Player Matchup

Charybdis
Charybdis
BlackStallion919
Charybdis
Level 109
God Stats
20W - 25L
1,392 SR
Queue Stats
186W - 210L
1,422 Elo+
Solo
Lancelot
Lancelot
DominusDva666
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 335L
1,500 Elo+
Party 1
Hera
Hera
Hella nutty2105
Hera
Level 87
God Stats
9W - 9L
1,350 SR
Queue Stats
59W - 55L
1,475 Elo+
Party 1
Hercules
Hercules
TaiGuy6633
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 271L
1,501 Elo+
Solo
Geb
Geb
nene1600
Geb
Level 69
God Stats
4W - 5L
1,691 SR
Queue Stats
364W - 409L
1,470 Elo+
Solo
Team Averages
Level 96
1,487 SR
1,474 Elo+

VS

Team Averages
Level 107
1,451 SR
1,430 Elo+
Chiron
Chiron
ElBanju
Chiron
Level 84
God Stats
23W - 16L
1,490 SR
Queue Stats
180W - 180L
1,424 Elo+
Party 2
Bellona
Bellona
RFGxTiger
Bellona
Level 114
God Stats
13W - 14L
1,443 SR
Queue Stats
157W - 168L
1,420 Elo+
Solo
Janus
Janus
SASSY-KlTTEN
Janus
Level 128
God Stats
67W - 63L
1,570 SR
Queue Stats
577W - 604L
1,443 Elo+
Solo
Lancelot
Lancelot
Zhelsu
Lancelot
Level 105
God Stats
3W - 3L
1,477 SR
Queue Stats
212W - 220L
1,467 Elo+
Solo
Cabrakan
Cabrakan
the_eggman56
Cabrakan
Level 103
God Stats
3W - 4L
1,274 SR
Queue Stats
147W - 143L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
11
1 / 3 / 0
6,727
448
4,220
9,750
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
DominusDva666
Lancelot
10
0 / 1 / 2
6,303
420
5,910
9,701
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 1
6,846
456
5,010
8,797
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
TaiGuy6633
Hercules
13
0 / 2 / 0
7,408
494
3,473
10,606
8,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 1 / 2
6,085
406
5,328
10,727
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ElBanju
Chiron
12
1 / 1 / 3
6,821
455
8,850
9,105
4,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RFGxTiger
Bellona
15
2 / 0 / 0
8,878
592
6,309
7,599
7,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
6 / 0 / 0
8,991
599
6,538
6,894
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Zhelsu
Lancelot
12
2 / 1 / 5
7,407
494
6,115
11,135
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
the_eggman56
Cabrakan
11
0 / 0 / 5
7,211
481
4,336
9,416
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
2
Kills
11
11
Deaths
2
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
3
0
0.33
L
Lancelot
DominusDva666
Lancelot
0
1
2
1
W
Chiron
ElBanju
Chiron
1
1
3
2.5
L
1
4
1
0.38
W
Bellona
RFGxTiger
Bellona
2
0
0
2
W
6
0
0
6
L
Hercules
TaiGuy6633
Hercules
0
2
0
0
W
Lancelot
Zhelsu
Lancelot
2
1
5
4.5
L
0
1
2
1
W
Cabrakan
the_eggman56
Cabrakan
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,941
Damage
32,148
49,581
Taken
44,149
27,633
Mitigated
30,044
11,674
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
4,220
2,131
0
3,053
9,750
3,148
398
1,848
7,902
0
48,057
L
Lancelot
DominusDva666
Lancelot
5,910
890
0
1,200
9,701
4,110
0
1,099
8,602
0
50,102
W
Chiron
ElBanju
Chiron
8,850
3,724
559
3,390
9,105
4,029
572
2,205
6,877
0
56,256
L
5,010
928
0
330
8,797
4,105
169
4,723
4,074
55,677
0
W
Bellona
RFGxTiger
Bellona
6,309
2,011
0
4,066
7,599
7,178
0
119
7,480
0
70,533
W
6,538
204
0
2,897
6,894
2,810
774
2,105
4,789
73,685
0
L
Hercules
TaiGuy6633
Hercules
3,473
775
0
4,492
10,606
8,405
464
0
10,606
0
57,436
W
Lancelot
Zhelsu
Lancelot
6,115
1,300
0
2,705
11,135
5,231
697
3,192
7,943
0
50,000
L
5,328
786
0
2,599
10,727
7,865
0
3,204
7,523
17,225
0
W
Cabrakan
the_eggman56
Cabrakan
4,336
955
0
2,162
9,416
10,796
27
2,717
6,699
29,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,369
Gold Earned
39,308
406
Minions Killed
482
0
Camps Cleared
0
1,427,802
Distance Traveled
1,484,148
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,727
448
87
6
0
232,107
2
L
Lancelot
6,303
420
87
6
0
360,202
2
W
Chiron
6,821
455
79
5
0
271,499
3
L
Hera
6,846
456
113
8
0
269,691
3
W
Bellona
8,878
592
143
10
0
297,412
6
W
Janus
8,991
599
127
8
0
306,842
2
L
Hercules
7,408
494
106
7
0
268,527
4
W
Lancelot
7,407
494
89
6
0
338,526
0
L
Geb
6,085
406
13
1
0
297,275
3
W
Cabrakan
7,211
481
44
3
0
269,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role