Player Matchup

Cthulhu
Cthulhu
BYDIEGOJR22
Cthulhu
Level 69
God Stats
6W - 4L
1,600 SR
Queue Stats
44W - 56L
1,342 Elo+
Party 2
Sun Wukong
Sun Wukong
Gelo24_
Sun Wukong
Level 55
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 106L
1,339 Elo+
Party 2
Bakasura
Bakasura
Larry_Can_Carry
Bakasura
Level 61
God Stats
11W - 14L
1,634 SR
Queue Stats
83W - 135L
1,337 Elo+
Party 4
Artemis
Artemis
dani10coto
Artemis
Level 102
God Stats
3W - 1L
1,795 SR
Queue Stats
56W - 68L
1,339 Elo+
Party 2
Aphrodite
Aphrodite
xLord_Revan
Aphrodite
Level 67
God Stats
11W - 12L
1,510 SR
Queue Stats
216W - 289L
1,320 Elo+
Party 4
Team Averages
Level 71
1,608 SR
1,335 Elo+

VS

Team Averages
Level 45
1,514 SR
1,311 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
DimanStos
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,165 Elo+
Party 1
Odin
Odin
Empaticc
Odin
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,165 Elo+
Party 1
Ao Kuang
Ao Kuang
llArdalanll
Ao Kuang
Level 19
God Stats
3W - 2L
1,618 SR
Queue Stats
17W - 25L
1,336 Elo+
Party 3
Nox
Nox
weednasnoches
Nox
Level 89
God Stats
6W - 6L
1,451 SR
Queue Stats
455W - 482L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BYDIEGOJR22
Cthulhu
9
1 / 1 / 1
6,046
550
3,292
5,824
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Gelo24_
Sun Wukong
11
0 / 1 / 2
6,466
588
4,073
6,760
3,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
10
5 / 0 / 1
6,343
577
5,384
8,946
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
dani10coto
Artemis
9
2 / 0 / 1
5,879
534
6,934
5,995
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
xLord_Revan
Aphrodite
10
0 / 2 / 0
5,913
538
2,266
7,520
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 2 / 0
4,662
424
2,775
7,089
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
DimanStos
Yemoja
7
0 / 1 / 1
5,178
471
3,453
7,196
3,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
10
0 / 2 / 1
4,985
453
2,954
8,026
5,285
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
llArdalanll
Ao Kuang
8
1 / 3 / 0
5,160
469
3,854
10,854
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 0 / 0
6,818
620
4,583
4,644
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Cthulhu
BYDIEGOJR22
Cthulhu
1
1
1
1.5
L
Yemoja
DimanStos
Yemoja
0
1
1
0.5
L
Odin
0
2
1
0.25
W
Sun Wukong
Gelo24_
Sun Wukong
0
1
2
1
W
Bakasura
5
0
1
5.5
W
Artemis
dani10coto
Artemis
2
0
1
2.5
L
Ao Kuang
llArdalanll
Ao Kuang
1
3
0
0.33
L
3
0
0
3
W
Aphrodite
xLord_Revan
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,949
Damage
17,619
35,045
Taken
37,809
16,064
Mitigated
15,326
12,457
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,775
1,377
89
1,604
7,089
1,861
0
1,340
5,749
0
21,485
W
Cthulhu
BYDIEGOJR22
Cthulhu
3,292
163
0
1,756
5,824
3,832
286
2,067
3,757
27,021
0
L
Yemoja
DimanStos
Yemoja
3,453
1,253
1,576
1,700
7,196
3,073
0
1,849
5,175
14,008
0
L
Odin
2,954
934
0
2,350
8,026
5,285
0
0
7,596
0
23,426
W
Sun Wukong
Gelo24_
Sun Wukong
4,073
593
0
1,068
6,760
3,374
273
920
5,840
0
41,205
W
Bakasura
5,384
3,736
0
1,757
8,946
3,483
0
2,318
6,628
0
34,474
W
Artemis
dani10coto
Artemis
6,934
3,311
0
3,357
5,995
2,196
1,148
1,963
4,032
0
36,529
L
Ao Kuang
llArdalanll
Ao Kuang
3,854
1,481
0
2,482
10,854
3,098
0
1,346
9,227
30,436
0
L
4,583
849
0
949
4,644
2,009
0
1,023
3,544
51,368
0
W
Aphrodite
xLord_Revan
Aphrodite
2,266
332
0
4,519
7,520
3,179
128
4,622
2,898
40,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
26,803
317
Minions Killed
252
0
Camps Cleared
0
975,552
Distance Traveled
958,095
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,662
424
38
3
0
189,566
0
W
Cthulhu
6,046
550
43
4
0
210,196
1
L
Yemoja
5,178
471
19
2
0
166,478
0
L
Odin
4,985
453
50
5
0
180,897
0
W
Sun Wukong
6,466
588
64
6
0
188,972
4
W
Bakasura
6,343
577
70
6
0
215,840
3
W
Artemis
5,879
534
65
6
0
180,442
3
L
Ao Kuang
5,160
469
45
4
0
203,539
0
L
Nox
6,818
620
100
9
0
217,615
5
W
Aphrodite
5,913
538
75
7
0
180,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role