Player Matchup

Ymir
Ymir
Jari26
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,314 Elo+
Party 1
Ne Zha
Ne Zha
Mayblessing
Ne Zha
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,314 Elo+
Party 1
Jing Wei
Jing Wei
bkdeadlysin
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,385 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,337 Elo+

VS

Team Averages
Level 81
1,431 SR
1,490 Elo+
King Arthur
King Arthur
BalrogSlayer
King Arthur
Level 159
God Stats
44W - 37L
1,555 SR
Queue Stats
771W - 317L
1,729 Elo+
Solo
Ra
Ra
Stubbys
Ra
Level 68
God Stats
1W - 0L
1,389 SR
Queue Stats
7W - 7L
1,560 Elo+
Party 2
Amaterasu
Amaterasu
crabenjoyer
Amaterasu
Level 16
God Stats
1W - 2L
1,350 SR
Queue Stats
2W - 5L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jari26
Ymir
12
1 / 6 / 2
8,838
631
2,584
17,832
19,288
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
11
1 / 11 / 4
8,837
631
10,125
16,685
8,014
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
bkdeadlysin
Jing Wei
14
4 / 6 / 0
9,813
701
11,232
18,302
8,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BalrogSlayer
King Arthur
17
10 / 1 / 11
12,510
894
17,527
19,317
23,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 3 / 8
10,226
730
12,246
9,407
3,977
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
crabenjoyer
Amaterasu
15
9 / 2 / 9
11,538
824
11,123
10,184
8,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
23
23
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BalrogSlayer
King Arthur
10
1
11
15.5
L
Ymir
Jari26
Ymir
1
6
2
0.33
L
Ne Zha
1
11
4
0.27
W
4
3
8
2.67
L
Jing Wei
bkdeadlysin
Jing Wei
4
6
0
0.67
W
Amaterasu
crabenjoyer
Amaterasu
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,941
Damage
40,896
52,819
Taken
38,908
35,776
Mitigated
35,937
2,667
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BalrogSlayer
King Arthur
17,527
2,067
0
3,797
19,317
23,925
409
1,784
17,339
0
40,455
L
Ymir
Jari26
Ymir
2,584
843
0
482
17,832
19,288
0
4,830
13,002
11,013
0
L
Ne Zha
10,125
2,317
0
1,093
16,685
8,014
0
3,089
13,596
0
31,736
W
12,246
2,034
1,854
2,096
9,407
3,977
691
634
8,773
42,493
0
L
Jing Wei
bkdeadlysin
Jing Wei
11,232
10,551
0
1,092
18,302
8,474
343
5,701
12,601
0
37,233
W
Amaterasu
crabenjoyer
Amaterasu
11,123
6,250
0
2,087
10,184
8,035
1,685
600
9,584
0
24,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,488
Gold Earned
34,274
84
Minions Killed
139
5
Camps Cleared
7
628,714
Distance Traveled
782,890
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,510
894
31
2
2
280,769
1
L
Ymir
8,838
631
9
1
0
202,477
0
L
Ne Zha
8,837
631
24
2
3
201,800
1
W
Ra
10,226
730
79
6
4
257,386
6
L
Jing Wei
9,813
701
51
4
2
224,437
0
W
Amaterasu
11,538
824
29
2
1
244,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role