Player Matchup

Danzaburou
Danzaburou
Anacondras
Danzaburou
Level 67
God Stats
15W - 11L
1,537 SR
Queue Stats
97W - 94L
1,376 Elo+
Party 1
Sol
Sol
ApocalypticChic
Sol
Level 61
God Stats
7W - 6L
1,789 SR
Queue Stats
109W - 116L
1,457 Elo+
Solo
Ravana
Ravana
Baerman52
Ravana
Level 43
God Stats
0W - 1L
1,577 SR
Queue Stats
34W - 50L
1,310 Elo+
Party 1
Sobek
Sobek
HistoricasLP
Sobek
Level 68
God Stats
1W - 5L
1,570 SR
Queue Stats
96W - 123L
1,348 Elo+
Party 1
Lancelot
Lancelot
phriam
Lancelot
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 113L
1,351 Elo+
Party 1
Team Averages
Level 51
1,594 SR
1,368 Elo+

VS

Team Averages
Level 56
1,389 SR
1,352 Elo+
Chaac
Chaac
Booners007
Chaac
Level 49
God Stats
1W - 0L
1,284 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
Coovy
Fenrir
Level 25
God Stats
2W - 3L
1,345 SR
Queue Stats
67W - 79L
1,257 Elo+
Party 2
Sobek
Sobek
RapidRabidRabbit
Sobek
Level 36
God Stats
2W - 1L
1,385 SR
Queue Stats
2W - 2L
1,345 Elo+
Solo
Vulcan
Vulcan
SılverFox
Vulcan
Level 125
God Stats
13W - 13L
1,581 SR
Queue Stats
290W - 287L
1,391 Elo+
Party 2
Artemis
Artemis
cgdeth
Artemis
Level 45
God Stats
3W - 3L
1,347 SR
Queue Stats
36W - 46L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anacondras
Danzaburou
11
5 / 6 / 1
7,842
523
11,070
11,966
4,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 2
6,328
422
3,782
10,682
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
Baerman52
Ravana
12
0 / 4 / 2
7,096
473
4,656
8,070
3,974
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 4 / 5
6,733
449
7,412
14,791
9,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
phriam
Lancelot
11
2 / 8 / 1
7,332
489
4,461
13,911
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
6 / 1 / 3
8,254
550
6,676
13,478
8,109
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Coovy
Fenrir
12
7 / 3 / 2
8,022
535
9,122
13,244
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 4
7,724
515
3,356
13,519
13,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vulcan
SılverFox
Vulcan
16
6 / 0 / 8
9,694
646
9,713
4,362
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
cgdeth
Artemis
11
3 / 3 / 4
7,036
469
10,195
11,075
4,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
25
26
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anacondras
Danzaburou
5
6
1
0.92
L
0
4
2
0.25
L
Ravana
Baerman52
Ravana
0
4
2
0.25
W
Chaac
6
1
3
7.5
W
Fenrir
Coovy
Fenrir
7
3
2
2.67
L
2
4
5
1.13
W
3
2
4
2.5
W
Vulcan
SılverFox
Vulcan
6
0
8
10
W
Artemis
cgdeth
Artemis
3
3
4
1.67
L
Lancelot
phriam
Lancelot
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,381
Damage
39,062
59,420
Taken
55,678
26,974
Mitigated
33,979
13,576
Healing
19,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anacondras
Danzaburou
11,070
6,137
0
2,319
11,966
4,794
715
2,346
9,586
0
45,798
L
3,782
1,334
0
3,271
10,682
3,606
0
3,910
6,580
37,403
0
L
Ravana
Baerman52
Ravana
4,656
923
0
1,204
8,070
3,974
716
1,787
6,235
0
35,014
W
Chaac
6,676
2,688
130
5,370
13,478
8,109
945
440
13,000
0
49,882
W
Fenrir
Coovy
Fenrir
9,122
2,806
0
5,238
13,244
5,546
0
3,156
9,944
0
45,323
L
7,412
993
258
4,144
14,791
9,370
0
3,487
11,284
24,176
0
W
3,356
478
458
3,745
13,519
13,791
507
2,467
10,634
20,825
0
W
Vulcan
SılverFox
Vulcan
9,713
3,054
0
1,555
4,362
2,161
1,008
1,372
2,960
82,470
0
W
Artemis
cgdeth
Artemis
10,195
5,740
0
3,042
11,075
4,372
864
2,835
7,946
0
35,279
L
Lancelot
phriam
Lancelot
4,461
2,473
0
2,380
13,911
5,230
510
1,171
12,666
0
36,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
40,730
288
Minions Killed
367
0
Camps Cleared
0
1,310,441
Distance Traveled
1,471,294
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,842
523
71
5
0
243,239
2
L
Sol
6,328
422
62
4
0
206,124
11
L
Ravana
7,096
473
61
4
0
269,924
1
W
Chaac
8,254
550
74
5
0
296,189
1
W
Fenrir
8,022
535
61
4
0
310,930
1
L
Sobek
6,733
449
24
2
0
284,386
0
W
Sobek
7,724
515
29
2
0
279,409
0
W
Vulcan
9,694
646
143
10
0
309,441
5
W
Artemis
7,036
469
60
4
0
275,325
4
L
Lancelot
7,332
489
70
5
0
306,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role