Player Matchup

Chaac
Chaac
Andyman008
Chaac
Level 105
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 4L
1,135 Elo+
Party 1
Janus
Janus
CrazyNico005
Janus
Level 104
God Stats
0W - 3L
1,267 SR
Queue Stats
4W - 13L
1,248 Elo+
Party 1
Ne Zha
Ne Zha
prodby1917
Ne Zha
Level 76
God Stats
3W - 8L
1,384 SR
Queue Stats
168W - 178L
1,423 Elo+
Party 1
Team Averages
Level 95
1,310 SR
1,268 Elo+

VS

Team Averages
Level 130
1,466 SR
1,528 Elo+
Cupid
Cupid
DrunkMastodon
Cupid
Level 160
God Stats
11W - 26L
1,359 SR
Queue Stats
119W - 152L
1,491 Elo+
Solo
Hercules
Hercules
Kizikilla
Hercules
Level 88
God Stats
1W - 1L
1,361 SR
Queue Stats
6W - 5L
1,473 Elo+
Solo
Chang'e
Chang'e
juansanpro
Chang'e
Level 141
God Stats
9W - 6L
1,676 SR
Queue Stats
378W - 367L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
4 / 5 / 3
9,918
661
10,939
16,389
11,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 5 / 7
10,079
672
18,988
10,419
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
prodby1917
Ne Zha
15
3 / 4 / 4
9,864
658
13,936
13,057
6,472
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 9
11,294
753
12,612
16,680
5,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Kizikilla
Hercules
16
2 / 1 / 10
11,367
758
7,955
27,663
25,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
juansanpro
Chang'e
18
8 / 1 / 6
12,382
825
13,906
15,101
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
14
14
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
5
3
1.1
L
1
5
7
0.9
W
4
6
9
1.42
W
Hercules
Kizikilla
Hercules
2
1
10
7
W
Chang'e
juansanpro
Chang'e
8
1
6
11
L
Ne Zha
prodby1917
Ne Zha
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,863
Damage
34,473
39,865
Taken
59,444
21,674
Mitigated
36,387
7,819
Healing
30,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
10,939
1,256
0
4,690
16,389
11,044
46
6,020
10,050
42
29,652
L
18,988
740
164
521
10,419
4,158
0
3,505
6,710
51,626
0
W
12,612
4,866
1,164
3,516
16,680
5,735
1,304
5,480
11,200
0
48,914
W
Hercules
Kizikilla
Hercules
7,955
2,900
0
13,799
27,663
25,264
179
9,165
18,498
0
18,098
W
Chang'e
juansanpro
Chang'e
13,906
486
4,324
7,878
15,101
5,388
1,211
4,675
10,426
54,781
0
L
Ne Zha
prodby1917
Ne Zha
13,936
1,391
621
1,823
13,057
6,472
0
4,076
8,703
0
47,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,861
Gold Earned
35,043
185
Minions Killed
181
7
Camps Cleared
8
835,351
Distance Traveled
819,083
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,918
661
47
3
1
279,493
3
L
Janus
10,079
672
87
6
1
263,619
3
W
Cupid
11,294
753
60
4
2
247,708
1
W
Hercules
11,367
758
16
1
1
271,693
9
W
Chang'e
12,382
825
105
7
5
299,682
4
L
Ne Zha
9,864
658
51
3
5
292,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role