Player Matchup

Jormungandr
Jormungandr
Madafakubic
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,656 Elo+
Party 1
Neith
Neith
anders0308
Neith
Level 29
God Stats
7W - 6L
1,686 SR
Queue Stats
32W - 38L
1,459 Elo+
Party 1
Merlin
Merlin
leoobang
Merlin
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 68L
1,472 Elo+
Party 1
Team Averages
Level 43
1,562 SR
1,529 Elo+

VS

Team Averages
Level 89
1,464 SR
1,306 Elo+
King Arthur
King Arthur
Ecktoplast
King Arthur
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 14L
1,287 Elo+
Party 2
Agni
Agni
QurManC
Agni
Level 80
God Stats
14W - 22L
1,392 SR
Queue Stats
212W - 326L
1,343 Elo+
Solo
Anhur
Anhur
snoobsen
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Madafakubic
Jormungandr
17
6 / 2 / 7
13,252
780
13,553
24,126
29,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
18
9 / 6 / 9
13,524
796
24,807
18,566
9,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
leoobang
Merlin
18
7 / 2 / 11
12,720
748
11,369
11,669
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ecktoplast
King Arthur
15
3 / 8 / 5
10,691
629
14,942
23,244
27,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
QurManC
Agni
16
2 / 6 / 8
11,159
656
15,816
16,250
7,283
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
snoobsen
Anhur
16
5 / 8 / 3
11,359
668
11,150
17,914
8,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
22
Kills
10
10
Deaths
22
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ecktoplast
King Arthur
3
8
5
0.69
W
Jormungandr
Madafakubic
Jormungandr
6
2
7
4.75
L
Agni
QurManC
Agni
2
6
8
1
W
Neith
9
6
9
2.25
W
Merlin
leoobang
Merlin
7
2
11
6.25
L
Anhur
snoobsen
Anhur
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,729
Damage
41,908
54,361
Taken
57,408
43,960
Mitigated
43,555
9,561
Healing
3,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ecktoplast
King Arthur
14,942
2,132
0
0
23,244
27,901
0
11,074
12,170
225
27,666
W
Jormungandr
Madafakubic
Jormungandr
13,553
4,702
0
1,371
24,126
29,420
163
7,769
16,357
31,046
0
L
Agni
QurManC
Agni
15,816
1,498
0
1,232
16,250
7,283
0
8,295
7,955
53,971
0
W
Neith
24,807
14,861
0
8,190
18,566
9,077
2,261
5,028
13,538
0
51,600
W
Merlin
leoobang
Merlin
11,369
758
0
0
11,669
5,463
670
3,739
7,930
50,987
0
L
Anhur
snoobsen
Anhur
11,150
3,940
0
1,905
17,914
8,371
146
5,792
12,122
0
31,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,496
Gold Earned
33,209
164
Minions Killed
143
9
Camps Cleared
3
844,531
Distance Traveled
836,465
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,691
629
18
1
1
283,356
0
W
Jormungandr
13,252
780
28
2
0
287,329
0
L
Agni
11,159
656
83
5
1
291,988
2
W
Neith
13,524
796
58
3
2
261,514
1
W
Merlin
12,720
748
78
5
7
295,688
4
L
Anhur
11,359
668
42
2
1
261,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role