Player Matchup

Cu Chulainn
Cu Chulainn
Might ShyG
Cu Chulainn
Level 157
God Stats
59W - 50L
1,624 SR
Queue Stats
179W - 201L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
Yevahno
Cabrakan
Level 158
God Stats
4W - 5L
1,697 SR
Queue Stats
243W - 246L
1,583 Elo+
Party 1
Janus
Janus
ayoREEN
Janus
Level 128
God Stats
6W - 6L
1,649 SR
Queue Stats
369W - 343L
1,626 Elo+
Solo
Skadi
Skadi
elitheestallion
Skadi
Level 142
God Stats
6W - 5L
1,678 SR
Queue Stats
29W - 21L
1,668 Elo+
Solo
Susano
Susano
tiomaudi
Susano
Level 160
God Stats
1W - 4L
1,555 SR
Queue Stats
239W - 254L
1,616 Elo+
Party 1
Team Averages
Level 149
1,641 SR
1,602 Elo+

VS

Team Averages
Level 122
1,513 SR
1,600 Elo+
Chiron
Chiron
CHEWYPEEEN
Chiron
Level 123
God Stats
0W - 2L
1,309 SR
Queue Stats
236W - 199L
1,579 Elo+
Solo
Bakasura
Bakasura
Killerjunemuffn
Bakasura
Level 160
God Stats
2W - 4L
1,495 SR
Queue Stats
292W - 262L
1,609 Elo+
Solo
Nu Wa
Nu Wa
OniGhxst
Nu Wa
Level 59
God Stats
4W - 3L
1,702 SR
Queue Stats
25W - 21L
1,581 Elo+
Solo
Lancelot
Lancelot
Who8MyBeans7535
Lancelot
Level 125
God Stats
4W - 4L
1,581 SR
Queue Stats
335W - 334L
1,594 Elo+
Solo
Khepri
Khepri
Zenofiend
Khepri
Level 145
God Stats
1W - 3L
1,475 SR
Queue Stats
168W - 151L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Might ShyG
Cu Chulainn
20
0 / 1 / 7
13,577
485
21,305
31,228
41,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
Yevahno
Cabrakan
16
0 / 1 / 10
11,694
418
9,095
31,367
39,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
ayoREEN
Janus
20
4 / 0 / 6
13,662
488
14,883
17,347
7,753
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

20
10 / 4 / 5
14,740
526
33,097
23,703
9,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
tiomaudi
Susano
18
5 / 7 / 2
12,398
443
14,106
24,438
11,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CHEWYPEEEN
Chiron
20
1 / 7 / 3
13,184
471
14,558
25,670
13,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
20
4 / 6 / 5
13,400
479
13,680
29,982
24,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
OniGhxst
Nu Wa
20
4 / 1 / 5
13,451
480
30,154
16,104
8,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
20
4 / 2 / 2
13,947
498
23,532
30,694
33,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Zenofiend
Khepri
15
0 / 3 / 7
11,029
394
8,303
26,674
31,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
19
Kills
13
13
Deaths
19
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
CHEWYPEEEN
Chiron
1
7
3
0.36
L
Bakasura
4
6
5
1.08
W
Cu Chulainn
Might ShyG
Cu Chulainn
0
1
7
3.5
L
Nu Wa
OniGhxst
Nu Wa
4
1
5
6.5
L
Lancelot
4
2
2
2.5
W
Cabrakan
Yevahno
Cabrakan
0
1
10
5
L
Khepri
Zenofiend
Khepri
0
3
7
1.17
W
Janus
ayoREEN
Janus
4
0
6
7
W
10
4
5
3.13
W
Susano
tiomaudi
Susano
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,486
Damage
90,227
128,083
Taken
129,124
110,326
Mitigated
111,035
33,452
Healing
44,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CHEWYPEEEN
Chiron
14,558
3,578
1,316
7,514
25,670
13,118
0
3,944
21,725
0
145,426
L
Bakasura
13,680
7,372
0
8,727
29,982
24,924
539
7,644
22,338
0
115,941
W
Cu Chulainn
Might ShyG
Cu Chulainn
21,305
1,744
0
1,364
31,228
41,978
29
5,920
24,499
0
138,773
L
Nu Wa
OniGhxst
Nu Wa
30,154
5,119
0
2,532
16,104
8,354
650
2,166
13,938
145,090
0
L
Lancelot
23,532
2,550
0
15,662
30,694
33,418
0
2,308
28,386
0
132,959
W
Cabrakan
Yevahno
Cabrakan
9,095
1,677
7,486
9,327
31,367
39,224
0
12,199
18,930
31,809
0
L
Khepri
Zenofiend
Khepri
8,303
833
2,591
5,744
26,674
31,221
0
8,827
17,847
25,452
0
W
Janus
ayoREEN
Janus
14,883
1,065
422
4,167
17,347
7,753
225
5,698
11,572
146,226
0
W
33,097
16,235
0
4,589
23,703
9,965
1,909
9,645
13,167
0
161,082
W
Susano
tiomaudi
Susano
14,106
2,682
0
6,097
24,438
11,406
165
6,646
16,934
0
101,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,071
Gold Earned
65,011
834
Minions Killed
834
0
Camps Cleared
0
2,766,759
Distance Traveled
2,709,993
47
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,184
471
227
8
0
471,318
12
L
Bakasura
13,400
479
182
7
0
568,539
11
W
Cu Chulainn
13,577
485
211
8
0
565,404
11
L
Nu Wa
13,451
480
198
7
0
516,888
7
L
Lancelot
13,947
498
199
7
0
607,369
1
W
Cabrakan
11,694
418
37
1
0
522,892
11
L
Khepri
11,029
394
28
1
0
545,879
14
W
Janus
13,662
488
224
8
0
578,908
9
W
Skadi
14,740
526
218
8
0
539,789
12
W
Susano
12,398
443
144
5
0
559,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role