Player Matchup

Sylvanus
Sylvanus
Masters
Bluu-Hydra
Sylvanus
Masters
Level 156
God Stats
5W - 2L
1,608 SR
Queue Stats
70W - 48L
2,553 MMR
Solo
Chang'e
Chang'e
Masters
StonedKorean
Chang'e
Masters
Level 160
God Stats
16W - 6L
1,961 SR
Queue Stats
123W - 78L
2,678 MMR
Party 1
Chernobog
Chernobog
Diamond I
Ventus_26
Chernobog
Diamond I
Level 124
God Stats
6W - 5L
1,572 SR
Queue Stats
102W - 94L
2,372 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Westbrookx0
Erlang Shen
Masters
Level 160
God Stats
65W - 36L
1,735 SR
Queue Stats
257W - 168L
2,889 MMR
Party 1
Awilix
Awilix
Masters
Аrjay
Awilix
Masters
Level 160
God Stats
3W - 4L
1,613 SR
Queue Stats
489W - 476L
2,331 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,698 SR
2,564 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,709 SR
2,591 MMR
Morgan Le Fay
Morgan Le Fay
Masters
ChickenLethal
Morgan Le Fay
Masters
Level 160
God Stats
2W - 2L
1,615 SR
Queue Stats
109W - 60L
2,915 MMR
Solo
Da Ji
Da Ji
Diamond II
CosbyTickledMe
Da Ji
Diamond II
Level 140
God Stats
5W - 4L
1,676 SR
Queue Stats
80W - 59L
2,543 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Scougr
Ah Muzen Cab
Diamond III
Level 140
God Stats
1W - 4L
1,731 SR
Queue Stats
393W - 371L
2,305 MMR
Solo
Cerberus
Cerberus
Masters
Vibyn
Cerberus
Masters
Level 93
God Stats
2W - 1L
1,841 SR
Queue Stats
180W - 144L
2,539 MMR
Party 2
Bastet
Bastet
Masters
l Saix I
Bastet
Masters
Level 142
God Stats
81W - 75L
1,681 SR
Queue Stats
1,046W - 1,005L
2,655 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bluu-Hydra
Sylvanus
19
0 / 3 / 27
15,302
494
10,293
34,524
51,443
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
StonedKorean
Chang'e
20
13 / 3 / 9
18,482
596
30,453
31,231
17,945
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chernobog
Ventus_26
Chernobog
20
6 / 6 / 13
17,819
575
20,821
29,094
13,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Westbrookx0
Erlang Shen
20
9 / 3 / 17
17,961
579
29,183
45,891
36,178
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Awilix
Аrjay
Awilix
20
6 / 4 / 10
17,328
559
23,248
41,365
47,960
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
FreyaRavanaCabrakanBakasura

VS

Bans
King ArthurKaliLancelotGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChickenLethal
Morgan Le Fay
20
3 / 6 / 5
14,949
482
32,611
19,715
8,717
20
1 / 6 / 6
14,417
465
11,113
29,962
14,956
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Scougr
Ah Muzen Cab
20
5 / 9 / 4
15,654
505
22,049
27,530
13,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Vibyn
Cerberus
20
6 / 10 / 4
14,656
473
23,397
47,055
49,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
l Saix I
Bastet
20
4 / 3 / 6
15,846
511
39,317
33,726
21,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
34
Kills
19
19
Deaths
34
76
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bluu-Hydra
Sylvanus
0
3
27
4.5
L
Morgan Le Fay
ChickenLethal
Morgan Le Fay
3
6
5
0.92
L
1
6
6
0.67
L
Ah Muzen Cab
Scougr
Ah Muzen Cab
5
9
4
0.78
W
Chang'e
StonedKorean
Chang'e
13
3
9
5.83
W
Chernobog
Ventus_26
Chernobog
6
6
13
2.08
L
Cerberus
Vibyn
Cerberus
6
10
4
0.8
W
Erlang Shen
Westbrookx0
Erlang Shen
9
3
17
5.83
L
Bastet
l Saix I
Bastet
4
3
6
2.33
W
Awilix
Аrjay
Awilix
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,998
Damage
128,487
182,105
Taken
157,988
166,947
Mitigated
107,482
90,448
Healing
47,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bluu-Hydra
Sylvanus
10,293
1,856
7,323
7,884
34,524
51,443
458
13,595
20,929
28,438
0
L
Morgan Le Fay
ChickenLethal
Morgan Le Fay
32,611
1,446
0
1,471
19,715
8,717
0
8,980
10,476
167,145
0
L
11,113
2,634
0
10,134
29,962
14,956
0
6,890
22,920
0
145,158
L
Ah Muzen Cab
Scougr
Ah Muzen Cab
22,049
5,772
0
5,748
27,530
13,303
1,398
3,303
24,105
0
154,273
W
Chang'e
StonedKorean
Chang'e
30,453
1,190
16,336
15,808
31,231
17,945
1,364
11,123
20,108
148,501
0
W
Chernobog
Ventus_26
Chernobog
20,821
13,334
0
6,725
29,094
13,421
8,881
10,697
18,397
0
173,171
L
Cerberus
Vibyn
Cerberus
23,397
1,171
0
14,214
47,055
49,456
0
15,141
31,628
74,125
0
W
Erlang Shen
Westbrookx0
Erlang Shen
29,183
13,738
0
20,096
45,891
36,178
2,691
15,882
29,939
0
224,580
L
Bastet
l Saix I
Bastet
39,317
8,934
0
16,404
33,726
21,050
270
9,509
24,080
0
152,019
W
Awilix
Аrjay
Awilix
23,248
6,619
0
16,276
41,365
47,960
1,035
7,660
33,705
0
129,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,892
Gold Earned
75,522
934
Minions Killed
929
0
Camps Cleared
0
3,097,922
Distance Traveled
2,980,825
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,302
494
36
1
0
583,185
2
L
Morgan Le Fay
14,949
482
246
8
0
591,334
9
L
Da Ji
14,417
465
183
6
0
633,850
4
L
Ah Muzen Cab
15,654
505
201
6
0
523,459
5
W
Chang'e
18,482
596
219
7
0
605,851
5
W
Chernobog
17,819
575
257
8
0
538,370
7
L
Cerberus
14,656
473
84
3
0
549,222
8
W
Erlang Shen
17,961
579
226
7
0
690,604
5
L
Bastet
15,846
511
215
7
0
682,960
8
W
Awilix
17,328
559
196
6
0
679,912
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role