Player Matchup

Rama
Rama
BadOmen43
Rama
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 93L
1,518 Elo+
Party 1
Horus
Horus
DirtyNipelles
Horus
Level 107
God Stats
73W - 57L
1,685 SR
Queue Stats
232W - 256L
1,585 Elo+
Party 1
Da Ji
Da Ji
Luthonian
Da Ji
Level 144
God Stats
96W - 91L
1,581 SR
Queue Stats
488W - 488L
1,478 Elo+
Party 1
Discordia
Discordia
Sterrliing
Discordia
Level 109
God Stats
21W - 19L
1,654 SR
Queue Stats
194W - 196L
1,510 Elo+
Party 1
Arachne
Arachne
axilslayer2
Arachne
Level 144
God Stats
57W - 33L
1,650 SR
Queue Stats
197W - 206L
1,534 Elo+
Party 1
Team Averages
Level 118
1,614 SR
1,525 Elo+

VS

Team Averages
Level 121
1,467 SR
1,536 Elo+
Baron Samedi
Baron Samedi
MorTe72O8
Baron Samedi
Level 127
God Stats
16W - 9L
1,547 SR
Queue Stats
219W - 194L
1,563 Elo+
Solo
Cliodhna
Cliodhna
Stephaannoo
Cliodhna
Level 107
God Stats
8W - 12L
1,539 SR
Queue Stats
211W - 207L
1,561 Elo+
Solo
Khepri
Khepri
VolkanDynamo
Khepri
Level 159
God Stats
3W - 3L
1,435 SR
Queue Stats
93W - 54L
1,672 Elo+
Party 2
Charybdis
Charybdis
alfze
Charybdis
Level 158
God Stats
5W - 1L
1,316 SR
Queue Stats
84W - 68L
1,664 Elo+
Party 2
Hun Batz
Hun Batz
ssumdáy
Hun Batz
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 4 / 0
6,888
459
3,554
9,872
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 0
6,758
451
2,403
10,062
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Luthonian
Da Ji
13
3 / 2 / 0
7,962
531
13,428
16,747
7,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Sterrliing
Discordia
12
0 / 3 / 0
6,977
465
5,686
8,887
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
axilslayer2
Arachne
11
0 / 3 / 1
6,480
432
6,099
12,571
6,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MorTe72O8
Baron Samedi
14
2 / 1 / 1
8,010
534
8,843
8,335
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Stephaannoo
Cliodhna
16
2 / 2 / 1
9,301
620
9,627
14,776
6,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Khepri
11
1 / 0 / 2
7,056
470
2,962
4,904
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
alfze
Charybdis
15
3 / 0 / 1
8,610
574
6,679
9,085
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
ssumdáy
Hun Batz
14
4 / 0 / 3
8,277
552
10,192
13,491
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
12
12
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
0
4
0
0
L
0
0
0
0
L
Da Ji
Luthonian
Da Ji
3
2
0
1.5
W
Baron Samedi
MorTe72O8
Baron Samedi
2
1
1
2.5
W
Cliodhna
Stephaannoo
Cliodhna
2
2
1
1.25
L
Discordia
Sterrliing
Discordia
0
3
0
0
W
Khepri
1
0
2
2
W
Charybdis
alfze
Charybdis
3
0
1
3.5
L
Arachne
axilslayer2
Arachne
0
3
1
0.17
W
Hun Batz
ssumdáy
Hun Batz
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,170
Damage
38,303
58,139
Taken
50,591
29,127
Mitigated
23,076
23,032
Healing
24,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,554
2,604
0
2,719
9,872
3,189
0
922
8,950
0
60,708
L
2,403
1,103
1,107
4,908
10,062
8,438
0
3,591
6,240
0
28,615
L
Da Ji
Luthonian
Da Ji
13,428
2,820
0
7,106
16,747
7,785
0
1,275
15,394
0
60,002
W
Baron Samedi
MorTe72O8
Baron Samedi
8,843
154
752
3,211
8,335
4,452
0
2,960
5,375
61,295
0
W
Cliodhna
Stephaannoo
Cliodhna
9,627
1,903
0
7,165
14,776
6,666
0
340
14,436
0
80,359
L
Discordia
Sterrliing
Discordia
5,686
69
0
920
8,887
3,472
0
3,920
4,513
58,579
0
W
Khepri
2,962
93
0
1,815
4,904
3,150
0
364
4,540
20,042
0
W
Charybdis
alfze
Charybdis
6,679
4,079
0
5,233
9,085
3,320
1,414
0
9,085
0
85,693
L
Arachne
axilslayer2
Arachne
6,099
3,804
0
6,272
12,571
6,243
0
1,280
11,237
0
48,417
W
Hun Batz
ssumdáy
Hun Batz
10,192
3,782
0
6,460
13,491
5,488
67
2,022
11,469
0
70,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,065
Gold Earned
41,254
458
Minions Killed
582
0
Camps Cleared
0
1,436,104
Distance Traveled
1,471,674
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,888
459
107
7
0
229,744
7
L
Horus
6,758
451
45
3
0
319,504
1
L
Da Ji
7,962
531
108
7
0
284,517
3
W
Baron Samedi
8,010
534
122
8
0
296,372
3
W
Cliodhna
9,301
620
153
10
0
261,707
2
L
Discordia
6,977
465
116
8
0
283,889
5
W
Khepri
7,056
470
20
1
0
316,988
10
W
Charybdis
8,610
574
172
11
0
253,246
4
L
Arachne
6,480
432
82
5
0
318,450
7
W
Hun Batz
8,277
552
115
8
0
343,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role