Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
EulalioElGato
Geb
Level 128
God Stats
5W - 5L
1,584 SR
Queue Stats
136W - 111L
1,474 Elo+
Party 3
Bellona
Bellona
RamonPgt
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,374 Elo+
Party 3
Izanami
Izanami
Zeklym
Izanami
Level 59
God Stats
3W - 7L
1,260 SR
Queue Stats
12W - 15L
1,521 Elo+
Party 2
Team Averages
Level 82
1,469 SR
1,474 Elo+

VS

Team Averages
Level 72
1,662 SR
1,534 Elo+
Camazotz
Camazotz
DragonNoot
Camazotz
Level 150
God Stats
1W - 1L
1,798 SR
Queue Stats
91W - 78L
1,543 Elo+
Party 1
Ganesha
Ganesha
Jaalking
Ganesha
Level 20
God Stats
2W - 1L
1,713 SR
Queue Stats
15W - 13L
1,598 Elo+
Party 4
Chaac
Chaac
RollingStone99
Chaac
Level 22
God Stats
0W - 3L
1,223 SR
Queue Stats
3W - 8L
1,334 Elo+
Party 1
Freya
Freya
TheRareJoker
Freya
Level 118
God Stats
2W - 2L
1,704 SR
Queue Stats
62W - 47L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
deespace49
Heimdallr
Level 49
God Stats
4W - 2L
1,873 SR
Queue Stats
31W - 24L
1,597 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 1 / 5
8,058
620
6,891
14,598
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
 
Hel
12
5 / 0 / 2
7,710
593
10,155
9,455
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 5
7,282
560
4,442
8,371
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
RamonPgt
Bellona
13
2 / 0 / 0
7,777
598
5,940
9,762
9,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Zeklym
Izanami
11
1 / 5 / 2
7,090
545
6,656
8,931
3,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DragonNoot
Camazotz
11
0 / 1 / 2
6,369
490
7,523
13,309
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
Jaalking
Ganesha
10
0 / 2 / 4
6,707
516
4,523
10,914
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 0
6,609
508
6,032
8,394
5,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 0
5,869
451
6,304
9,845
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
deespace49
Heimdallr
13
6 / 2 / 0
7,887
607
8,314
9,890
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
6
6
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
5
5.5
W
Hel
 
Hel
5
0
2
6
L
Camazotz
DragonNoot
Camazotz
0
1
2
1
W
1
0
5
3.5
L
Ganesha
Jaalking
Ganesha
0
2
4
1
W
Bellona
RamonPgt
Bellona
2
0
0
2
L
0
2
0
0
L
0
5
0
0
W
Izanami
Zeklym
Izanami
1
5
2
0.4
L
Heimdallr
deespace49
Heimdallr
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,084
Damage
32,696
51,117
Taken
52,352
28,327
Mitigated
30,654
20,573
Healing
21,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,891
3,685
0
3,144
14,598
6,305
0
1,843
12,755
0
62,418
W
Hel
 
Hel
10,155
1,911
3,014
6,052
9,455
3,868
543
4,415
5,040
63,884
0
L
Camazotz
DragonNoot
Camazotz
7,523
2,892
0
9,442
13,309
5,696
0
3,992
9,169
0
45,063
W
4,442
823
0
2,151
8,371
5,445
291
2,561
5,810
17,953
0
L
Ganesha
Jaalking
Ganesha
4,523
752
0
3,201
10,914
10,513
0
3,849
6,927
23,095
0
W
Bellona
RamonPgt
Bellona
5,940
3,054
0
5,372
9,762
9,706
1,290
0
9,762
0
45,530
L
6,032
2,260
0
1,486
8,394
5,927
51
0
8,394
0
41,430
L
6,304
1,814
0
2,949
9,845
4,682
0
5,574
3,937
33,106
3,659
W
Izanami
Zeklym
Izanami
6,656
4,770
0
840
8,931
3,003
1,209
1,296
7,635
0
51,093
L
Heimdallr
deespace49
Heimdallr
8,314
3,681
0
4,021
9,890
3,836
462
562
9,328
0
60,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
33,441
450
Minions Killed
342
0
Camps Cleared
0
1,419,320
Distance Traveled
1,302,752
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,058
620
114
9
0
324,941
3
W
Hel
7,710
593
126
10
0
244,445
5
L
Camazotz
6,369
490
75
6
0
301,729
5
W
Geb
7,282
560
15
1
0
262,605
2
L
Ganesha
6,707
516
8
1
0
263,333
4
W
Bellona
7,777
598
93
7
0
251,580
0
L
Chaac
6,609
508
76
6
0
263,464
0
L
Freya
5,869
451
65
5
0
241,499
5
W
Izanami
7,090
545
102
8
0
335,749
5
L
Heimdallr
7,887
607
118
9
0
232,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role