
0
6,163
10,308
23,486
0
W
Odin
stalenn
Odin
8,990
3,277
0
3,230
14,516
10,587
0
3,096
11,420
0
38,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,305
Gold Earned
39,991
288
Minions Killed
384
0
Camps Cleared
0
1,318,839
Distance Traveled
1,384,721
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,309
421
47
3
0
264,289
1
W
Jormungandr
7,889
526
30
2
0
286,943
4
L
Hachiman
6,720
448
56
4
0
238,179
0
L
Bellona
7,304
487
69
5
0
250,146
1
L
Da Ji
7,387
492
81
5
0
286,737
3
W
Nemesis
8,232
549
92
6
0
333,484
1
W
Baron Samedi
8,125
542
88
6
0
238,885
3
W
Charybdis
7,865
524
108
7
0
248,980
3
L
Athena
6,585
439
35
2
0
279,488
1
W
Odin
7,880
525
66
4
0
276,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role