Player Matchup

Khepri
Khepri
Grengolok
Khepri
Level 82
God Stats
9W - 11L
1,668 SR
Queue Stats
65W - 58L
1,576 Elo+
Party 1
Ratatoskr
Ratatoskr
Lamedude
Ratatoskr
Level 160
God Stats
0W - 5L
1,357 SR
Queue Stats
150W - 154L
1,612 Elo+
Party 1
Fenrir
Fenrir
Laxus
Fenrir
Level 160
God Stats
7W - 6L
1,795 SR
Queue Stats
131W - 137L
1,585 Elo+
Party 1
Anhur
Anhur
Roadhaug
Anhur
Level 160
God Stats
13W - 21L
1,635 SR
Queue Stats
135W - 138L
1,590 Elo+
Party 1
Merlin
Merlin
bloogercloge
Merlin
Level 138
God Stats
1W - 1L
1,521 SR
Queue Stats
21W - 13L
1,652 Elo+
Party 1
Team Averages
Level 140
1,595 SR
1,603 Elo+

VS

Team Averages
Level 157
1,663 SR
1,657 Elo+
Thor
Thor
CallMeRich
Thor
Level 160
God Stats
15W - 15L
1,670 SR
Queue Stats
772W - 532L
1,668 Elo+
Party 2
Skadi
Skadi
GhostHosst
Skadi
Level 160
God Stats
29W - 19L
1,689 SR
Queue Stats
1,107W - 1,060L
1,613 Elo+
Solo
Ares
Ares
ImPettyWap
Ares
Level 159
God Stats
1W - 1L
1,561 SR
Queue Stats
80W - 85L
1,588 Elo+
Solo
Tyr
Tyr
NotAValveGame
Tyr
Level 160
God Stats
6W - 4L
1,895 SR
Queue Stats
240W - 179L
1,745 Elo+
Party 2
He Bo
He Bo
PKАY
He Bo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 85L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Grengolok
Khepri
13
1 / 3 / 5
7,993
470
2,918
9,719
12,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Lamedude
Ratatoskr
12
1 / 6 / 1
7,187
423
7,127
15,106
6,940
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Laxus
Fenrir
12
2 / 7 / 3
7,420
436
8,830
17,987
10,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Roadhaug
Anhur
12
1 / 5 / 2
7,380
434
7,125
11,991
4,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
13
1 / 2 / 3
7,561
445
10,409
11,269
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
9,528
560
10,014
12,287
6,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
18
7 / 0 / 1
10,469
616
10,068
10,063
4,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 0 / 11
8,631
508
4,859
13,603
13,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 1 / 4
11,228
660
21,461
21,161
30,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
PKАY
He Bo
14
1 / 3 / 3
8,351
491
5,816
9,466
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
6
Kills
23
23
Deaths
6
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Skadi
7
0
1
7.5
L
Khepri
Grengolok
Khepri
1
3
5
1.17
W
0
0
11
5.5
L
Ratatoskr
Lamedude
Ratatoskr
1
6
1
0.25
L
Fenrir
Laxus
Fenrir
2
7
3
0.5
W
10
1
4
12
W
He Bo
PKАY
He Bo
1
3
3
0.83
L
Anhur
Roadhaug
Anhur
1
5
2
0.4
L
Merlin
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,409
Damage
52,218
66,072
Taken
66,580
40,370
Mitigated
57,448
13,150
Healing
27,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,014
2,484
0
411
12,287
6,102
0
4,454
7,833
0
96,415
W
Skadi
10,068
3,861
0
3,623
10,063
4,211
503
266
9,797
0
98,678
L
Khepri
Grengolok
Khepri
2,918
325
0
1,454
9,719
12,932
0
2,354
7,365
21,106
0
W
4,859
217
4,708
5,340
13,603
13,891
0
3,985
9,618
26,946
0
L
Ratatoskr
Lamedude
Ratatoskr
7,127
1,906
0
2,799
15,106
6,940
0
1,546
13,560
0
47,247
L
Fenrir
Laxus
Fenrir
8,830
3,272
0
4,342
17,987
10,454
0
2,239
15,748
0
51,370
W
21,461
2,178
0
10,002
21,161
30,152
0
3,066
18,095
0
98,904
W
He Bo
PKАY
He Bo
5,816
223
0
3,730
9,466
3,092
0
1,556
7,910
76,028
0
L
Anhur
Roadhaug
Anhur
7,125
3,197
0
1,930
11,991
4,867
0
2,339
9,652
0
53,085
L
Merlin
10,409
1,095
370
2,255
11,269
5,177
0
2,197
9,072
64,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,541
Gold Earned
48,207
414
Minions Killed
663
0
Camps Cleared
0
1,575,982
Distance Traveled
1,748,513
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,528
560
176
10
0
342,235
7
W
Skadi
10,469
616
160
9
0
318,282
5
L
Khepri
7,993
470
34
2
0
329,317
4
W
Ares
8,631
508
25
1
0
354,184
3
L
Ratatoskr
7,187
423
80
5
0
332,272
3
L
Fenrir
7,420
436
85
5
0
319,233
3
W
Tyr
11,228
660
169
10
0
367,036
4
W
He Bo
8,351
491
133
8
0
366,776
4
L
Anhur
7,380
434
100
6
0
284,104
6
L
Merlin
7,561
445
115
7
0
311,056
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role