Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Browning3600
Ne Zha
Level 116
God Stats
30W - 20L
1,702 SR
Queue Stats
959W - 600L
1,846 Elo+
Party 1
Gilgamesh
Gilgamesh
T0XlFY
Gilgamesh
Level 139
God Stats
35W - 22L
1,664 SR
Queue Stats
1,193W - 630L
1,916 Elo+
Party 1
Team Averages
Level 121
1,622 SR
1,754 Elo+

VS

Team Averages
Level 107
1,442 SR
1,578 Elo+
Bastet
Bastet
AlarmedBuffalo
Bastet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,427 Elo+
Party 2
Sobek
Sobek
PandaViolator
Sobek
Level 109
God Stats
0W - 2L
1,327 SR
Queue Stats
16W - 10L
1,427 Elo+
Party 2
Chronos
Chronos
Seidge
Chronos
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 48L
1,880 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
6 / 0 / 14
8,462
846
8,964
7,894
2,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
13
8 / 2 / 12
8,740
874
9,662
8,889
3,417
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
T0XlFY
Gilgamesh
13
7 / 0 / 13
8,365
837
11,285
10,401
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,109
611
7,991
12,073
4,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 1
6,212
621
3,233
11,299
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Seidge
Chronos
8
0 / 9 / 1
5,629
563
1,329
9,972
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
21
Kills
1
2
Deaths
21
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
14
13
L
1
7
0
0.14
W
Ne Zha
8
2
12
7
L
0
5
1
0.1
L
Chronos
Seidge
Chronos
0
9
1
0.06
W
Gilgamesh
T0XlFY
Gilgamesh
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,911
Damage
12,553
27,184
Taken
33,344
15,265
Mitigated
18,732
11,294
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,964
1,169
2,502
3,147
7,894
2,636
263
1,246
6,648
32,607
0
L
7,991
1,116
0
854
12,073
4,849
0
3,553
8,250
0
23,603
W
Ne Zha
9,662
1,544
0
3,131
8,889
3,417
1,297
1,630
7,259
0
31,651
L
3,233
180
0
1,789
11,299
9,479
0
3,175
7,809
8,492
0
L
Chronos
Seidge
Chronos
1,329
416
0
517
9,972
4,404
0
2,622
7,237
7,195
426
W
Gilgamesh
T0XlFY
Gilgamesh
11,285
2,441
0
2,514
10,401
9,212
726
1,832
8,569
0
20,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,567
Gold Earned
17,950
125
Minions Killed
58
7
Camps Cleared
2
586,931
Distance Traveled
455,291
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,462
846
65
7
3
195,291
4
L
Bastet
6,109
611
26
3
2
176,616
1
W
Ne Zha
8,740
874
42
4
3
195,429
2
L
Sobek
6,212
621
13
1
0
161,998
3
L
Chronos
5,629
563
19
2
0
116,677
0
W
Gilgamesh
8,365
837
18
2
1
196,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role