Player Matchup

Horus
Horus
 
Horus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BigRoxxy
Neith
Level 29
God Stats
6W - 6L
1,734 SR
Queue Stats
103W - 89L
1,469 Elo+
Party 4
Ganesha
Ganesha
CorvumProphetica
Ganesha
Level 36
God Stats
7W - 2L
1,500 SR
Queue Stats
74W - 99L
1,324 Elo+
Party 1
Thanatos
Thanatos
Oryxia
Thanatos
Level 31
God Stats
2W - 3L
1,339 SR
Queue Stats
62W - 72L
1,361 Elo+
Party 1
Discordia
Discordia
Yingwei
Discordia
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 92L
1,451 Elo+
Party 4
Team Averages
Level 67
1,515 SR
1,421 Elo+

VS

Team Averages
Level 51
1,552 SR
1,524 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Felika
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,495 Elo+
Party 3
The Morrigan
The Morrigan
ValleryVictoria
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Nemesis
Nemesis
Worschty
Nemesis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,669 Elo+
Party 2
Cthulhu
Cthulhu
XtremKnaky
Cthulhu
Level 29
God Stats
1W - 1L
1,758 SR
Queue Stats
4W - 6L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 3
8,268
517
8,232
14,644
14,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
BigRoxxy
Neith
14
5 / 2 / 2
8,803
550
17,563
9,733
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 4 / 5
7,571
473
4,735
14,253
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Oryxia
Thanatos
14
9 / 1 / 5
9,583
599
12,346
11,595
5,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Yingwei
Discordia
15
7 / 1 / 4
9,346
584
12,009
6,648
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 3 / 1
8,014
501
10,917
18,036
19,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Felika
Jing Wei
12
4 / 3 / 1
7,454
466
5,709
12,912
4,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
ValleryVictoria
The Morrigan
11
0 / 8 / 0
6,942
434
1,451
12,246
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Worschty
Nemesis
10
2 / 7 / 3
7,061
441
6,910
16,514
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
XtremKnaky
Cthulhu
11
2 / 2 / 3
7,327
458
5,092
14,580
13,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
23
Kills
9
9
Deaths
23
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
3
3.5
L
King Arthur
 
King Arthur
1
3
1
0.5
W
Neith
BigRoxxy
Neith
5
2
2
3
W
0
4
5
0.63
L
Jing Wei
Felika
Jing Wei
4
3
1
1.5
W
Thanatos
Oryxia
Thanatos
9
1
5
11.5
L
The Morrigan
ValleryVictoria
The Morrigan
0
8
0
0
L
Nemesis
Worschty
Nemesis
2
7
3
0.5
L
Cthulhu
XtremKnaky
Cthulhu
2
2
3
1.75
W
Discordia
Yingwei
Discordia
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,885
Damage
30,079
56,873
Taken
74,288
42,445
Mitigated
49,458
26,061
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,232
4,277
285
6,767
14,644
14,439
129
0
14,644
0
47,613
L
King Arthur
 
King Arthur
10,917
1,445
0
3,200
18,036
19,514
0
0
17,136
0
53,921
W
Neith
BigRoxxy
Neith
17,563
8,243
0
3,006
9,733
4,826
3,130
1,786
7,947
0
80,608
W
4,735
337
0
2,796
14,253
14,455
903
2,664
11,589
15,386
0
L
Jing Wei
Felika
Jing Wei
5,709
4,827
0
3,220
12,912
4,266
0
2,423
10,489
0
38,969
W
Thanatos
Oryxia
Thanatos
12,346
4,249
0
12,457
11,595
5,878
1,831
970
10,625
0
58,468
L
The Morrigan
ValleryVictoria
The Morrigan
1,451
816
0
610
12,246
5,143
589
6,953
5,293
40,928
0
L
Nemesis
Worschty
Nemesis
6,910
3,266
0
1,608
16,514
6,746
1,025
3,398
13,084
0
29,180
L
Cthulhu
XtremKnaky
Cthulhu
5,092
753
56
3,773
14,580
13,789
0
3,970
10,610
24,981
0
W
Discordia
Yingwei
Discordia
12,009
1,136
0
750
6,648
2,847
1,584
1,123
5,525
67,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,571
Gold Earned
36,798
405
Minions Killed
289
0
Camps Cleared
0
1,482,345
Distance Traveled
1,360,889
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,268
517
68
4
0
274,732
7
L
King Arthur
8,014
501
78
5
0
264,807
2
W
Neith
8,803
550
137
9
0
284,850
3
W
Ganesha
7,571
473
4
0
0
305,536
3
L
Jing Wei
7,454
466
53
3
0
282,406
3
W
Thanatos
9,583
599
89
6
0
327,540
4
L
The Morrigan
6,942
434
73
5
0
241,165
2
L
Nemesis
7,061
441
42
3
0
281,695
1
L
Cthulhu
7,327
458
43
3
0
290,816
2
W
Discordia
9,346
584
107
7
0
289,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role