Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FreightTrain050
Hou Yi
Level 147
God Stats
5W - 3L
1,799 SR
Queue Stats
453W - 379L
1,635 Elo+
Party 2
Yu Huang
Yu Huang
On Fuego
Yu Huang
Level 158
God Stats
10W - 17L
1,624 SR
Queue Stats
530W - 525L
1,651 Elo+
Solo
Cabrakan
Cabrakan
PrinceTemptation
Cabrakan
Level 155
God Stats
26W - 14L
1,730 SR
Queue Stats
220W - 191L
1,661 Elo+
Solo
Kuzenbo
Kuzenbo
Slayer5337
Kuzenbo
Level 147
God Stats
2W - 0L
1,758 SR
Queue Stats
599W - 539L
1,663 Elo+
Party 2
Team Averages
Level 153
1,682 SR
1,622 Elo+

VS

Team Averages
Level 151
1,721 SR
1,700 Elo+
Da Ji
Da Ji
A LeGiT BoX
Da Ji
Level 156
God Stats
1W - 1L
1,746 SR
Queue Stats
400W - 295L
1,696 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Retro Mondial
Ah Muzen Cab
Level 154
God Stats
4W - 5L
1,597 SR
Queue Stats
217W - 165L
1,678 Elo+
Party 1
Tiamat
Tiamat
elitheestallion
Tiamat
Level 142
God Stats
0W - 1L
1,856 SR
Queue Stats
29W - 21L
1,693 Elo+
Solo
Odin
Odin
tyler duba
Odin
Level 143
God Stats
4W - 3L
1,688 SR
Queue Stats
249W - 184L
1,737 Elo+
Party 1
Geb
Geb
xSchmidt
Geb
Level 160
God Stats
8W - 8L
1,721 SR
Queue Stats
513W - 429L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
7 / 0 / 0
6,178
618
4,593
7,709
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 2 / 1
4,830
483
2,802
5,927
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
On Fuego
Yu Huang
10
0 / 0 / 3
5,721
572
4,803
4,208
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 1
6,183
618
3,388
5,662
3,029
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
Slayer5337
Kuzenbo
8
0 / 0 / 3
5,156
516
3,287
5,938
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,887
489
3,138
8,233
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Retro Mondial
Ah Muzen Cab
10
1 / 0 / 0
5,557
556
5,981
4,397
1,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,486
549
1,800
3,489
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 0
5,521
552
3,140
7,551
4,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 3 / 1
4,483
448
2,530
9,384
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
2
2
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
0
7
L
1
2
0
0.5
W
0
2
1
0.25
W
Yu Huang
On Fuego
Yu Huang
0
0
3
1.5
W
1
0
1
1.5
L
Ah Muzen Cab
Retro Mondial
Ah Muzen Cab
1
0
0
1
W
Kuzenbo
Slayer5337
Kuzenbo
0
0
3
1.5
L
0
1
0
0
L
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,873
Damage
16,589
29,444
Taken
33,054
13,992
Mitigated
15,402
11,197
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,593
3,081
0
2,031
7,709
2,632
0
1,233
6,476
0
35,592
L
3,138
301
0
2,686
8,233
3,057
0
1,349
6,884
0
31,328
W
2,802
907
0
1,674
5,927
1,940
0
1,075
4,852
0
32,662
W
Yu Huang
On Fuego
Yu Huang
4,803
276
0
1,202
4,208
1,555
0
1,105
3,103
37,924
0
W
3,388
524
0
2,588
5,662
3,029
0
0
5,662
41,667
0
L
Ah Muzen Cab
Retro Mondial
Ah Muzen Cab
5,981
2,836
0
2,217
4,397
1,435
70
1,858
2,539
0
45,237
W
Kuzenbo
Slayer5337
Kuzenbo
3,287
1,601
0
3,702
5,938
4,836
0
917
5,021
17,358
0
L
1,800
273
0
1,598
3,489
1,655
0
2,146
1,343
35,363
0
L
3,140
706
0
1,880
7,551
4,979
0
3,388
4,163
0
36,757
L
2,530
638
0
1,817
9,384
4,276
0
2,737
5,960
10,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,068
Gold Earned
25,934
354
Minions Killed
333
0
Camps Cleared
0
974,804
Distance Traveled
943,550
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,178
618
68
7
0
245,378
3
L
Da Ji
4,887
489
57
6
0
203,014
2
W
Hou Yi
4,830
483
82
8
0
168,919
0
W
Yu Huang
5,721
572
75
8
0
186,031
3
W
Cabrakan
6,183
618
99
10
0
171,717
2
L
Ah Muzen Cab
5,557
556
93
9
0
191,549
2
W
Kuzenbo
5,156
516
30
3
0
202,759
4
L
Tiamat
5,486
549
85
9
0
178,971
1
L
Odin
5,521
552
76
8
0
193,477
1
L
Geb
4,483
448
22
2
0
176,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role