Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold IV
DarkKIMyong
Izanami
Gold IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,672 MMR
Party 2
Scylla
Scylla
Gold II
sebastian54
Scylla
Gold II
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 97L
1,751 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,500 SR
1,641 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,626 SR
1,498 MMR
Persephone
Persephone
Gold V
BlankSpaces
Persephone
Gold V
Level 141
God Stats
1W - 1L
1,744 SR
Queue Stats
45W - 18L
1,609 MMR
Party 1
Odin
Odin
Gold IV
MisterMeowCat
Odin
Gold IV
Level 69
God Stats
2W - 0L
1,781 SR
Queue Stats
6W - 1L
1,727 MMR
Party 1
Medusa
Medusa
Silver I
TrashBlazey
Medusa
Silver I
Level 104
God Stats
1W - 1L
1,354 SR
Queue Stats
65W - 83L
1,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 4 / 2
8,035
670
2,271
17,821
17,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
DarkKIMyong
Izanami
13
3 / 3 / 0
8,226
686
7,967
11,675
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
11
0 / 3 / 2
7,384
615
4,646
9,467
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasAh Muzen CabNe ZhaThothShiva

VS

Bans
SolCharybdisHou YiOlorunAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BlankSpaces
Persephone
13
2 / 1 / 6
9,361
780
13,235
7,418
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 2 / 4
9,747
812
12,357
11,708
10,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
14
2 / 0 / 7
8,970
748
10,813
8,620
3,682
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
2
0.25
W
Persephone
BlankSpaces
Persephone
2
1
6
5
L
Izanami
DarkKIMyong
Izanami
3
3
0
1
W
6
2
4
4
W
Medusa
2
0
7
5.5
L
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,884
Damage
36,405
38,963
Taken
27,746
26,380
Mitigated
16,630
4,942
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,271
155
0
2,393
17,821
17,485
0
6,326
11,061
4,871
0
W
Persephone
BlankSpaces
Persephone
13,235
273
88
3,038
7,418
2,906
514
1,192
6,225
38,882
0
L
Izanami
DarkKIMyong
Izanami
7,967
4,490
0
2,142
11,675
5,582
0
4,109
7,275
0
36,356
W
12,357
1,961
0
2,731
11,708
10,042
152
2,598
9,110
39
35,016
W
Medusa
10,813
3,169
0
1,585
8,620
3,682
1,977
3,894
4,726
0
43,422
L
Scylla
4,646
529
0
407
9,467
3,313
0
2,891
6,375
24,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,645
Gold Earned
28,078
124
Minions Killed
161
4
Camps Cleared
7
686,598
Distance Traveled
775,045
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,035
670
6
1
0
227,495
5
W
Persephone
9,361
780
56
5
3
250,421
3
L
Izanami
8,226
686
69
6
3
215,069
2
W
Odin
9,747
812
33
3
2
259,911
3
W
Medusa
8,970
748
72
6
2
264,713
5
L
Scylla
7,384
615
49
4
1
244,034
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role