Player Matchup

Tsukuyomi
Tsukuyomi
BigBootyScylla
Tsukuyomi
Level 143
God Stats
6W - 1L
1,873 SR
Queue Stats
301W - 304L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
FerDcooL1
Gilgamesh
Level 58
God Stats
5W - 3L
1,457 SR
Queue Stats
130W - 132L
1,456 Elo+
Party 1
Cupid
Cupid
MarieWallee
Cupid
Level 33
God Stats
11W - 9L
1,569 SR
Queue Stats
199W - 231L
1,354 Elo+
Solo
Lancelot
Lancelot
TyberionSevessi
Lancelot
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 134L
1,546 Elo+
Solo
Chang'e
Chang'e
Yanderemanda
Chang'e
Level 101
God Stats
7W - 5L
1,438 SR
Queue Stats
134W - 139L
1,469 Elo+
Party 1
Team Averages
Level 80
1,568 SR
1,464 Elo+

VS

Team Averages
Level 109
1,534 SR
1,314 Elo+
Chang'e
Chang'e
Dinac
Chang'e
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
15W - 18L
1,159 Elo+
Party 2
Danzaburou
Danzaburou
FuryBrain
Danzaburou
Level 155
God Stats
12W - 18L
1,435 SR
Queue Stats
335W - 371L
1,419 Elo+
Solo
Arachne
Arachne
Kalthoniia
Arachne
Level 83
God Stats
23W - 24L
1,670 SR
Queue Stats
112W - 119L
1,465 Elo+
Solo
Geb
Geb
NicholasReid
Geb
Level 123
God Stats
18W - 20L
1,564 SR
Queue Stats
69W - 89L
1,369 Elo+
Solo
Chaac
Chaac
eliDEBeli
Chaac
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigBootyScylla
Tsukuyomi
20
20 / 5 / 12
21,325
666
75,682
46,924
26,824
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
FerDcooL1
Gilgamesh
20
2 / 7 / 12
15,278
477
14,130
40,804
48,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 5 / 8
17,532
548
20,383
21,570
10,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
20
5 / 3 / 11
16,777
524
29,971
46,650
55,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
Yanderemanda
Chang'e
20
2 / 5 / 11
15,549
486
13,006
23,996
11,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dinac
Chang'e
20
9 / 7 / 6
15,731
492
35,388
33,852
19,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
FuryBrain
Danzaburou
20
9 / 9 / 5
15,693
490
29,578
33,453
18,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Kalthoniia
Arachne
20
5 / 8 / 7
13,551
423
16,655
40,908
20,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 3 / 8
12,655
395
14,371
36,650
60,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
eliDEBeli
Chaac
20
1 / 7 / 5
14,212
444
19,530
48,665
65,079
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
56
34
Kills
25
25
Deaths
34
54
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BigBootyScylla
Tsukuyomi
20
5
12
5.2
L
Chang'e
Dinac
Chang'e
9
7
6
1.71
W
Gilgamesh
FerDcooL1
Gilgamesh
2
7
12
1.14
L
Danzaburou
FuryBrain
Danzaburou
9
9
5
1.28
L
Arachne
Kalthoniia
Arachne
5
8
7
1.06
W
5
5
8
1.8
L
1
3
8
1.67
W
Lancelot
5
3
11
3.5
W
Chang'e
Yanderemanda
Chang'e
2
5
11
1.5
L
Chaac
eliDEBeli
Chaac
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,172
Damage
115,522
179,944
Taken
193,528
153,665
Mitigated
184,031
80,331
Healing
47,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BigBootyScylla
Tsukuyomi
75,682
21,349
0
26,691
46,924
26,824
5,182
15,823
30,581
0
229,014
L
Chang'e
Dinac
Chang'e
35,388
3,737
4,193
11,604
33,852
19,453
480
3,853
29,579
123,322
0
W
Gilgamesh
FerDcooL1
Gilgamesh
14,130
3,667
3,293
4,462
40,804
48,468
1,467
12,200
28,260
1,747
61,507
L
Danzaburou
FuryBrain
Danzaburou
29,578
12,004
0
10,193
33,453
18,347
2,438
0
33,026
0
142,097
L
Arachne
Kalthoniia
Arachne
16,655
12,210
0
9,179
40,908
20,502
0
3,248
37,156
0
123,890
W
20,383
14,412
2,046
10,132
21,570
10,804
4,616
5,348
16,142
0
150,586
L
14,371
541
0
2,199
36,650
60,650
0
3,036
32,984
61,903
0
W
Lancelot
29,971
7,141
0
18,323
46,650
55,804
1,662
11,561
34,846
0
170,345
W
Chang'e
Yanderemanda
Chang'e
13,006
623
6,248
9,136
23,996
11,765
1,253
8,516
15,089
114,355
0
L
Chaac
eliDEBeli
Chaac
19,530
3,675
0
10,356
48,665
65,079
0
4,310
43,795
1,708
100,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,461
Gold Earned
71,842
859
Minions Killed
714
0
Camps Cleared
0
3,007,493
Distance Traveled
2,717,993
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
21,325
666
245
8
0
644,760
3
L
Chang'e
15,731
492
190
6
0
522,616
10
W
Gilgamesh
15,278
477
72
2
0
591,413
1
L
Danzaburou
15,693
490
173
5
0
460,808
3
L
Arachne
13,551
423
141
4
0
640,209
5
W
Cupid
17,532
548
205
6
0
612,286
6
L
Geb
12,655
395
53
2
0
618,352
8
W
Lancelot
16,777
524
171
5
0
636,375
4
W
Chang'e
15,549
486
166
5
0
522,659
4
L
Chaac
14,212
444
157
5
0
476,008
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role