Player Matchup

Hercules
Hercules
BULLET OF GLORY
Hercules
Level 124
God Stats
8W - 8L
1,500 SR
Queue Stats
283W - 322L
1,465 Elo+
Party 1
Hades
Hades
BlazingShadow57
Hades
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
SOBDAKKEY691028
Bakasura
Level 146
God Stats
10W - 6L
1,839 SR
Queue Stats
491W - 583L
1,456 Elo+
Party 1
Team Averages
Level 111
1,613 SR
1,474 Elo+

VS

Team Averages
Level 139
1,600 SR
1,531 Elo+
Anhur
Anhur
Death Turbo
Anhur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 116L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
KingEL
Gilgamesh
Level 127
God Stats
12W - 9L
1,621 SR
Queue Stats
118W - 100L
1,545 Elo+
Party 2
Chang'e
Chang'e
LlamaLia
Chang'e
Level 132
God Stats
4W - 3L
1,679 SR
Queue Stats
14W - 20L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
6 / 0 / 6
8,426
766
6,230
9,802
6,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 0 / 10
7,767
706
12,980
9,599
5,653
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
14
5 / 0 / 6
8,373
761
7,178
9,443
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,433
585
5,178
9,733
3,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
KingEL
Gilgamesh
10
0 / 4 / 0
6,255
569
4,481
9,997
9,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
LlamaLia
Chang'e
10
0 / 5 / 0
6,360
578
7,057
11,491
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
6
0
6
9
W
1
0
10
6
L
0
3
0
0
L
Gilgamesh
KingEL
Gilgamesh
0
4
0
0
L
Chang'e
LlamaLia
Chang'e
0
5
0
0
W
Bakasura
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
16,716
28,844
Taken
31,221
17,769
Mitigated
16,654
10,777
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,230
1,746
170
3,862
9,802
6,340
223
1,812
7,990
0
17,589
W
12,980
793
410
2,169
9,599
5,653
958
3,238
6,361
32,256
0
L
5,178
3,179
0
1,358
9,733
3,401
0
3,429
6,086
0
31,917
L
Gilgamesh
KingEL
Gilgamesh
4,481
1,224
0
423
9,997
9,570
0
4,634
5,043
0
9,771
L
Chang'e
LlamaLia
Chang'e
7,057
571
2,598
3,035
11,491
3,683
0
5,199
6,172
20,954
0
W
Bakasura
7,178
4,955
244
3,922
9,443
5,776
196
2,409
7,034
0
25,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,566
Gold Earned
19,048
140
Minions Killed
115
8
Camps Cleared
2
657,079
Distance Traveled
506,156
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,426
766
19
2
1
221,439
4
W
Hades
7,767
706
57
5
0
193,926
4
L
Anhur
6,433
585
62
6
2
175,789
3
L
Gilgamesh
6,255
569
8
1
0
171,516
0
L
Chang'e
6,360
578
45
4
0
158,851
1
W
Bakasura
8,373
761
64
6
7
241,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role