Player Matchup

Hachiman
Hachiman
Darksider101
Hachiman
Level 68
God Stats
6W - 3L
1,696 SR
Queue Stats
10W - 5L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Luffy1990
Morgan Le Fay
Level 160
God Stats
1W - 1L
1,593 SR
Queue Stats
44W - 31L
1,561 Elo+
Party 2
Bacchus
Bacchus
PolloLoco69
Bacchus
Level 147
God Stats
5W - 4L
1,536 SR
Queue Stats
57W - 56L
1,507 Elo+
Party 2
Team Averages
Level 125
1,608 SR
1,519 Elo+

VS

Team Averages
Level 85
1,323 SR
1,365 Elo+
Cthulhu
Cthulhu
Ecktoplast
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,302 Elo+
Party 1
Thoth
Thoth
Marcel_200IQ
Thoth
Level 69
God Stats
0W - 1L
1,221 SR
Queue Stats
3W - 6L
1,492 Elo+
Solo
Olorun
Olorun
snoobsen
Olorun
Level 107
God Stats
0W - 2L
1,248 SR
Queue Stats
7W - 14L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darksider101
Hachiman
17
8 / 4 / 11
12,529
783
14,240
14,458
6,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Luffy1990
Morgan Le Fay
18
7 / 1 / 15
12,312
770
25,781
11,159
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PolloLoco69
Bacchus
17
9 / 1 / 15
12,478
780
12,296
16,794
19,209
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ecktoplast
Cthulhu
14
1 / 6 / 4
10,388
649
8,137
22,204
27,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 7 / 0
10,080
630
8,597
18,339
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
snoobsen
Olorun
13
0 / 11 / 2
9,009
563
3,916
17,756
8,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
24
Kills
5
6
Deaths
24
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Darksider101
Hachiman
8
4
11
3.38
L
Cthulhu
Ecktoplast
Cthulhu
1
6
4
0.5
W
Morgan Le Fay
Luffy1990
Morgan Le Fay
7
1
15
14.5
L
4
7
0
0.57
W
Bacchus
PolloLoco69
Bacchus
9
1
15
16.5
L
Olorun
snoobsen
Olorun
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,317
Damage
20,650
42,411
Taken
58,299
31,778
Mitigated
42,916
8,337
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Darksider101
Hachiman
14,240
7,568
0
3,012
14,458
6,982
787
10,025
4,433
0
66,174
L
Cthulhu
Ecktoplast
Cthulhu
8,137
688
252
3,510
22,204
27,860
0
11,843
10,361
24,819
0
W
Morgan Le Fay
Luffy1990
Morgan Le Fay
25,781
1,571
296
2,956
11,159
5,587
689
4,565
6,594
57,108
0
L
8,597
93
18
1,626
18,339
7,037
96
13,575
4,764
38,702
0
W
Bacchus
PolloLoco69
Bacchus
12,296
1,390
0
2,073
16,794
19,209
483
6,108
10,686
24,150
0
L
Olorun
snoobsen
Olorun
3,916
1,148
133
896
17,756
8,019
0
12,937
4,819
20,505
1,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,319
Gold Earned
29,477
177
Minions Killed
140
9
Camps Cleared
5
904,322
Distance Traveled
793,571
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,529
783
96
6
6
303,857
3
L
Cthulhu
10,388
649
34
2
3
292,011
1
W
Morgan Le Fay
12,312
770
58
4
3
308,470
4
L
Thoth
10,080
630
48
3
2
273,568
2
W
Bacchus
12,478
780
23
1
0
291,995
3
L
Olorun
9,009
563
58
4
0
227,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role