Player Matchup

Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
MistMuskwa
Lancelot
Level 137
God Stats
0W - 6L
1,268 SR
Queue Stats
35W - 79L
1,260 Elo+
Party 1
Ne Zha
Ne Zha
Neechimos20
Ne Zha
Level 141
God Stats
3W - 8L
1,244 SR
Queue Stats
50W - 119L
1,313 Elo+
Party 1
Rama
Rama
Quantum Beanz
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 202L
1,461 Elo+
Solo
Merlin
Merlin
shorty_2
Merlin
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 65L
1,209 Elo+
Party 1
Team Averages
Level 116
1,402 SR
1,349 Elo+

VS

Team Averages
Level 96
1,471 SR
1,464 Elo+
Artemis
Artemis
HotshotWinner37
Artemis
Level 106
God Stats
6W - 3L
1,445 SR
Queue Stats
56W - 56L
1,501 Elo+
Solo
Nemesis
Nemesis
bestsoldier1945
Nemesis
Level 58
God Stats
1W - 1L
1,285 SR
Queue Stats
100W - 107L
1,452 Elo+
Solo
Aphrodite
Aphrodite
crackk_cat
Aphrodite
Level 103
God Stats
24W - 23L
1,536 SR
Queue Stats
38W - 50L
1,510 Elo+
Solo
Ares
Ares
dancingcakes
Ares
Level 85
God Stats
9W - 6L
1,638 SR
Queue Stats
70W - 85L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
stonybird
Ao Kuang
Level 127
God Stats
3W - 2L
1,453 SR
Queue Stats
66W - 55L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 6 / 2
8,179
744
13,083
17,045
7,106
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
MistMuskwa
Lancelot
13
1 / 7 / 1
7,597
691
7,945
13,395
6,364
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
12
0 / 9 / 2
7,096
645
4,653
14,821
6,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 3
7,315
665
6,855
9,297
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
shorty_2
Merlin
15
1 / 4 / 2
8,195
745
8,104
10,821
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 12
9,314
847
15,909
12,370
6,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 1 / 14
8,957
814
8,388
12,610
6,544
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
crackk_cat
Aphrodite
16
5 / 1 / 16
8,891
808
10,259
8,814
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 0 / 14
9,051
823
7,845
14,962
15,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
stonybird
Ao Kuang
18
8 / 1 / 10
9,828
893
9,066
10,495
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
94
4
Kills
28
28
Deaths
5
10
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
6
2
0.5
W
7
2
12
6.5
L
Lancelot
MistMuskwa
Lancelot
1
7
1
0.21
L
Ne Zha
0
9
2
0.11
L
0
2
3
0.75
W
5
1
14
12
W
Aphrodite
crackk_cat
Aphrodite
5
1
16
13
W
3
0
14
10
L
Merlin
shorty_2
Merlin
1
4
2
0.5
W
Ao Kuang
stonybird
Ao Kuang
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,640
Damage
51,467
65,379
Taken
59,251
29,053
Mitigated
40,888
5,912
Healing
25,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,083
3,316
0
919
17,045
7,106
539
7,304
9,741
0
34,740
W
15,909
9,704
0
2,216
12,370
6,609
586
1,994
10,376
0
37,567
L
Lancelot
MistMuskwa
Lancelot
7,945
2,617
0
837
13,395
6,364
0
5,888
7,507
206
16,711
L
Ne Zha
4,653
1,853
0
465
14,821
6,231
0
5,714
9,107
0
12,213
L
6,855
4,076
0
1,832
9,297
4,271
0
4,132
5,165
0
22,042
W
8,388
4,775
0
1,324
12,610
6,544
1,040
847
11,763
0
22,723
W
Aphrodite
crackk_cat
Aphrodite
10,259
1,403
6,068
4,856
8,814
6,471
106
1,906
6,908
31,236
0
W
7,845
722
2,130
1,826
14,962
15,996
47
2,009
12,953
17,176
0
L
Merlin
shorty_2
Merlin
8,104
524
808
1,051
10,821
5,081
0
4,132
6,689
34,080
0
W
Ao Kuang
stonybird
Ao Kuang
9,066
1,887
0
6,699
10,495
5,268
634
1,554
8,941
38,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,382
Gold Earned
46,041
184
Minions Killed
224
0
Camps Cleared
0
1,014,808
Distance Traveled
1,156,098
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,179
744
54
5
0
201,391
0
W
Artemis
9,314
847
58
5
0
210,615
0
L
Lancelot
7,597
691
19
2
0
235,040
0
L
Ne Zha
7,096
645
12
1
0
210,070
0
L
Rama
7,315
665
32
3
0
174,749
0
W
Nemesis
8,957
814
36
3
0
242,435
0
W
Aphrodite
8,891
808
34
3
0
221,780
0
W
Ares
9,051
823
19
2
0
246,549
0
L
Merlin
8,195
745
67
6
0
193,558
0
W
Ao Kuang
9,828
893
77
7
0
234,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role