Player Matchup

Tiamat
Tiamat
Firebellybilly
Tiamat
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 265L
1,607 Elo+
Party 1
Hercules
Hercules
RaibowBoye
Hercules
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,576 Elo+
Party 1
Nemesis
Nemesis
zaboss7
Nemesis
Level 27
God Stats
2W - 1L
1,509 SR
Queue Stats
20W - 19L
1,455 Elo+
Party 1
Team Averages
Level 70
1,503 SR
1,546 Elo+

VS

Team Averages
Level 77
1,453 SR
1,363 Elo+
Persephone
Persephone
JKSilSage
Persephone
Level 28
God Stats
13W - 14L
1,451 SR
Queue Stats
75W - 88L
1,326 Elo+
Party 2
Medusa
Medusa
Roarzilla198
Medusa
Level 109
God Stats
3W - 2L
1,723 SR
Queue Stats
153W - 169L
1,453 Elo+
Solo
Bellona
Bellona
SSR_Havel
Bellona
Level 93
God Stats
1W - 4L
1,185 SR
Queue Stats
81W - 101L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,557
656
6,700
8,650
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
RaibowBoye
Hercules
11
3 / 3 / 0
7,267
727
6,971
12,939
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
zaboss7
Nemesis
9
0 / 5 / 1
6,307
631
4,851
11,524
6,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JKSilSage
Persephone
13
3 / 1 / 5
8,097
810
9,007
6,650
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
13
7 / 1 / 5
8,502
850
15,105
8,791
3,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SSR_Havel
Bellona
12
2 / 1 / 7
7,688
769
6,129
8,597
8,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Persephone
JKSilSage
Persephone
3
1
5
5.5
L
Hercules
RaibowBoye
Hercules
3
3
0
1
W
Medusa
7
1
5
9.5
W
Bellona
SSR_Havel
Bellona
2
1
7
5.5
L
Nemesis
zaboss7
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,522
Damage
30,241
33,113
Taken
24,038
23,028
Mitigated
14,428
6,920
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,700
758
117
1,533
8,650
5,594
0
2,415
6,235
19,582
0
W
Persephone
JKSilSage
Persephone
9,007
739
0
2,406
6,650
2,423
527
1,878
4,470
19,545
0
L
Hercules
RaibowBoye
Hercules
6,971
2,116
0
3,208
12,939
11,219
0
4,012
8,927
0
11,854
W
Medusa
15,105
6,602
265
1,328
8,791
3,835
915
2,497
5,865
0
40,471
W
Bellona
SSR_Havel
Bellona
6,129
1,183
515
1,300
8,597
8,170
204
2,671
5,411
0
24,377
L
Nemesis
zaboss7
Nemesis
4,851
1,118
562
1,500
11,524
6,215
0
2,757
8,767
0
10,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,131
Gold Earned
24,287
77
Minions Killed
125
3
Camps Cleared
6
598,386
Distance Traveled
599,071
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,557
656
44
4
3
192,861
4
W
Persephone
8,097
810
34
3
0
206,144
1
L
Hercules
7,267
727
18
2
0
196,864
4
W
Medusa
8,502
850
53
5
3
186,601
3
W
Bellona
7,688
769
38
4
3
206,326
5
L
Nemesis
6,307
631
15
2
0
208,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role