Player Matchup

Hera
Hera
Applebiscut
Hera
Level 150
God Stats
3W - 4L
1,364 SR
Queue Stats
177W - 172L
1,343 Elo+
Party 4
Ymir
Ymir
CODYFOLAND
Ymir
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 55L
1,405 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ChiefThunder758
Tsukuyomi
Level 156
God Stats
23W - 21L
1,547 SR
Queue Stats
203W - 205L
1,450 Elo+
Party 4
Skadi
Skadi
dillybilly99
Skadi
Level 12
God Stats
2W - 1L
1,267 SR
Queue Stats
8W - 18L
1,297 Elo+
Party 3
Cu Chulainn
Cu Chulainn
shisty44
Cu Chulainn
Level 41
God Stats
6W - 0L
1,925 SR
Queue Stats
42W - 41L
1,475 Elo+
Party 3
Team Averages
Level 82
1,521 SR
1,394 Elo+

VS

Team Averages
Level 89
1,474 SR
1,346 Elo+
Kali
Kali
DreamKiller_PR87
Kali
Level 136
God Stats
14W - 14L
1,539 SR
Queue Stats
470W - 581L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Emma_1031
Cthulhu
Level 8
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 4L
1,116 Elo+
Party 1
Bellona
Bellona
Hydropump94
Bellona
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,407 Elo+
Party 2
Vulcan
Vulcan
NF-LA_AMANSA
Vulcan
Level 147
God Stats
23W - 19L
1,500 SR
Queue Stats
202W - 214L
1,483 Elo+
Party 1
Neith
Neith
ltsnotatumah
Neith
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 29L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 4
10,548
586
10,443
11,113
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 8
8,828
490
5,817
12,342
13,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ChiefThunder758
Tsukuyomi
14
10 / 0 / 4
9,495
528
9,141
11,441
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 4
7,593
422
9,641
12,974
5,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
shisty44
Cu Chulainn
16
2 / 0 / 0
9,716
540
14,208
13,158
13,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,074
393
5,014
15,544
6,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Emma_1031
Cthulhu
10
0 / 4 / 0
5,842
325
4,255
12,410
12,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Hydropump94
Bellona
16
0 / 2 / 0
9,205
511
8,066
18,564
21,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
13
1 / 6 / 0
8,004
445
10,833
11,552
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 0
6,296
350
6,330
11,686
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
21
Kills
1
1
Deaths
22
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
1
0
8
5
W
Tsukuyomi
ChiefThunder758
Tsukuyomi
10
0
4
12
L
0
5
0
0
L
Cthulhu
Emma_1031
Cthulhu
0
4
0
0
L
Bellona
Hydropump94
Bellona
0
2
0
0
L
Vulcan
1
6
0
0.17
W
1
0
4
3
L
0
5
0
0
W
Cu Chulainn
shisty44
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,250
Damage
34,498
61,028
Taken
69,756
42,812
Mitigated
49,794
12,323
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,443
3,303
0
1,090
11,113
4,834
93
7,481
3,632
83,139
0
W
5,817
837
756
2,275
12,342
13,956
697
4,149
8,193
37,193
0
W
Tsukuyomi
ChiefThunder758
Tsukuyomi
9,141
2,664
0
1,154
11,441
4,732
874
1,697
9,744
0
67,705
L
5,014
2,579
0
2,391
15,544
6,331
0
3,064
12,480
0
59,006
L
Cthulhu
Emma_1031
Cthulhu
4,255
273
209
0
12,410
12,046
0
4,482
7,928
20,086
0
L
Bellona
Hydropump94
Bellona
8,066
4,361
0
6,484
18,564
21,419
50
0
18,564
0
77,347
L
Vulcan
10,833
2,776
0
1,881
11,552
4,838
638
5,644
5,908
66,587
0
W
9,641
4,953
0
2,684
12,974
5,780
1,706
2,974
10,000
0
42,701
L
6,330
2,866
0
3,724
11,686
5,160
0
3,070
8,616
0
37,856
W
Cu Chulainn
shisty44
Cu Chulainn
14,208
4,758
0
4,364
13,158
13,510
0
0
13,158
0
81,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,180
Gold Earned
36,421
499
Minions Killed
426
0
Camps Cleared
0
1,748,430
Distance Traveled
1,573,261
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,548
586
156
9
0
348,395
0
W
Ymir
8,828
490
46
3
0
326,349
4
W
Tsukuyomi
9,495
528
93
5
0
399,791
3
L
Kali
7,074
393
77
4
0
329,003
3
L
Cthulhu
5,842
325
34
2
0
312,149
0
L
Bellona
9,205
511
167
9
0
327,180
2
L
Vulcan
8,004
445
108
6
0
326,771
6
W
Skadi
7,593
422
69
4
0
328,414
1
L
Neith
6,296
350
40
2
0
278,158
1
W
Cu Chulainn
9,716
540
135
8
0
345,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role