Player Matchup

Cthulhu
Cthulhu
AlarmedBuffalo
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,388 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PandaViolator
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,388 Elo+
Party 1
King Arthur
King Arthur
Tankiee
King Arthur
Level 143
God Stats
1W - 3L
1,531 SR
Queue Stats
60W - 56L
1,651 Elo+
Solo
Team Averages
Level 112
1,510 SR
1,476 Elo+

VS

Team Averages
Level 118
1,721 SR
1,581 Elo+
Bacchus
Bacchus
BadlyBurnt
Bacchus
Level 160
God Stats
1W - 0L
1,850 SR
Queue Stats
123W - 139L
1,582 Elo+
Solo
Loki
Loki
gianmarcos1231
Loki
Level 106
God Stats
6W - 6L
1,635 SR
Queue Stats
12W - 15L
1,486 Elo+
Solo
Agni
Agni
yeaboiiiiiiiiii
Agni
Level 88
God Stats
11W - 6L
1,678 SR
Queue Stats
43W - 37L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,438
620
7,079
13,783
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
PandaViolator
Ah Muzen Cab
12
0 / 1 / 0
7,563
630
10,308
6,535
2,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Tankiee
King Arthur
11
1 / 4 / 0
7,348
612
7,692
13,996
7,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadlyBurnt
Bacchus
13
3 / 1 / 6
8,334
695
5,073
15,854
17,259
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
4 / 0 / 3
8,683
724
4,965
8,870
3,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 7
8,446
704
18,224
7,881
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
9
9
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bacchus
BadlyBurnt
Bacchus
3
1
6
6
L
Ah Muzen Cab
PandaViolator
Ah Muzen Cab
0
1
0
0
L
King Arthur
Tankiee
King Arthur
1
4
0
0.25
W
4
0
3
5.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,079
Damage
28,262
34,314
Taken
32,605
16,645
Mitigated
24,469
1,886
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,079
403
74
0
13,783
6,199
0
9,383
3,925
21,472
0
W
Bacchus
BadlyBurnt
Bacchus
5,073
342
0
2,895
15,854
17,259
0
3,190
12,263
13,079
0
L
Ah Muzen Cab
PandaViolator
Ah Muzen Cab
10,308
3,067
0
1,282
6,535
2,523
0
3,573
2,818
0
33,560
L
King Arthur
Tankiee
King Arthur
7,692
833
0
530
13,996
7,923
0
9,705
3,840
0
21,464
W
4,965
969
0
1,527
8,870
3,850
0
2,019
6,608
0
31,050
W
18,224
2,382
0
1,635
7,881
3,360
38
1,441
6,216
39,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,349
Gold Earned
25,463
135
Minions Killed
160
4
Camps Cleared
6
751,766
Distance Traveled
756,628
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,438
620
45
4
0
248,145
4
W
Bacchus
8,334
695
40
3
1
253,908
6
L
Ah Muzen Cab
7,563
630
63
5
2
261,885
1
L
King Arthur
7,348
612
27
2
2
241,736
4
W
Loki
8,683
724
39
3
4
277,087
3
W
Agni
8,446
704
81
7
1
225,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role