Player Matchup

Izanami
Izanami
ElBichoPRO
Izanami
Level 83
God Stats
11W - 10L
1,317 SR
Queue Stats
146W - 145L
1,458 Elo+
Party 1
Hercules
Hercules
IKERTABOADA
Hercules
Level 55
God Stats
0W - 3L
1,032 SR
Queue Stats
39W - 58L
1,405 Elo+
Party 1
Lancelot
Lancelot
Squirrelsooo
Lancelot
Level 105
God Stats
23W - 18L
1,589 SR
Queue Stats
351W - 370L
1,483 Elo+
Solo
Bastet
Bastet
SrLevisplay
Bastet
Level 109
God Stats
3W - 3L
1,605 SR
Queue Stats
114W - 139L
1,423 Elo+
Party 1
Kuzenbo
Kuzenbo
manuerpro2002
Kuzenbo
Level 64
God Stats
3W - 3L
1,626 SR
Queue Stats
13W - 20L
1,389 Elo+
Party 1
Team Averages
Level 83
1,434 SR
1,432 Elo+

VS

Team Averages
Level 102
1,387 SR
1,460 Elo+
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Kaose971
Hercules
Level 127
God Stats
5W - 3L
1,361 SR
Queue Stats
147W - 137L
1,504 Elo+
Solo
Skadi
Skadi
Ruvez
Skadi
Level 103
God Stats
34W - 40L
1,474 SR
Queue Stats
41W - 57L
1,363 Elo+
Party 2
Neith
Neith
Stalagmiit
Neith
Level 106
God Stats
8W - 14L
1,318 SR
Queue Stats
121W - 106L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Xellcy
Kukulkan
Level 69
God Stats
1W - 1L
1,282 SR
Queue Stats
53W - 53L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElBichoPRO
Izanami
13
1 / 4 / 0
8,240
458
7,375
14,681
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
IKERTABOADA
Hercules
14
0 / 2 / 0
8,282
460
1,882
10,849
6,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Squirrelsooo
Lancelot
15
4 / 6 / 3
9,009
501
14,606
14,907
7,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
12
3 / 6 / 2
7,877
438
7,746
15,091
6,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
10
1 / 3 / 4
7,449
414
4,616
16,453
18,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 4 / 8
9,130
507
9,593
14,029
10,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Kaose971
Hercules
15
5 / 0 / 10
9,857
548
12,641
13,097
8,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
Ruvez
Skadi
19
9 / 0 / 1
11,533
641
11,872
8,721
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
15
3 / 2 / 5
9,628
535
8,649
9,300
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
Xellcy
Kukulkan
13
1 / 4 / 5
8,417
468
5,444
10,948
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
21
21
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
4
8
1.75
L
Izanami
ElBichoPRO
Izanami
1
4
0
0.25
L
Hercules
IKERTABOADA
Hercules
0
2
0
0
W
Hercules
Kaose971
Hercules
5
0
10
10
W
Skadi
Ruvez
Skadi
9
0
1
9.5
L
Lancelot
Squirrelsooo
Lancelot
4
6
3
0.92
L
Bastet
3
6
2
0.67
W
Neith
3
2
5
2.75
W
Kukulkan
Xellcy
Kukulkan
1
4
5
0.88
L
Kuzenbo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,225
Damage
48,199
71,981
Taken
56,095
45,822
Mitigated
32,755
18,097
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,593
776
0
3,015
14,029
10,361
0
2,186
11,843
35,048
0
L
Izanami
ElBichoPRO
Izanami
7,375
3,986
0
4,482
14,681
5,845
31
2,702
11,979
0
70,627
L
Hercules
IKERTABOADA
Hercules
1,882
0
0
3,455
10,849
6,829
0
290
10,559
0
56,295
W
Hercules
Kaose971
Hercules
12,641
4,966
0
6,683
13,097
8,394
194
140
12,333
0
62,103
W
Skadi
Ruvez
Skadi
11,872
5,207
0
4,346
8,721
3,827
2,442
485
8,236
0
96,887
L
Lancelot
Squirrelsooo
Lancelot
14,606
3,087
0
3,315
14,907
7,928
0
2,844
12,063
0
75,349
L
Bastet
7,746
2,634
0
3,249
15,091
6,481
0
3,689
11,402
0
45,309
W
Neith
8,649
2,925
0
2,634
9,300
4,716
588
1,227
8,073
0
74,436
W
Kukulkan
Xellcy
Kukulkan
5,444
1,264
0
1,316
10,948
5,457
460
578
10,370
53,159
0
L
Kuzenbo
4,616
1,692
211
3,385
16,453
18,739
0
5,512
10,941
25,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
48,565
459
Minions Killed
524
0
Camps Cleared
0
1,671,861
Distance Traveled
1,702,449
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,130
507
45
3
0
340,709
7
L
Izanami
8,240
458
127
7
0
312,233
1
L
Hercules
8,282
460
106
6
0
319,571
6
W
Hercules
9,857
548
101
6
0
417,041
0
W
Skadi
11,533
641
159
9
0
289,869
1
L
Lancelot
9,009
501
120
7
0
352,454
5
L
Bastet
7,877
438
71
4
0
337,917
0
W
Neith
9,628
535
128
7
0
318,645
3
W
Kukulkan
8,417
468
91
5
0
336,185
3
L
Kuzenbo
7,449
414
35
2
0
349,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role