Player Matchup

Ymir
Ymir
AsexualLorax
Ymir
Level 40
God Stats
3W - 7L
1,360 SR
Queue Stats
26W - 27L
1,518 Elo+
Solo
Izanami
Izanami
FIREBALL23
Izanami
Level 140
God Stats
90W - 73L
1,521 SR
Queue Stats
516W - 497L
1,471 Elo+
Solo
Ne Zha
Ne Zha
IK-Bankai
Ne Zha
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 106L
1,278 Elo+
Party 2
Chaac
Chaac
KenTar15
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,013 Elo+
Party 2
Olorun
Olorun
UniversalHealth
Olorun
Level 37
God Stats
4W - 6L
1,430 SR
Queue Stats
305W - 344L
1,192 Elo+
Solo
Team Averages
Level 52
1,462 SR
1,294 Elo+

VS

Team Averages
Level 84
1,599 SR
1,388 Elo+
Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
A ShwiftySOB
Loki
Level 129
God Stats
21W - 12L
1,613 SR
Queue Stats
901W - 962L
1,401 Elo+
Solo
Aphrodite
Aphrodite
FootballStevo
Aphrodite
Level 82
God Stats
2W - 0L
1,693 SR
Queue Stats
32W - 43L
1,274 Elo+
Party 1
Baron Samedi
Baron Samedi
ThePoolSharks
Baron Samedi
Level 82
God Stats
9W - 9L
1,699 SR
Queue Stats
424W - 410L
1,520 Elo+
Solo
Cupid
Cupid
iJTIII
Cupid
Level 40
God Stats
1W - 4L
1,490 SR
Queue Stats
33W - 40L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,394
466
6,227
20,891
22,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
FIREBALL23
Izanami
15
3 / 3 / 2
9,437
524
10,123
13,869
6,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
IK-Bankai
Ne Zha
11
2 / 5 / 2
7,356
409
7,040
14,232
6,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
KenTar15
Chaac
7
1 / 2 / 1
6,158
342
2,551
7,107
3,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 4
8,234
457
8,069
17,432
8,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 4 / 4
9,593
533
15,550
15,892
10,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 7
9,304
517
8,553
12,748
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
FootballStevo
Aphrodite
13
2 / 2 / 7
7,335
408
5,031
10,800
4,782
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ThePoolSharks
Baron Samedi
14
4 / 1 / 3
8,828
490
11,188
9,601
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
iJTIII
Cupid
14
4 / 0 / 6
8,451
470
10,331
10,994
3,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
20
20
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
4
4
2
W
4
1
7
7.5
L
1
5
2
0.4
L
Izanami
FIREBALL23
Izanami
3
3
2
1.33
W
Aphrodite
FootballStevo
Aphrodite
2
2
7
2.75
L
Ne Zha
IK-Bankai
Ne Zha
2
5
2
0.6
L
Chaac
KenTar15
Chaac
1
2
1
0.75
W
Baron Samedi
ThePoolSharks
Baron Samedi
4
1
3
5.5
L
1
5
4
0.6
W
Cupid
iJTIII
Cupid
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,010
Damage
50,653
73,531
Taken
60,035
47,530
Mitigated
29,479
16,610
Healing
28,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,550
4,298
0
3,871
15,892
10,073
869
1,713
14,179
0
65,833
W
8,553
1,921
0
6,056
12,748
5,270
532
2,617
10,131
0
82,050
L
6,227
1,005
0
3,948
20,891
22,666
0
7,403
13,453
28,895
0
L
Izanami
FIREBALL23
Izanami
10,123
6,600
0
4,557
13,869
6,158
918
2,471
11,317
0
92,572
W
Aphrodite
FootballStevo
Aphrodite
5,031
1,269
5,100
5,687
10,800
4,782
538
2,838
7,962
37,250
0
L
Ne Zha
IK-Bankai
Ne Zha
7,040
3,979
0
1,299
14,232
6,699
0
666
13,288
0
43,783
L
Chaac
KenTar15
Chaac
2,551
1,026
0
1,516
7,107
3,091
144
0
6,774
0
15,403
W
Baron Samedi
ThePoolSharks
Baron Samedi
11,188
641
1,947
2,801
9,601
5,403
32
4,419
5,182
59,977
0
L
8,069
4,475
513
4,777
17,432
8,916
280
5,679
11,669
54,947
0
W
Cupid
iJTIII
Cupid
10,331
6,170
286
2,790
10,994
3,951
1,062
2,709
8,285
0
57,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
43,511
368
Minions Killed
452
0
Camps Cleared
0
1,294,490
Distance Traveled
1,580,307
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,593
533
103
6
0
269,649
4
W
Loki
9,304
517
123
7
0
339,199
1
L
Ymir
8,394
466
31
2
0
285,891
4
L
Izanami
9,437
524
155
9
0
293,027
3
W
Aphrodite
7,335
408
55
3
0
320,144
0
L
Ne Zha
7,356
409
64
4
0
278,830
1
L
Chaac
6,158
342
23
1
0
170,560
0
W
Baron Samedi
8,828
490
91
5
0
332,338
0
L
Olorun
8,234
457
95
5
0
266,182
1
W
Cupid
8,451
470
80
4
0
318,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role