Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Fwoomie
Discordia
Level 120
God Stats
0W - 3L
1,388 SR
Queue Stats
21W - 24L
1,498 Elo+
Party 2
Anhur
Anhur
XxEduardoTheKill
Anhur
Level 119
God Stats
5W - 13L
1,457 SR
Queue Stats
331W - 315L
1,457 Elo+
Solo
Fafnir
Fafnir
demigardener
Fafnir
Level 125
God Stats
0W - 2L
1,468 SR
Queue Stats
52W - 53L
1,429 Elo+
Solo
Team Averages
Level 136
1,463 SR
1,477 Elo+

VS

Team Averages
Level 101
1,504 SR
1,392 Elo+
Charybdis
Charybdis
Chuckster1776
Charybdis
Level 154
God Stats
14W - 7L
1,520 SR
Queue Stats
124W - 120L
1,484 Elo+
Party 3
Ravana
Ravana
FROWSKI_86
Ravana
Level 80
God Stats
7W - 8L
1,344 SR
Queue Stats
215W - 206L
1,476 Elo+
Party 3
King Arthur
King Arthur
RadialRocket
King Arthur
Level 89
God Stats
1W - 0L
1,787 SR
Queue Stats
12W - 15L
1,358 Elo+
Solo
Cthulhu
Cthulhu
l 177013
Cthulhu
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,245 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
liaminal
Morgan Le Fay
Level 123
God Stats
15W - 12L
1,368 SR
Queue Stats
77W - 77L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 2 / 0
5,014
557
3,818
6,566
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
 
Aphrodite
2
0 / 1 / 0
3,476
386
218
1,177
249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Fwoomie
Discordia
8
0 / 0 / 0
4,672
519
3,699
3,517
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 1 / 1
4,638
515
2,919
5,272
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
5
0 / 4 / 2
4,256
473
1,593
9,811
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chuckster1776
Charybdis
8
1 / 2 / 2
5,010
557
3,839
6,785
1,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
FROWSKI_86
Ravana
9
1 / 0 / 1
5,018
558
1,142
4,423
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
RadialRocket
King Arthur
8
1 / 1 / 2
4,997
555
2,045
4,117
2,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
l 177013
Cthulhu
8
2 / 0 / 4
5,148
572
5,167
5,558
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
liaminal
Morgan Le Fay
8
2 / 0 / 2
5,023
558
5,332
4,594
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
7
8
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
0
1
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Charybdis
Chuckster1776
Charybdis
1
2
2
1
W
Ravana
FROWSKI_86
Ravana
1
0
1
1.5
L
Discordia
Fwoomie
Discordia
0
0
0
0
W
King Arthur
RadialRocket
King Arthur
1
1
2
2
L
1
1
1
1.5
L
Fafnir
0
4
2
0.25
W
Cthulhu
l 177013
Cthulhu
2
0
4
4
W
Morgan Le Fay
liaminal
Morgan Le Fay
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,247
Damage
17,525
26,343
Taken
25,477
12,109
Mitigated
10,713
7,406
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,818
842
0
964
6,566
2,696
0
2,087
4,392
0
24,270
L
Aphrodite
 
Aphrodite
218
145
0
355
1,177
249
0
0
1,086
4,937
0
W
Charybdis
Chuckster1776
Charybdis
3,839
2,541
0
2,487
6,785
1,773
583
554
6,231
0
35,552
W
Ravana
FROWSKI_86
Ravana
1,142
350
0
2,479
4,423
1,542
0
1,197
3,226
0
22,715
L
Discordia
Fwoomie
Discordia
3,699
242
0
656
3,517
1,251
909
1,656
1,861
32,450
0
W
King Arthur
RadialRocket
King Arthur
2,045
414
0
836
4,117
2,641
561
329
3,788
0
21,150
L
2,919
1,589
0
2,522
5,272
1,462
0
2,241
3,031
0
24,387
L
Fafnir
1,593
595
92
2,817
9,811
6,451
0
4,515
5,264
7,077
0
W
Cthulhu
l 177013
Cthulhu
5,167
1,218
350
1,601
5,558
3,286
0
1,562
3,996
16,980
0
W
Morgan Le Fay
liaminal
Morgan Le Fay
5,332
476
0
556
4,594
1,471
0
1,868
2,726
25,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,056
Gold Earned
25,196
166
Minions Killed
209
0
Camps Cleared
0
729,251
Distance Traveled
868,825
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,014
557
41
5
0
192,545
0
L
Aphrodite
3,476
386
11
1
0
36,186
0
W
Charybdis
5,010
557
61
7
0
146,924
3
W
Ravana
5,018
558
53
6
0
189,969
3
L
Discordia
4,672
519
62
7
0
178,064
2
W
King Arthur
4,997
555
32
4
0
162,077
1
L
Anhur
4,638
515
42
5
0
171,307
1
L
Fafnir
4,256
473
10
1
0
151,149
0
W
Cthulhu
5,148
572
20
2
0
188,089
2
W
Morgan Le Fay
5,023
558
43
5
0
181,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role