Player Matchup

Cliodhna
Cliodhna
Platinum II
EduardoCMZu
Cliodhna
Platinum II
Level 154
God Stats
7W - 10L
1,471 SR
Queue Stats
177W - 163L
1,899 MMR
Solo
Chronos
Chronos
Diamond IV
Paranoi5e
Chronos
Diamond IV
Level 160
God Stats
7W - 5L
1,203 SR
Queue Stats
376W - 373L
1,987 MMR
Solo
Neith
Neith
Platinum IV
Zoro
Neith
Platinum IV
Level 125
God Stats
6W - 5L
1,657 SR
Queue Stats
44W - 32L
2,023 MMR
Solo
Cabrakan
Cabrakan
Platinum II
awesomesauce6789
Cabrakan
Platinum II
Level 148
God Stats
8W - 4L
1,743 SR
Queue Stats
532W - 533L
1,822 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
mFrenzy
Jormungandr
Platinum IV
Level 155
God Stats
5W - 2L
2,030 SR
Queue Stats
81W - 73L
1,958 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,621 SR
1,938 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,516 SR
1,938 MMR
Chang'e
Chang'e
Diamond III
Discerned
Chang'e
Diamond III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 95L
2,168 MMR
Party 1
Mercury
Mercury
Platinum V
Genetic862
Mercury
Platinum V
Level 123
God Stats
11W - 9L
1,709 SR
Queue Stats
322W - 323L
1,799 MMR
Solo
Lancelot
Lancelot
Platinum I
Megusaka
Lancelot
Platinum I
Level 125
God Stats
1W - 1L
1,754 SR
Queue Stats
96W - 90L
1,939 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
Razui
Sylvanus
Platinum II
Level 160
God Stats
17W - 22L
1,547 SR
Queue Stats
91W - 90L
1,968 MMR
Solo
Olorun
Olorun
Platinum II
Rhubee
Olorun
Platinum II
Level 160
God Stats
0W - 5L
1,071 SR
Queue Stats
472W - 462L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EduardoCMZu
Cliodhna
20
7 / 10 / 10
15,664
540
27,504
31,978
16,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
Paranoi5e
Chronos
20
9 / 2 / 9
17,496
603
35,375
38,566
19,433
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Zoro
Neith
20
9 / 5 / 10
15,749
543
29,712
26,689
15,918
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 4 / 17
14,832
511
19,579
35,901
55,653
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
mFrenzy
Jormungandr
20
4 / 3 / 19
16,188
558
34,614
41,021
45,121
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
KhepriChernobogXing Tian

VS

Bans
KaliRavanaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Discerned
Chang'e
19
0 / 6 / 9
12,646
436
31,210
32,214
17,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Genetic862
Mercury
20
9 / 9 / 6
14,167
489
18,644
31,713
17,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
Megusaka
Lancelot
20
6 / 8 / 5
14,822
511
30,582
45,113
58,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Razui
Sylvanus
17
3 / 7 / 14
11,687
403
15,624
39,125
50,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Rhubee
Olorun
20
4 / 3 / 7
14,358
495
28,979
28,083
16,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
63
33
Kills
22
24
Deaths
33
65
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Discerned
Chang'e
0
6
9
0.75
W
Cliodhna
EduardoCMZu
Cliodhna
7
10
10
1.2
L
Mercury
Genetic862
Mercury
9
9
6
1.33
L
Lancelot
Megusaka
Lancelot
6
8
5
1.06
W
Chronos
Paranoi5e
Chronos
9
2
9
6.75
L
Sylvanus
Razui
Sylvanus
3
7
14
1.43
L
Olorun
Rhubee
Olorun
4
3
7
2.5
W
Neith
Zoro
Neith
9
5
10
2.8
W
4
4
17
3.13
W
Jormungandr
mFrenzy
Jormungandr
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,784
Damage
125,039
174,155
Taken
176,248
152,216
Mitigated
160,441
75,261
Healing
62,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Discerned
Chang'e
31,210
2,594
6,518
12,673
32,214
17,319
0
14,623
17,351
128,920
0
W
Cliodhna
EduardoCMZu
Cliodhna
27,504
4,677
0
12,998
31,978
16,091
3,884
12,573
19,405
0
145,249
L
Mercury
Genetic862
Mercury
18,644
10,283
0
1,034
31,713
17,733
0
10,699
20,794
0
133,023
L
Lancelot
Megusaka
Lancelot
30,582
3,467
0
13,641
45,113
58,554
882
25,312
19,095
0
120,770
W
Chronos
Paranoi5e
Chronos
35,375
19,508
0
23,160
38,566
19,433
10,704
14,576
23,990
174,511
0
L
Sylvanus
Razui
Sylvanus
15,624
3,131
7,534
7,572
39,125
50,495
0
22,397
16,448
38,536
11,587
L
Olorun
Rhubee
Olorun
28,979
15,974
2,015
11,051
28,083
16,340
3,576
16,130
11,789
151,815
0
W
Neith
Zoro
Neith
29,712
12,434
0
9,335
26,689
15,918
4,901
13,133
13,556
0
140,952
W
19,579
2,922
2,474
10,888
35,901
55,653
149
19,909
15,182
52,817
0
W
Jormungandr
mFrenzy
Jormungandr
34,614
6,393
0
16,406
41,021
45,121
640
18,104
22,917
126,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,929
Gold Earned
67,680
786
Minions Killed
789
0
Camps Cleared
0
2,765,140
Distance Traveled
2,652,504
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,646
436
179
6
0
529,806
5
W
Cliodhna
15,664
540
177
6
0
547,736
5
L
Mercury
14,167
489
156
5
0
580,468
4
L
Lancelot
14,822
511
187
6
0
522,088
3
W
Chronos
17,496
603
201
7
0
555,547
4
L
Sylvanus
11,687
403
53
2
0
499,585
3
L
Olorun
14,358
495
214
7
0
520,557
7
W
Neith
15,749
543
172
6
0
531,259
3
W
Cabrakan
14,832
511
57
2
0
568,201
1
W
Jormungandr
16,188
558
179
6
0
562,397
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role