Player Matchup

Chiron
Chiron
KIRA-God_Of_The_
Chiron
Level 44
God Stats
36W - 32L
1,516 SR
Queue Stats
99W - 125L
1,309 Elo+
Party 1
Lancelot
Lancelot
PeskyGiraffe16
Lancelot
Level 106
God Stats
26W - 15L
1,609 SR
Queue Stats
220W - 206L
1,415 Elo+
Party 1
Guan Yu
Guan Yu
sbaene86
Guan Yu
Level 108
God Stats
1W - 1L
1,652 SR
Queue Stats
105W - 119L
1,397 Elo+
Solo
Freya
Freya
x-HypnoFlux-x
Freya
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 153L
1,413 Elo+
Party 1
Horus
Horus
xALPHAS TTV
Horus
Level 85
God Stats
57W - 49L
1,537 SR
Queue Stats
507W - 566L
1,412 Elo+
Solo
Team Averages
Level 81
1,563 SR
1,389 Elo+

VS

Team Averages
Level 112
1,344 SR
1,459 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Lord Beerus5137
Set
Level 143
God Stats
1W - 1L
1,236 SR
Queue Stats
13W - 17L
1,485 Elo+
Solo
Shiva
Shiva
Toro98802
Shiva
Level 56
God Stats
3W - 2L
1,248 SR
Queue Stats
56W - 59L
1,420 Elo+
Solo
Horus
Horus
fut12edu
Horus
Level 73
God Stats
2W - 2L
1,234 SR
Queue Stats
200W - 211L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
7,459
414
8,339
13,666
5,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
16
5 / 1 / 3
9,831
546
11,107
15,241
8,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Guan Yu
sbaene86
Guan Yu
12
0 / 5 / 3
7,608
423
6,418
12,720
11,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 9 / 3
7,926
440
12,197
21,549
8,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 2 / 1
9,081
505
13,955
16,724
13,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
6 / 3 / 2
9,670
537
16,118
17,901
8,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
 
Neith
14
2 / 0 / 3
8,385
466
9,010
9,673
3,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
9 / 2 / 5
10,931
607
18,384
17,005
15,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Toro98802
Shiva
14
2 / 4 / 3
8,855
492
6,375
19,627
17,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
fut12edu
Horus
15
3 / 4 / 6
9,567
532
8,843
15,691
8,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
13
Kills
22
22
Deaths
13
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
3
2
2.33
W
Neith
 
Neith
2
0
3
3.5
L
0
5
5
0.5
W
9
2
5
5.75
L
Lancelot
5
1
3
6.5
W
Shiva
Toro98802
Shiva
2
4
3
0.88
W
Horus
fut12edu
Horus
3
4
6
1.5
L
Guan Yu
sbaene86
Guan Yu
0
5
3
0.3
L
2
9
3
0.39
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,016
Damage
58,730
79,900
Taken
79,897
47,016
Mitigated
52,277
23,042
Healing
29,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,118
585
0
6,758
17,901
8,641
200
6,547
11,278
61,188
0
W
Neith
 
Neith
9,010
1,927
0
2,799
9,673
3,351
0
0
9,574
0
63,497
L
8,339
2,811
1,008
1,842
13,666
5,385
56
672
12,939
0
46,216
W
18,384
9,022
0
7,250
17,005
15,070
581
3,139
13,654
0
89,308
L
Lancelot
11,107
2,047
0
4,677
15,241
8,651
260
2,344
12,687
0
78,824
W
Shiva
Toro98802
Shiva
6,375
885
450
4,999
19,627
17,078
624
222
18,959
0
47,041
W
Horus
fut12edu
Horus
8,843
5,135
471
6,623
15,691
8,137
2,225
2,289
13,366
0
69,874
L
Guan Yu
sbaene86
Guan Yu
6,418
1,233
305
934
12,720
11,112
0
809
11,847
0
46,148
L
12,197
3,697
0
7,543
21,549
8,491
42
8,475
12,326
43,744
0
L
13,955
8,100
1,663
5,070
16,724
13,377
0
2,668
13,960
0
51,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,905
Gold Earned
47,408
393
Minions Killed
525
0
Camps Cleared
0
1,616,257
Distance Traveled
1,507,138
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,670
537
97
5
0
313,314
0
W
Neith
8,385
466
93
5
0
259,036
4
L
Chiron
7,459
414
66
4
0
292,930
3
W
Set
10,931
607
139
8
0
333,483
4
L
Lancelot
9,831
546
114
6
0
415,620
0
W
Shiva
8,855
492
66
4
0
293,929
2
W
Horus
9,567
532
130
7
0
307,376
4
L
Guan Yu
7,608
423
89
5
0
295,698
0
L
Freya
7,926
440
55
3
0
266,495
0
L
Horus
9,081
505
69
4
0
345,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role