Player Matchup

Sol
Sol
AtomicPirate21
Sol
Level 116
God Stats
2W - 3L
1,308 SR
Queue Stats
162W - 182L
1,475 Elo+
Solo
Freya
Freya
Green-Tea-OwO-
Freya
Level 122
God Stats
1W - 2L
1,474 SR
Queue Stats
60W - 63L
1,440 Elo+
Party 1
Mercury
Mercury
Honey-OwO-
Mercury
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,484 Elo+
Party 1
Vamana
Vamana
N4thanM4ster
Vamana
Level 106
God Stats
4W - 4L
1,446 SR
Queue Stats
180W - 193L
1,468 Elo+
Solo
Janus
Janus
TAZKILLER5
Janus
Level 145
God Stats
6W - 10L
1,496 SR
Queue Stats
269W - 286L
1,459 Elo+
Solo
Team Averages
Level 121
1,445 SR
1,465 Elo+

VS

Team Averages
Level 112
1,633 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
Reaper13666
Ah Muzen Cab
Level 147
God Stats
7W - 5L
1,638 SR
Queue Stats
437W - 442L
1,512 Elo+
Party 2
Hera
Hera
SoulEater-027
Hera
Level 127
God Stats
4W - 2L
1,590 SR
Queue Stats
103W - 116L
1,460 Elo+
Solo
Ullr
Ullr
The OP General
Ullr
Level 128
God Stats
8W - 4L
1,626 SR
Queue Stats
154W - 177L
1,496 Elo+
Solo
He Bo
He Bo
YoWoody12
He Bo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 64L
1,529 Elo+
Solo
Hercules
Hercules
havoc620
Hercules
Level 39
God Stats
8W - 7L
1,812 SR
Queue Stats
230W - 267L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
8,800
800
5,294
8,979
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 2
8,093
736
5,598
8,296
3,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Honey-OwO-
Mercury
12
1 / 4 / 6
7,834
712
5,556
7,631
2,985
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
15
1 / 1 / 5
8,091
736
7,253
12,363
10,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Janus
17
3 / 3 / 2
9,863
897
8,757
5,566
1,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Reaper13666
Ah Muzen Cab
17
8 / 1 / 6
9,347
850
14,752
6,154
3,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 1 / 3
6,585
599
1,236
2,195
1,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 4
8,648
786
9,096
9,408
4,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
YoWoody12
He Bo
13
1 / 3 / 4
7,384
671
7,464
7,105
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
havoc620
Hercules
15
0 / 1 / 7
7,719
702
2,748
11,613
11,297
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
9
Kills
13
14
Deaths
9
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
2
3
2
1
L
Mercury
Honey-OwO-
Mercury
1
4
6
1
L
Vamana
1
1
5
3.5
W
Ah Muzen Cab
Reaper13666
Ah Muzen Cab
8
1
6
11
W
0
1
3
1.5
L
Janus
3
3
2
1.33
W
4
3
4
2
W
He Bo
YoWoody12
He Bo
1
3
4
1
W
Hercules
havoc620
Hercules
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,458
Damage
35,296
42,835
Taken
36,475
22,758
Mitigated
24,324
17,397
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,294
1,243
184
2,817
8,979
4,045
356
1,371
7,608
24,896
1,456
L
5,598
1,365
1,024
1,314
8,296
3,437
0
2,005
6,291
9,156
0
L
Mercury
Honey-OwO-
Mercury
5,556
779
131
692
7,631
2,985
0
2,344
5,287
0
9,580
L
Vamana
7,253
3,768
1,854
6,664
12,363
10,300
688
2,952
9,411
0
15,137
W
Ah Muzen Cab
Reaper13666
Ah Muzen Cab
14,752
4,224
1,591
2,526
6,154
3,550
0
3,648
2,506
0
37,741
W
1,236
355
549
251
2,195
1,203
0
1,442
753
6,793
0
L
Janus
8,757
0
1,694
1,023
5,566
1,991
364
142
5,424
25,055
0
W
9,096
1,771
1,334
1,296
9,408
4,983
0
4,120
5,288
0
21,555
W
He Bo
YoWoody12
He Bo
7,464
247
1,575
1,940
7,105
3,291
0
3,677
3,428
11,957
0
W
Hercules
havoc620
Hercules
2,748
549
731
4,058
11,613
11,297
0
6,348
5,265
1,023
7,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,681
Gold Earned
39,683
146
Minions Killed
111
0
Camps Cleared
0
1,161,732
Distance Traveled
962,662
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,800
800
51
5
0
218,155
0
L
Freya
8,093
736
13
1
0
223,185
1
L
Mercury
7,834
712
3
0
0
233,243
0
L
Vamana
8,091
736
11
1
0
264,010
3
W
Ah Muzen Cab
9,347
850
39
4
0
220,157
0
W
Hera
6,585
599
17
2
0
83,993
0
L
Janus
9,863
897
68
6
0
223,139
0
W
Ullr
8,648
786
22
2
0
214,857
0
W
He Bo
7,384
671
23
2
0
208,375
2
W
Hercules
7,719
702
10
1
0
235,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role