Player Matchup

Chiron
Chiron
Optomaton
Chiron
Level 119
God Stats
18W - 9L
1,859 SR
Queue Stats
274W - 303L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
PjAY_11
Baron Samedi
Level 155
God Stats
2W - 2L
1,747 SR
Queue Stats
115W - 91L
1,467 Elo+
Party 3
Bellona
Bellona
TRICKAZ2808
Bellona
Level 116
God Stats
10W - 14L
1,566 SR
Queue Stats
329W - 369L
1,412 Elo+
Party 1
Ymir
Ymir
TheOneTrueMlungu
Ymir
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 34L
1,500 Elo+
Party 3
Loki
Loki
smitewanjia
Loki
Level 122
God Stats
7W - 15L
1,515 SR
Queue Stats
102W - 103L
1,430 Elo+
Solo
Team Averages
Level 103
1,637 SR
1,446 Elo+

VS

Team Averages
Level 88
1,447 SR
1,414 Elo+
Chernobog
Chernobog
 
Chernobog
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Braga76
Shiva
Level 103
God Stats
9W - 10L
1,487 SR
Queue Stats
182W - 214L
1,318 Elo+
Solo
Nu Wa
Nu Wa
Casquetteu
Nu Wa
Level 36
God Stats
13W - 18L
1,487 SR
Queue Stats
81W - 78L
1,410 Elo+
Party 2
Athena
Athena
libovejtukan
Athena
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
mslzm
Pele
Level 145
God Stats
1W - 1L
1,262 SR
Queue Stats
285W - 313L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Optomaton
Chiron
10
0 / 4 / 0
5,856
450
4,080
10,744
3,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
PjAY_11
Baron Samedi
9
1 / 3 / 0
5,703
439
4,361
10,610
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TRICKAZ2808
Bellona
12
2 / 1 / 0
7,122
548
6,154
11,905
11,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 1
6,074
467
5,009
12,282
7,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 1
5,412
416
2,232
9,459
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
7 / 0 / 0
7,883
606
14,126
6,689
2,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Braga76
Shiva
11
1 / 2 / 1
6,801
523
6,087
9,652
4,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
12
2 / 1 / 1
7,197
554
6,482
6,097
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
9
0 / 0 / 6
6,208
478
4,945
9,396
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
mslzm
Pele
11
2 / 1 / 3
6,747
519
4,029
9,653
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
12
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
0
0
7
W
Shiva
Braga76
Shiva
1
2
1
0.75
W
Nu Wa
2
1
1
2.5
L
Chiron
Optomaton
Chiron
0
4
0
0
L
Baron Samedi
PjAY_11
Baron Samedi
1
3
0
0.33
L
Bellona
TRICKAZ2808
Bellona
2
1
0
2
L
0
0
1
0.5
W
Athena
0
0
6
3
W
Pele
mslzm
Pele
2
1
3
3.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
35,669
55,000
Taken
41,487
29,848
Mitigated
18,475
21,396
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,126
8,002
0
3,330
6,689
2,444
121
1,500
5,189
0
67,655
W
Shiva
Braga76
Shiva
6,087
2,292
0
3,232
9,652
4,399
247
0
9,652
0
40,282
W
Nu Wa
6,482
1,318
0
2,851
6,097
2,411
980
2,512
3,585
45,295
0
L
Chiron
Optomaton
Chiron
4,080
1,580
403
2,425
10,744
3,393
472
1,483
9,227
0
42,220
L
Baron Samedi
PjAY_11
Baron Samedi
4,361
472
701
2,671
10,610
4,213
0
3,697
6,913
30,509
0
L
Bellona
TRICKAZ2808
Bellona
6,154
3,588
0
5,811
11,905
11,631
311
1,157
10,748
0
52,970
L
5,009
1,328
2,100
5,083
12,282
7,659
0
3,887
8,395
23,670
0
W
Athena
4,945
1,823
0
1,011
9,396
5,818
296
3,854
5,542
14,645
0
W
Pele
mslzm
Pele
4,029
1,034
0
1,900
9,653
3,403
0
1,504
8,149
0
39,080
L
2,232
387
0
2,202
9,459
2,952
0
1,203
8,256
0
22,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,167
Gold Earned
34,836
304
Minions Killed
342
0
Camps Cleared
0
1,091,957
Distance Traveled
1,271,011
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,883
606
105
8
0
271,933
3
W
Shiva
6,801
523
73
6
0
229,929
5
W
Nu Wa
7,197
554
78
6
0
231,321
3
L
Chiron
5,856
450
76
6
0
206,302
1
L
Baron Samedi
5,703
439
61
5
0
204,612
3
L
Bellona
7,122
548
100
8
0
195,357
0
L
Ymir
6,074
467
32
2
0
228,362
1
W
Athena
6,208
478
26
2
0
268,173
0
W
Pele
6,747
519
60
5
0
269,655
0
L
Loki
5,412
416
35
3
0
257,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role