Player Matchup

Athena
Athena
BlazenPhoenix
Athena
Level 160
God Stats
5W - 6L
1,671 SR
Queue Stats
111W - 107L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
DeepThroatDaryll
Kukulkan
Level 37
God Stats
6W - 1L
1,797 SR
Queue Stats
147W - 103L
1,727 Elo+
Party 2
Thoth
Thoth
XeonTrinity
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,664 Elo+
Party 2
Shiva
Shiva
baloric
Shiva
Level 160
God Stats
7W - 4L
1,554 SR
Queue Stats
155W - 147L
1,525 Elo+
Party 1
Izanami
Izanami
xKillable
Izanami
Level 106
God Stats
27W - 11L
1,689 SR
Queue Stats
113W - 100L
1,577 Elo+
Party 1
Team Averages
Level 113
1,642 SR
1,611 Elo+

VS

Team Averages
Level 109
1,580 SR
1,525 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BogWater11
Sun Wukong
Level 151
God Stats
64W - 65L
1,547 SR
Queue Stats
65W - 66L
1,518 Elo+
Party 3
Baron Samedi
Baron Samedi
GhanaPallbearer
Baron Samedi
Level 159
God Stats
12W - 6L
1,681 SR
Queue Stats
230W - 237L
1,534 Elo+
Party 3
Cliodhna
Cliodhna
On1yNine
Cliodhna
Level 81
God Stats
1W - 0L
1,671 SR
Queue Stats
6W - 5L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,732
703
3,955
10,370
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 2 / 1
8,157
742
12,915
7,648
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 5 / 2
7,805
710
11,638
9,390
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
baloric
Shiva
14
2 / 3 / 1
7,784
708
12,724
13,562
11,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
xKillable
Izanami
13
1 / 1 / 1
7,345
668
6,532
10,345
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
0 / 0 / 8
8,144
740
5,939
16,727
15,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
 
Hel
14
1 / 2 / 4
7,735
703
5,411
10,160
4,729
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
BogWater11
Sun Wukong
16
7 / 0 / 2
8,804
800
11,980
13,497
11,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
GhanaPallbearer
Baron Samedi
15
3 / 1 / 5
8,122
738
11,694
10,760
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
On1yNine
Cliodhna
14
2 / 1 / 5
7,932
721
9,461
8,609
4,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
13
13
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
8
4
W
Hel
 
Hel
1
2
4
1.5
L
0
2
3
0.75
W
Sun Wukong
BogWater11
Sun Wukong
7
0
2
8
L
0
2
1
0.25
W
Baron Samedi
GhanaPallbearer
Baron Samedi
3
1
5
5.5
W
Cliodhna
On1yNine
Cliodhna
2
1
5
4.5
L
1
5
2
0.4
L
Shiva
baloric
Shiva
2
3
1
0.83
L
Izanami
xKillable
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,764
Damage
44,485
51,315
Taken
59,753
36,533
Mitigated
42,608
8,560
Healing
25,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,939
391
0
2,116
16,727
15,725
0
6,905
9,638
21,168
0
W
Hel
 
Hel
5,411
574
4,394
4,537
10,160
4,729
0
3,557
6,392
29,786
0
L
3,955
1,157
376
2,246
10,370
12,124
0
5,829
4,541
6,374
0
W
Sun Wukong
BogWater11
Sun Wukong
11,980
1,754
0
4,277
13,497
11,495
0
6,105
7,182
0
27,875
L
12,915
415
0
625
7,648
3,935
0
2,572
5,076
48,635
0
W
Baron Samedi
GhanaPallbearer
Baron Samedi
11,694
1,006
3,840
4,960
10,760
6,547
100
7,505
3,163
28,249
0
W
Cliodhna
On1yNine
Cliodhna
9,461
938
0
1,398
8,609
4,112
0
4,436
4,111
0
24,715
L
11,638
644
0
500
9,390
4,355
0
3,965
5,425
33,108
0
L
Shiva
baloric
Shiva
12,724
1,926
496
2,577
13,562
11,667
0
6,903
6,659
0
25,238
L
Izanami
xKillable
Izanami
6,532
4,056
0
1,740
10,345
4,452
0
3,775
6,570
0
25,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,823
Gold Earned
40,737
218
Minions Killed
220
0
Camps Cleared
0
1,106,964
Distance Traveled
1,203,591
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,144
740
36
3
0
259,468
1
W
Hel
7,735
703
66
6
0
219,180
3
L
Athena
7,732
703
4
0
0
231,542
3
W
Sun Wukong
8,804
800
42
4
0
244,629
0
L
Kukulkan
8,157
742
102
9
0
209,775
2
W
Baron Samedi
8,122
738
41
4
0
221,608
2
W
Cliodhna
7,932
721
35
3
0
258,706
3
L
Thoth
7,805
710
50
5
0
202,408
3
L
Shiva
7,784
708
25
2
0
245,693
3
L
Izanami
7,345
668
37
3
0
217,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role